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Messages - Kelmola

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2851
General Discussion / Re: The Crash to Desktop Issue
« on: 29-05-2009, 15:05:52 »
Might as well tell my experiences. In 2.1 this was commonplace, but in 2.15 it happens maybe once in a week (if I would play every night).

My system: AMD3000+/32bit single-core, GF7600, 2GB, WinXPHome. Framerates are adequate when I leave some details off, only sudden 180 degree turns in the middle of Mareth Line might cause stuttering. I quit all other programs except firewall/antivirus, desktop manager and such before playing.

The game crashes to desktop usually when I'm driving a tank. In Aberdeen, in a British tank coming towards the central village, as soon as the village should appear from the fog. In Sidi Rezegh, in a British tank coming towards German lines, as soon as the HQ building or hangars should appear from the fog. In El Alamein, in a British tank coming towards the central ridge, just as the base on top of it should appear from the fog.

However, this happens usually after my comp has been running a while, and there might be old processes still cluttering up the memory and causing conflicts even if I have quit those programs. Rebooting and starting "clean" helps - as a matter of fact, I cannot remember when this would have happened to me if I started to play just after rebooting.

2852
General / Re: Ammo in FH2!
« on: 29-05-2009, 15:05:14 »
I wouldn't mind seeing an amunition spawn-kit for infantry though, instead of static defences and vehicles.. A kit with lots of small-arms ammo, that he can throw to soldiers in need ( Machine Gunners in position, Snipers, Infantry in Foxholes).. Basicly copy paste the Medic kit, but instead of bandaids, give him ammo packs..
This is a good idea. This would perhaps increase realism regarding MG/AT teams, with one guy carrying the heavy weapon and the other carrying extra ammo for it. (Of course, this would require actual teamwork, so it would be practically unused...)

2853
Sidi Rezegh / Re: Sidi Rezegh 32
« on: 29-05-2009, 15:05:10 »
Lately, hslan has been cycling this size instead of the 64p one, presumably to "balance" the odds. The result is just a reverse of the 64p imbalance: I've seen one narrow Allied victory, all the others have been all-out Axis triumphs with scores like 350-0. It's a bloodbath already, and adding Axis MGs (even the Italian LMG) to the mix would make it even more lopsided.

2854
Gazala / Re: Gazala 64
« on: 29-05-2009, 14:05:39 »
I agree, Gazala is among the best tank maps. And the removal of Bir Hacheim did make the fights more intensive since you no longer have a "sideshow" in the south.

One thing I've noticed is that once the Axis take the 150th Box, the Allies often sneak an arty spotter into the hills south of it. Result: constant shelling from 25 pdrs and mortars, especially on top of the Bofors and the 2pdr. (Of course, this is just a case of bad tactics and ignorance of the text messages Tommy spotter s of 150th, take him out please.)

But this is more than balanced by the epic tank ambushes that take place on the very same hills (incidentally reducing the survivability of spotters there). Axis tanks position themselves to flank Allied units coming to support/recap 150th along the valley, then Allied units try to outflank them by coming straight over the hills instead, then Axis units start watching the eastern approaches, forcing the Allied to circle further south... and all the time, a tank could appear anywhere from behind the hills, and you start seeing every rock as the 37mm turret of a Grant. ;D

2855
Alam Halfa / Re: Alam Halfa 64
« on: 29-05-2009, 14:05:06 »
One thing that's funny - I don't say necessarily wrong - is that once the first two flags are taken by Germans, the Bofors at Gabala starts firing blindly into the fog, right into German spawn area. (There's the low ridge between Deir and the two forward flags, which prevents that doing the same thing.) Of course, the northern Bofors now in German hands can retaliate in kind. It takes a bit of guessing and a few clips of ammo, but once you get the first kill message, you just leave the sights where they are and keep blasting, since the odds are that more enemies spawn there in the fog (works equally well for both sides).

2856
Saw Flippy's ad for this on another forum, and would have joined the Finnish team. Too bad it seems to have been filled already. Is there still room in the "Scandinavian" team?

(Jag kan förstå mycket mera svenska än jag vågar att tala, så att om språket i TS är svenska, kan jag lyssna till i alla fall... och när jag talar, om jag inte kommer ihåg alla ord, ska jag säga det helt enkelt i engelska (eller tyska, lol) i detta fall.)

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