Forgotten Hope Public Forum
Forgotten Hope 2 => General Discussion => Topic started by: Sgt.Radman on 17-08-2010, 11:08:43
-
OK. So basically it was an armored car but the crack and the gun elevation makes me think it was used as an Anti-aircraft mobile gun carriage. The main gun has explosive bullets as I'm noticing.
Your thoughts and knowledge...
-
Infantry Raping Vehicle.
-
I blew 2-3 Stukas out of the air with that thing.
-
Confusing vehicle to use sometimes because you have to control the turret in the drivers seat and your view is always facing forward unless looking through the scope.
-
The South African Reconnaissance Car was, like it's name seems to indicate, was a reconnaissance vehicle. The original armament of one Boys rifle and one machine gun was considered inadequate by the British and the modified their Marmon-Herrington (like they called it) to carry various different weapons, including 20 mm autocannons. I have not heard that it would ever be used as an AA vehicle. This, of course, doesn't mean that you couldn't do that in FH2.
-
I've pretty much seen everything used as for AA, from this to a Tiger to a Thompson M1928.
-
Bet you never saw someone giving a stuka pilot a headshot from behind with a Webley after a strafing run trough the rear gunners window ..
Epic moment. It just fell out of the sky ..
-
Corvax, you being a war photographer must have a pic of this event.
-
Say what you want about the Marmon but that thing eats infantry like a cruel beast from the sea. Yarg'h!
-
and it dies from 2 at-rifle shots.
still the verison we got ingame is a field modified version, using captured italian autocannons, most likely from the Carro Armato L6/40.
-
Corvax, you being a war photographer must have a pic of this event.
I cant make epic photographs of my epicness while being epic. I only got two arms you now :p
-
i know people that have the screenshot button bound to a mouse-key ;)
-
i know people that have the screenshot button bound to a mouse-key ;)
True. Note to self, make things closer than they appear.
-
Corvax, you being a war photographer must have a pic of this event.
I cant make epic photographs of my epicness while being epic. I only got two arms you now :p
Quit wanking off during your epicness and you have a free hand ;) That picture would have been worth millions on Ebay.
You could have been on the cover of Time with subtitles like "Shot heard 'round the world" and "Move over John Wayne"
-
heh, so anyway I opened the cupboard and there was this tin of meat, I removed it and 20 more tins appeared. fucking spam.
-
The South African Reconnaissance Car was, like it's name seems to indicate, was a reconnaissance vehicle. The original armament of one Boys rifle and one machine gun was considered inadequate by the British and the modified their Marmon-Herrington (like they called it) to carry various different weapons, including 20 mm autocannons. I have not heard that it would ever be used as an AA vehicle. This, of course, doesn't mean that you couldn't do that in FH2.
Same for the SDKZ 222. IRL and both ingame people used them as AA weaponary
-
not to mention the cruisarders mkIII 6pounder with their awesome AA capabilities
-
and it dies from 2 at-rifle shots.
still the verison we got ingame is a field modified version, using captured italian autocannons, most likely from the Carro Armato L6/40.
I wouldn't think so due to the HE on the L6/40 having less splash than a rifle bullet. I'm talking HE mode, too.
Unless it was fixed recently, been forever since I've been in one.
-
meh I don't like this vehicle.... The auto cannon feels and fires like shit. The drop is pretty big too!
I prefer my Daimler :D
-
not to mention the cruisarders mkIII 6pounder with their awesome AA capabilities
+1
Crusader AA is nothing compared to Crusader MK III armed with 6 pounder when its about the AA capabilities. But thats mostly due the slow planes.
-
And the SHAMEFULL tactics people use with the stuka.
You use the stuka elegantly in a dive...
NOT in a =HEY LETS FLY 10 FEET ABOVE THE GROUND AND BOMB STUFF
-
But when they go back up to the sky then its the easiest shot ever with crusader III. ;)
-
Only problem with the screenshot is that i rarely make them since my game freezes for about 3-4 seconds when making one. It kinda always makes both jpg/png and it takes like ages to save that apparently :(
-
yeah same problem here although for me teh game only freeze very shortly 1-2 seconds
-
Na sadly takes very long for me, dunno why ... Isnt there a way to disable the png screenshot trough the .con files or something ?
-
Well if you have XFire that's the easiest way. Or some other community app.
-
and it dies from 2 at-rifle shots.
still the verison we got ingame is a field modified version, using captured italian autocannons, most likely from the Carro Armato L6/40.
yes and no, its the breda 20mm AA gun, the L6/40 has the tank version but it's the same gun and was used against both ground and air
-
Only problem with the screenshot is that i rarely make them since my game freezes for about 3-4 seconds when making one. It kinda always makes both jpg/png and it takes like ages to save that apparently :(
That happens to me aswell, I just pressumed it was my PC that was to blame but I guess not now. A pain in the ass having 2 copies of every screenshot taken ::)
-
Only problem with the screenshot is that i rarely make them since my game freezes for about 3-4 seconds when making one. It kinda always makes both jpg/png and it takes like ages to save that apparently :(
use fraps ;D
-
Yeah the Marmon is my weapon of choice when facing stiff, dug-in German defences. It breaks them down nicely from long range as long as you remember to move in and watch for the pissed 88/pak gunners respawning as AT riflemen.
-
I blew 2-3 Stukas out of the air with that thing.
If only vehicle guns/ AT where controlled by arrow keys.......
-
I'd use this thing more if i could actually have similar viewpoint in it like in a tank...
It's pain to know on what direction you'r gun is facing when you're driving, since that little tank/gun icon seems to show up only when looking through the gunsights.
OT/ another cramped position in the game is the 37mm on the grant. Couldn't that get a cupola view as well? OT/
-
I'd use this thing more if i could actually have similar viewpoint in it like in a tank...
It's pain to know on what direction you'r gun is facing when you're driving, since that little tank/gun icon seems to show up only when looking through the gunsights.
OT/ another cramped position in the game is the 37mm on the grant. Couldn't that get a cupola view as well? OT/
actually that is a great idea...
+1 support for this
Because it did had a special Cupola on top of the 37mm gun for the commander.
And the US M3 Lee version even had double MG's in it (But they got removed from the grant)
-
I'd use this thing more if i could actually have similar viewpoint in it like in a tank...
It's pain to know on what direction you'r gun is facing when you're driving, since that little tank/gun icon seems to show up only when looking through the gunsights.
OT/ another cramped position in the game is the 37mm on the grant. Couldn't that get a cupola view as well? OT/
+1
man i wish i could use this position more often but its like really bad tunnel vision and with the little bit of zoom it has i get paranoid
-
I'd use this thing more if i could actually have similar viewpoint in it like in a tank...
It's pain to know on what direction you'r gun is facing when you're driving, since that little tank/gun icon seems to show up only when looking through the gunsights.
OT/ another cramped position in the game is the 37mm on the grant. Couldn't that get a cupola view as well? OT/
+1
man i wish i could use this position more often but its like really bad tunnel vision and with the little bit of zoom it has i get paranoid
True. It does induce a feeling of paranoia, confusion etc.
-
So like what it actually was like for tank commanders who fought buttoned up, IE, pretty much all but the germans ;3
-
I know we want to be on the realistic path but why should I need to go through the things they went through in WW2?
-
because, thats what forgotten hope is about?
-
I find it very hard to lead with for AA purpose, almost never hit. And if it's correct mag size (12) is implemented I suspect it willl be even more so.
-
The shell velocity is pretty horrid in my opinion.. seems like half the speed of the 20mm L/86 (iirc) on the PZ2 for example.. The thing carries potential but that shell velocity is just.. Ugh..