for me game tends to crash after the end of round, when the server is about to change map... it was happening like every other time yesterday while playing on the 96p test server, but it happens on regular servers as well.
I have Phenom II X6 1075T @ 3.2 GHz, HD6950 DDR5 1 GB (slightly OCed), Kingston 16GB (two 2x4 kits) 1333/1600 MHz RAM and 970A-G46 MB with a 600W PSU... other games are running fine, nothing should be overheating (it just has to be a software issue with the mod, this is at least my third setup I've been running FH2 on since 2009 and CTDs were always present, to various extent)