Author Topic: Some questions to our developers  (Read 9251 times)

Offline PapillonFH

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Re: Some questions to our developers
« Reply #30 on: 17-05-2015, 19:05:08 »
xinguixi and geopat, you should throw together your stuff and come up with a list of the top10 todos.
Then we can go to work and find more ppl to help.

I think the most important thing are the player models, what do we have here?

Offline Ivancic1941

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Re: Some questions to our developers
« Reply #31 on: 17-05-2015, 19:05:57 »
This is very nice china devs and is there players in china interested in FH2( exept your team) ?
Papilon dont presure them too much 8)
Floppy Wardisc or Floppy Wierdbear

Offline 0utlaw

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Re: Some questions to our developers
« Reply #32 on: 17-05-2015, 20:05:47 »
I was always interested in seeing the defense of the great wall somehow depicted in FH2. BF2 already has the wall statics available, one could utilize them to make the map.  :)

exactly what i was thinking too  ;)

converting bf2 greatwall to fh2 initiated, just for a quick map to use for now  8)

Offline Flippy Warbear

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Re: Some questions to our developers
« Reply #33 on: 17-05-2015, 21:05:05 »
converting bf2 greatwall to fh2 initiated, just for a quick map to use for now  8)

Mmmh that fantastic vomit taste in my mouth. Mmm-mm!

Offline 0utlaw

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Re: Some questions to our developers
« Reply #34 on: 17-05-2015, 21:05:39 »
 :o

good enough for testing   :P

Offline GeoPat

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Re: Some questions to our developers
« Reply #35 on: 17-05-2015, 22:05:08 »
xinguixi and geopat, you should throw together your stuff and come up with a list of the top10 todos.
Then we can go to work and find more ppl to help.

I think the most important thing are the player models, what do we have here?

My uh "work"  is mostly trial and error stuff.  I was using this project as a way to teach myself the basics.  I didn't get very far.  I did convert the BF2 Chinese radio and voice to FH2, if that helps.  I have done some research, so I have some ideas.  I think xinguixi's team is well ahead me though.  You guys should invite them into the Pacific team.  They can probably use some of the PR and EoD content you have permission for.

I would like to see what models they have.  Most of the weapons and vehicles can be re-skinned to put some Chinese markings on them when appropriate.  We could use a Mauser C96, Gewehr 88, and Big Sword for new weapons.  I wonder how hard it would be for a modeler to remove or cover up the air conditioners on the BF2 Chinese buildings.  Other wise they are fine.  That's all of my ideas.  I will just continue to slowly work on a map.

Offline Roughbeak

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Re: Some questions to our developers
« Reply #36 on: 18-05-2015, 03:05:54 »
I'm liking what I see so far, keep it up!

@Xinguixi did you model the Mauser C96 or? Looks great though!

Offline xinguixi

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Re: Some questions to our developers
« Reply #37 on: 18-05-2015, 06:05:30 »
I was always interested in seeing the defense of the great wall somehow depicted in FH2. BF2 already has the wall statics available, one could utilize them to make the map.  :)
We  are creating a new Great Wall statics, that looks better, more realistic. ;D

Offline xinguixi

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Re: Some questions to our developers
« Reply #38 on: 18-05-2015, 07:05:39 »
 
xinguixi and geopat, you should throw together your stuff and come up with a list of the top10 todos.
Then we can go to work and find more ppl to help.

I think the most important thing are the player models, what do we have here?

We have, I will post some posters at the proper time, may be intersting.  ;)

Offline gamerjer

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Re: Some questions to our developers
« Reply #39 on: 18-05-2015, 07:05:56 »
this sounds like some awesome plan guys  :)
im curious what will come out of this goodluck guys! ;D

Offline Oberst

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Re: Some questions to our developers
« Reply #40 on: 18-05-2015, 10:05:02 »
Interesting project! Focus on very few maps and a few things first! You can always improve and add new things, but start small!

Looking forward to more news.

Offline xinguixi

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Re: Some questions to our developers
« Reply #41 on: 18-05-2015, 13:05:13 »
I'm liking what I see so far, keep it up!

@Xinguixi did you model the Mauser C96 or? Looks great though!

hi, Roughbeak  :D
Nice to see your reply, the mauser C96 was modeled by one of our guys, called zsa997714. he's good at model and enjoy it. here are other two screnshots of mauser C96, hope you appreciate this! ;)

Offline xinguixi

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Re: Some questions to our developers
« Reply #42 on: 18-05-2015, 13:05:14 »
This is very nice china devs and is there players in china interested in FH2( exept your team) ?
Papilon dont presure them too much 8)

yes, an army of people, we talked about the matters concerned and cooperation.

Offline Ivancic1941

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Re: Some questions to our developers
« Reply #43 on: 18-05-2015, 14:05:15 »
Nice!
« Last Edit: 18-05-2015, 14:05:05 by Ivancic1941 »
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Offline Hawk2k9

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