Author Topic: Mechwarrior Online  (Read 24537 times)

Offline G.Drew

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Re: Mechwarrior Online
« Reply #30 on: 29-10-2012, 03:10:15 »
Already signed up on the website for it.
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Re: Mechwarrior Online
« Reply #31 on: 29-10-2012, 04:10:46 »
Excited for it, Theta told me all about it. Cant wait for the learning curve, not to mention its a little slower than Hawken (which was a blast this weekend)

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

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Re: Mechwarrior Online
« Reply #32 on: 29-10-2012, 08:10:18 »
It's not just a little bit slower, it plays completely different to Hawken.
You're in a Mech here, not an Anime Mecha that jumps and hurls around like in Hawken.
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Re: Mechwarrior Online
« Reply #33 on: 29-10-2012, 14:10:24 »
Aye, so Theta told me, looking forward to seeing the differences as well

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline THeTA0123

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Re: Mechwarrior Online
« Reply #34 on: 29-10-2012, 17:10:51 »
I would say hawken is more like the BF3 Genre. Faster paced. Not much thinking. Run and gun. Nothing wrong with that, Hawken is great

MWO is much much much more indepth. Your mech layout is important, it has to match the playstyle you play. No mech is the same as the other. My Awesome 8T might be the same model as my enemies 8T. But my weapon/armor/engine/module layout is most of the time compleltly diffrent then his.

There is also a learning curve. And it takes a while before you understand this game. But once you do :)
its So much fun!
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Offline hOMEr_jAy

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Re: Mechwarrior Online
« Reply #35 on: 29-10-2012, 17:10:29 »
Haven´t played the game for a long time, need 14 patches until it´s up-to date.  :o
Might get back into it again. It was quite fun but after I unlocked the Mechs I wanted it became quite boring, though. Hopefully it has changed, though my gaming time is quite limited now, since lectures started again.
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Offline THeTA0123

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Re: Mechwarrior Online
« Reply #36 on: 29-10-2012, 21:10:48 »
The new website is up and running. If you have a account, you should be able to play now. Forums are still down tough.
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Offline Kelmola

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Re: Mechwarrior Online
« Reply #37 on: 30-10-2012, 00:10:23 »
Didn't they reset everything (ie. you lose all cash and custome 'Mechs and parts) again because of the open beta?

Could be tempted giving it a try if there's too few people online to have a proper MWLL match (or if pressed for time and needing a quick in-and-out dash instead of a hour-long match).

Offline DLFReporter

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Re: Mechwarrior Online
« Reply #38 on: 30-10-2012, 09:10:58 »
Yes, everything has been reset, so everyone starts with almost the same requisites atm. (Albeit this is always relative in such games, as I have seen XL Engines and crazy expensive builds already... there are some people out there that just have no life and need no sleep...)

But do yourself a favour, until Phase 1-2 of the MM is implemented do not play alone. Join up with a Lance on TS. I'm afraid that the 'roflstomping Clans' and the missing match maker will break the neck of all new players. PGI said they would implement Phase 1 (premades are downsized to max 4 people) with the open Beta, but something is missing here.
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Offline Kelmola

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Re: Mechwarrior Online
« Reply #39 on: 30-10-2012, 20:10:17 »
So can you already pick the players you're going against (or playing with), or do you have to form lances on the go?

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Re: Mechwarrior Online
« Reply #40 on: 31-10-2012, 08:10:23 »
You cannot pick the enemy team, but you can choose your friends, as has been possible in the past.
I have no idea when Community Warfare is coming. (Guess in 2 Months or so). Atm they are bumping graphics and gameplay.
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Offline Thorondor123

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Re: Mechwarrior Online
« Reply #41 on: 31-10-2012, 11:10:46 »
Played a bit yesterday. I used to play a bit of MechWarrior 3 back in the day, and MWO did indeed look and feel quite a bit of that. The F2P looked quite fair at the first glance.

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Offline THeTA0123

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Re: Mechwarrior Online
« Reply #42 on: 07-11-2012, 20:11:44 »
The 18th upcoming mech has been announched




Blackjack Medium mech.45 tonnes. Armament= 2 AC/2 and 4 Medium lazers
Other models are fully energy orientated
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Offline THeTA0123

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Re: Mechwarrior Online
« Reply #43 on: 08-11-2012, 17:11:46 »
The cataphract will be added to the mech list on 20th of november. This heavy mech is the biggest and baddest of the Heavy class. At 70 tonnes, this beast will launch with 4 models=


CTF-1X - The original prototype of the Cataphract, the 1X model is armed with a Ceres Arms Smasher PPC as its primary weapon, which is backed up by an Sarlon MaxiCannonAutocannon/10 with one ton of ammo and the four medium lasers. Additionally, since the 1X was built before the discovery of the Helm Memory Core, it lacks any advanced Star League technology and is built with a standard VOX 280 engine


CTF-2X - Another prototype of the Cataphract design, the 2X is armed with a much more diverse weapons mix. The PPC has been replaced with a FirMir MaxiLaser Large Laser and the arm-mounted medium lasers replaced with Hovertec Quad SRM-4 in the left arm. While the Autocannon/10 torso-mounted medium lasers are kept, the latter now fire forward. An extra ton of autocannon ammo is carried, while two heat sinks have been replaced for two additional tons of armor


CTF-3D - The longest ranged weapon carried by the Cataphract is a General Motors Nova-5 Ultra AC-5 in its right arm, boasting a rate of fire twice that of a standard autocannon. This is backed up by a Mydron Excel LB-X Autocannon/10 in its right torso, capable of firing both solid and cluster rounds. It is a more popular weapon than the Ultra AC-5, especially for use in an anti-conventional and anti-aircraft role without the possibility of jamming. Finally, the 'Mech has four Intek Medium Lasers for close range defense, one in each arm firing forward and two in its torso covering the rear. With only two tons of ammo for the LB-X 10 and one ton for the Ultra, if it runs dry the Cataphract must fall back to be reloaded before continuing the fight.


CTF-4X - The 4X is a Federated Suns prototype produced following the capture of Tikonov, but never saw use due to a lukewarm reception. The Large Laser of the 2X is retained, but all of the other weapons are removed in favor of two Autocannon/5s and an LRM-5. In order to fit all of this equipment, the top speed is lowered to 56 km/h. In a strange twist of fate, the copious ammunition bins for the autocannons became popular with the creation of special munitions, making this design much more well-liked than it had been in the past
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Re: Mechwarrior Online
« Reply #44 on: 09-11-2012, 18:11:45 »
The new patch is grande! :)
Btw I finally registered at Mechwarrior Tactics. I'm so hoping for a beta key!^^
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