Author Topic: [90%] St Fromond  (Read 15809 times)

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
[90%] St Fromond
« on: 24-03-2010, 12:03:03 »
Hi all  :D

Here is the start of a new project: St Fromond

the "Old Hickory Division" must secure the bridge and the village of St Fromond to open the road to St Lô. But the "Panzer Lehr Division" did not hear it this way ...

a little artwork  :):



I'll try to make a variant on the gameplay:
flags will be used as areas and not issue spawns points to teams.
there will be vehicles for spawner like Anctoville in addition to spawn on SL.

I started the map Friday, March 19th and I'll give you its progress as regularly as possible
 ;)

bye!
« Last Edit: 13-04-2010, 08:04:30 by leGriffu »

Offline sn00x

  • Hero Member
  • ****
  • Posts: 2.404
    • View Profile
Re: [WIP] St Fromond
« Reply #1 on: 24-03-2010, 15:03:28 »
Sounds promising!

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
Re: [WIP] St Fromond
« Reply #2 on: 24-03-2010, 19:03:43 »
Some screens  ;)










Offline NTH

  • FH-Betatester
  • ***
  • Posts: 3.146
    • View Profile
Re: [WIP] St Fromond
« Reply #3 on: 24-03-2010, 19:03:27 »
I loved St Mere Eglise, hope this will be as fun.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
Re: [WIP] St Fromond
« Reply #4 on: 24-03-2010, 21:03:28 »
thank's  ;)
i hope too  ;D



 :-*

Offline sn00x

  • Hero Member
  • ****
  • Posts: 2.404
    • View Profile
Re: [WIP] St Fromond
« Reply #5 on: 24-03-2010, 21:03:44 »
Wonderfull mate! Wonderfull! standing applause! :D

Offline kettcar

  • Developer
  • ******
  • Posts: 605
  • Mapper / News Journalist
    • View Profile
    • SWIZZ Gamingnet Community
Re: [WIP] St Fromond
« Reply #6 on: 25-03-2010, 00:03:33 »
have a better look for the performance now  ;D

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
Re: [WIP] St Fromond
« Reply #7 on: 27-03-2010, 21:03:15 »
clear !  ;)





good week !  ;D

Offline :| Hi

  • Masterspammer
  • ****
  • Posts: 4.944
    • View Profile
Re: [WIP] St Fromond
« Reply #8 on: 27-03-2010, 21:03:34 »
Lightmaps applied yet?

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
Re: [WIP] St Fromond
« Reply #9 on: 28-03-2010, 10:03:35 »
not yet  :)

Offline Dnarag1M

  • WoT Team
  • *
  • Posts: 1.068
  • Forgotten Hope Alliance
    • View Profile
    • mah website
Re: [WIP] St Fromond
« Reply #10 on: 28-03-2010, 11:03:30 »
Looks really nice! A very beautiful map ..curious how it will progress.

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
Re: [WIP] St Fromond
« Reply #11 on: 28-03-2010, 19:03:59 »
it progress...it progress



 ;)

Offline sniper77shot

  • Jr. Member
  • **
  • Posts: 150
    • View Profile
Re: [WIP] St Fromond
« Reply #12 on: 28-03-2010, 19:03:33 »
Needs more undergrowth, not enough grass on it.

azreal

  • Guest
Re: [WIP] St Fromond
« Reply #13 on: 28-03-2010, 20:03:56 »
don't mix African and Normandy statics.

Offline leGriffu

  • Jr. Member
  • **
  • Posts: 100
    • View Profile
    • Team CONT@CT!
Re: [WIP] St Fromond
« Reply #14 on: 28-03-2010, 20:03:17 »
Work in progress = not finished ... ;)
undergrow and lightmap will be made at the end ... :)

As for dry stone walls ... I went to get the static on  ::)..... Anctoville 1944 ...
So  ???
out of curiosity, why the official maps may contain "NA" statics  and not the customs maps?  :-[
« Last Edit: 28-03-2010, 20:03:59 by leGriffu »