Author Topic: 130 Player Server back online!  (Read 18219 times)

Offline Professor Anthrax

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Re: 130 Player Server back online!
« Reply #120 on: 22-08-2012, 21:08:09 »
The best bet for a time to fill it up(or if that's better than we can hope for, to at least get more than 64 players) would be FH2 Thursday and WaW Pubby Friday since those are already established game nights anyway. We'll be assured of a good Western hemisphere crowd then(oh and PLEASE those of you who normally play on that Brazil Cerolag server...at least THIS Thursday and Friday PLEASE come to the WaW server instead to help get it over 64 to test this server code).

If we can get a good crop of Europeans to come on too then we might actually break the 64 barrier on a server on this side of the Atlantic. I know its late for some of them by the time WaW THursdays and Fridays get rocking by about 8pm/9pm US Eastern time but its for a good cause...MASSIVE ONLINE FH2 ACTION!!.
« Last Edit: 22-08-2012, 21:08:56 by Professor Anthrax »

Offline FORGOTTENKEVINOHOPE

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Re: 130 Player Server back online!
« Reply #121 on: 22-08-2012, 21:08:28 »
I should be able to play some tonight!  although im all the way over on the west coast of amerika, so not sure who will be left online!

Offline Slayer

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Re: 130 Player Server back online!
« Reply #122 on: 22-08-2012, 22:08:52 »
If we can get a good crop of Europeans to come on too ...
I'm the good crop atm! Pls join in! It is lonely in my crop!

Offline NTH

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Re: 130 Player Server back online!
« Reply #123 on: 23-08-2012, 10:08:54 »
I will be there after beta testing


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline [WaW]TC|Avrojet

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Re: 130 Player Server back online!
« Reply #124 on: 23-08-2012, 12:08:01 »
Ok, I think the lag problems we were having yesterday should be solved now. I freed up a bunch of RAM for the server.
Please hop on again today and help test!
« Last Edit: 23-08-2012, 14:08:36 by [WaW]TC|Avrojet »

Offline Slayer

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Re: 130 Player Server back online!
« Reply #125 on: 23-08-2012, 14:08:20 »
I had a great time yesterday, played together with serval good guys! But the server didn't rise above 44 players and when the lag kicked in, a good bunch left :(

So join in! And when you're in Europe, like me, don't be put off by the ping. I hardly noticed it.

Offline Ciupita

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Re: 130 Player Server back online!
« Reply #126 on: 23-08-2012, 15:08:43 »
It's not the ping for the most, it's the time.. Games start on that server like 2AM my time.

Offline LtnGeorge

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Re: 130 Player Server back online!
« Reply #127 on: 23-08-2012, 16:08:43 »
Yesterday we had a pretty decent turnout on euro times. We actually dropped around 1 am GMT +1 or so.

Hope to get such a decent turnout again this evening so that we can actually fill the server up and have even more tomorrow?:)

Offline [WaW]TC|Avrojet

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Re: 130 Player Server back online!
« Reply #128 on: 23-08-2012, 21:08:36 »
Time to load up and  get some 64+ action going.

Offline [WaW]TC|Avrojet

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Re: 130 Player Server back online!
« Reply #129 on: 23-08-2012, 23:08:55 »
We just cracked 64 players for the first time in FH2 on an American server :)
Thanks again to Nemes1s.

So far we have had no problems at all. Everything is running stable, no PB issues.

Offline Kwiot

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Re: 130 Player Server back online!
« Reply #130 on: 24-08-2012, 11:08:42 »
But when there was ~64 players, server was lagging - have you fixed it already?

Offline Lada.Rear.Drive

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Re: 130 Player Server back online!
« Reply #131 on: 24-08-2012, 17:08:59 »
But when there was ~64 players, server was lagging - have you fixed it already?
I remember a time when the server had no lag and worked just fine. But people have to always try and mend something that is not broken. This not a question of fixing. It's a question of undoing.

Offline [WaW]TC|Avrojet

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Re: 130 Player Server back online!
« Reply #132 on: 24-08-2012, 17:08:58 »
But when there was ~64 players, server was lagging - have you fixed it already?
I remember a time when the server had no lag and worked just fine. But people have to always try and mend something that is not broken. This not a question of fixing. It's a question of undoing.

That was probably another server.
The WaW server worked ok yesterday up to about 80 players. We are looking into boosting the performance.

For today you can enjoy 130 player goodness on the Forgotten Honor server for the Italy Event by FH2Tournament.

Offline NTH

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Re: 130 Player Server back online!
« Reply #133 on: 24-08-2012, 20:08:57 »
Avrojet, when the limit was reached and where were playing Meuse River, things got a bit wobbly. Are you increasing RAM or CPU?


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline [WaW]TC|Avrojet

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Re: 130 Player Server back online!
« Reply #134 on: 24-08-2012, 20:08:43 »
We are looking in to what to do with our server.

For now Forgotten Honor has their server set up running linux 32bit 130 players.