So, I'm hoping this' not too technical, but I wanted to get a feel of the algorthm governing the AI of FH2.. in short, what are the bots' logical consderations for their actions - Perhaps we SP/COOPers can aid in that aspect
For instance:
Only SMGers and LMGers seem to fire from the sights while walking - What do bots consider that makes that the case...? Would other kits firing down the sites be far fetched to consider also?
What do riflemen consider when going prone? I know mgs and LMGs consider it a better firing position
How come mg gunners can't fire standing, but AT gunners can - Why don't they use the same logic to go prone?
Do bots in FH2, like FH1, have line of sights based on their kits eg... Why don't MG gunners see distant targets as fair game more often - Only use of a kit mg at logn range I ever experienced was in Fall of Tobruk, your baby, I beleive WinterH ;-)
Do bots in Fh2, like Fh1 consider proning as a means of cover from fire? eg. from airplane fire, tank fire, small arms fire?
What prevents bots using bandage? i.e just toss and keep moving... And hence, walk over it?
Why can't German bots use AT bombs?
Can FH2 bots, like BF2 bots use the wrench to remove enemy mines?
Why can't denfesive guns be destroy-repairable like in MP?
If I used a deployable kit like the lafette or mortar, will bots see it to mount it like FH1 bots?
Can something be done about bots not firing artillery? Even theaoretically? I know about the whole 'not able to fire past obstractions' thing... But any new theories?
Why can BF2 bots respond better to commands than FH2 bots? Was the code completely redone? I thought it used the same code, with snippets added for new weapons and vehicles and some improvements
What decides what kit a bot will chooose? Is it it like Fh1's kit based on demand?
BF2 bots, I thought had little issue with climbinbing stairs etc... Why are almost all buildings in Fh2... especially more recent maps, almost not at all pathmapped? Bots can spawn upstairs in almost all NA maps inclduing Tunis which was a result of the FHSP, but in almost none if not not even one 2.2 map
Now I don't intend to gripe or be a pian, but I really want to help where I can to make Ai that much better.... And if hope is to be lost, I will be the first to lose it when the time comes
We might not have anything better to say than you already have considered, but at least Spers and COOPers can be there to understand the limit or potential of the engine.