Lainer, do you realize what you've done?
Give it to me and we'll do wonders!
Feel free it is all map side and it is a hoot to toy around with!
Only about 4MB's so I can drop it to you on MSN sometime if you want. It is just a combo of someones snazzy particle effects that some BF2 guy made long ago and the FH devs arty that I have twisted together.
Sadly even if I could find a way to add/alter a material map side (It seems I can use a tweak file for at least some of it) I can't seem to get the explosion to penetrate EVERYTHING like I want.
It feels kinda lame when Armageddon is taking place above my head and I am doing some duck and cover shit in a trench at ground zero. So if anybody has any clue about how to make an uber penetration material I would love to hear it.
Now I just need to dress this pig up and I will be golden.