... And then they bitch about how "we always do the same maps".
Seconded. FH has SO many maps that have almost infinite play-ability as long as they're not played 15 times in 2 hours. I'd also like to see the objective modes be played more, they really are fun.
As a minor suggestion on this topic. I would like to see ALL maps have a 16 and 32 layer, and you can even map a seperate KotH layer on top of all those (ik on some maps KotH is kind of fun even tho I hated it when it first came out). afaik maps aren't restricted to just 16-32-64 layers.
This gives us a TON more maps especially for the times when the servers aren't full, like WAW thursdays. (and let's face it these servers won't stay full forever)
Also, I believe this has been suggested before, but if all maps were to have various smaller layers then maybe it's possible for someone to write a code where the map list changes as people get on and off the server. e.g. once the server numbers drop below 35 a 32 layer map size is loaded for the next round. and if it jumps back up then the next round a 64 is played. (I believe this is possible, I feel I saw someone trying to write a code for it before)
But this would make it so that after the servers die down, on days when WAW isn't having an event, map sizes would automatically change to something more fun for the appropriate amount of players. aka I wouldn't be sitting there playing Totalize with 12 total people on the 128 server and no other servers full.
This of course could only happen if we had 16 and 32 sizes for ALL maps