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Suggestions / Re: Some thoughts about mines in FH2
« on: 27-12-2010, 13:12:53 »
In my opinion AP mines don't belong in the game.
AP mines were normally not used by regular infantry units, only by pioneers to block entire passages that were known as minefields to all friendly units. Not to block a stairway or a house entrance so a sniper sitting there is better protected (What is a s-mine doing in a sniper kit anyways?) The selfish habit to place those mines in friendly territory to protect oneself is a real pain for any other friendly soldier who unexpected runs into them.
Unless the mod at some point would reach such a tactical level that designates pioneer units can block entire passages with a minefield and force the enemy to slowly clear it or take a alternative route, I see no appropriate use for them.
AP mines were normally not used by regular infantry units, only by pioneers to block entire passages that were known as minefields to all friendly units. Not to block a stairway or a house entrance so a sniper sitting there is better protected (What is a s-mine doing in a sniper kit anyways?) The selfish habit to place those mines in friendly territory to protect oneself is a real pain for any other friendly soldier who unexpected runs into them.
Unless the mod at some point would reach such a tactical level that designates pioneer units can block entire passages with a minefield and force the enemy to slowly clear it or take a alternative route, I see no appropriate use for them.