Maybe i didint even complie it, i just through i did before, well, either way, i got it done
Took around 1 hour, not bad for a first map i guess.
Now since i got that done, i dont wont to mess around too much about it, and i got a problem (yeah, another one) the objects appear very dark, at places all black even, any idea how to lighten them up without any bigger changes? And more about the granades/molotovs, the more i think about it Psykfallet the more i like the idea with nades + pistol only as one kit, i am also thinking that maybe something in this direction: Limited ammo on kit weapons (but still rifles and such), like 2 mags each weapon, + pickable kits around the place + a resonable amount of ammunition for pistols (which then would be on all kits), could this work you think?
I mean, if you look on all those photos, there are so many pistols... Ah, and maybe one medic kit aswell.
Could anyone please share LightmapSettings (ObjectMode) settings with me? Some how i cannot open the FH maps to check myself.
[EDIT] Another problem, i get stuck at 15% while loading the map... Following the
crash help thread • Patch incompatibilities The patch broke or removed one of your statics
• No serverarchives path in tmp. Only important when using a object_server.zip for custom equipment/statics.
• Broken terrain.raw
• One of the items in your object_server.zip is duplicated in the minimod or main game. IE An m10 Early which is in the mod is also bundled in minimod with an identical name will cause a conflict.
Any ideas? I have not patched game and no custom objects are added yet, Terrain or object_server.zip?
Wow, nothing goes smooth today!
[FIX] Finally... After few hours i was just about to give up and then, on the last "try and see" it worked out
This might be useful for others (maybe even put into the Crash thread? dunno), so, the loading stopped at 15%, then i removed Overgrowth folder in my map and tried again, and it worked. Problem was i had no Overgrowth atlas complied (and i have no overgrowth so, overgrowth folder was unnessecery anyways)
[EDIT 2] Still two problems remain that i stated above through, at least now i can make screens, maybe someone will see what is wrong!
First one: Check colours on
this screen. There is yellow, purple, pink, red, green, blue... I mean, its good with diffrent colours, but this is way too much, it looks like a disco. Any idea how you reduce the colours or at least any idea what makes those colours?
Second one: There is a line in middle of the map, it can be seen on
this screen. Its an older screen before i made ground textures, and it is still there... Annoying line, any ideas?