Author Topic: Question about Playermodel headgear  (Read 756 times)

Offline 508th PIR Hawkeye

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Question about Playermodel headgear
« on: 28-01-2010, 15:01:24 »
Just playing around with the (terrain) editor and I wondered how can you change the headgear of the playermodels.

So I came up with 3 specific questions:

1 Where can I find the existing helmets? (I am looking for the FH2 Brittish barret ^^ )

2 How can I create and import custom headgear into FH2?

3 How can I change the collor/texture of the headgear? Will this tutorial do devs? http://bfeditor.org/forums/index.php?showtopic=3780

« Last Edit: 28-01-2010, 15:01:31 by 101st Air Hawkeye »
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Offline Krätzer

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Re: Question about Playermodel headgear
« Reply #1 on: 28-01-2010, 19:01:49 »
1. Helmets are in the Kits and the Textures are in there too. So search for the objects -> Kits folder
2. You can do it if you know how to export and rig new kits...
3. create a new folder in your map objects zips thats match the normal path for the texture folder and that there a new Texture with map suffix.

Offline 508th PIR Hawkeye

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Re: Question about Playermodel headgear
« Reply #2 on: 29-01-2010, 13:01:31 »
And for example how do I add a barret to a British rifleman?
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Offline Krätzer

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Re: Question about Playermodel headgear
« Reply #3 on: 29-01-2010, 14:01:27 »
if there is a barret ingame check the .con of the barret kit. Now search the Rifleman kit and change what you want maybe weapons to if you think youre tricky enough lol^^
Be sure to make a backup of the files.