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Messages - Horstpetersens

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46
General Discussion / Re: Inefficiency of the 75mm/L48
« on: 24-07-2012, 16:07:32 »
Just like Firefly should one shot Tiger/Panther.
nope im sorry thats not that easy as it is on the panther sherman constellation
http://www.wwiiequipment.com/pencalc/#

47
General Discussion / Re: Inefficiency of the 75mm/L48
« on: 24-07-2012, 16:07:32 »
Panther shotting Shermans is something like this pic:

It doesn't need to be "random factor", damage lowered over range whatsoever, it just need to be unconditionally one shot killed, otherwise it's bugged or being overly arcade.

thats how it was and has to be.
there isn't much about to discuss.
if u going to change it to arcade you bury that mod, because if i want to play arcade i can play bf3.
why is there allways a need to improve things that are good and make it even worst?

48
General Discussion / Re: FH2.45 Feedback
« on: 23-07-2012, 04:07:41 »
Please bring back the old Meuse river vehicle and flag layout. There was nothing wrong about this map in 2.4, but now the map feels kinda empty and boring. Played it only once so this might change, but the first impression was not good at all.

THIS
meuse was one of the best maps in fh2 in my opinion.
and it was one of the best balanced maps.
i don't understand why there has to be changes to maps that are about perfect.
anctovill was a good map.
now its bugged and i guess it wont be in the rotation until next patch.

49
Suggestions / Re: Removal of Tank Siren
« on: 23-07-2012, 04:07:30 »
no horn pls
if u dont get it, then learn it the hard way

50
General Discussion / Re: Inefficiency of the 75mm/L48
« on: 23-07-2012, 04:07:00 »
same experience here
needed 3 shoots with panther at an angled firefly at relativ close range to the side.
if i had turned the side towards him, like he did, i could have been shot with one hit.
this is simply not acceptable

51
General Discussion / Re: FH2.45 Feedback
« on: 22-07-2012, 07:07:33 »
yes that is one nasty bug. i already hated it in 2.4 with the hellcat on bastogne.
now it happened to me on mersa matruh in a p3.

Feedback I couldn't give when testing.
Keren with 64 players is bringing my PC(Ati 5870 with I5 3,4 Ghz) on it knees  Heard feedback from other players that they experience a performance penalty which they didn't have in 2.4.
i dont have any probs on this map with my 5850 and i5 750 stock

i like the look and the sound of the new cobra. especially the plane gun- and engine sounds.

what i dont get, is how the heavily loaded american fighters easily can outmaneuver the german 190s.
the p51 wasn't know for its ability to take sharp turns. it had other advantages like speed, range and oh.. sheer numbers of them.
in 2.4 it was unrealistic now it got even worst.

52
Suggestions / Re: Landing Gear Issue
« on: 15-05-2012, 18:05:53 »
i think its only a problem on the hurricane and mybe the spit
but on the other planes it comes out in time for me.
on the thyphoone its stays out after starting, until u get into a dive...

53
Suggestions / failing engine sound in planes
« on: 15-05-2012, 18:05:18 »
i just wanted to post this in the bug area but i think it fits better in here.
if you get shot in a plane and your health bar is very low, your engine might die.
but u cant hear it. in a plane its important if your engine is on or not because on some maps u cant land everywhere
so i think it would be appropriate if the engine dies that the enginesound dies too.


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