Hi guys
I'm slowly getting used to the editor and I like it. It's awesome how many online tutorials exist... but sometimes it's rather difficult to find the good ones out of it. Well I hope I can continue my learning sessions soon.
I just have the following problem:
- when I open an existing FH2 map I can play static objects on the map
- when I create a own map I cant chose any static objects... so I checked whether I imported them. They are loaded and they seem to be unzipped in my folder: fh2_mapping.
- when I open an existing FH2 map I can't chose static objects from the new build I imported with the newest FH2 files. Are they somehow blocked?
Do I have to end one step to be able to place static objects?
I only ask because I can place bushes, trees and the like but got stuck with the buildings. I just wanted to try first the key elements of the editor before I like to spend more time with L3DT to explore some more lightmapping and texturing to get really startet. I managed to generate some basic terrain and gave it some still noobish colour. But as want to make sure that I installed everything correctly.
So far I see in my own level the following subunits of the objects tree:
- common
- dynamic objects
- effects
- kits
- soldiers
- vegitation
- water.
In my folder: fh2_mapping I have as well Roads, Weapons and vehicles.
Thank you very much for your help.