Forgotten Hope Public Forum

Forgotten Hope 2 => Community Polls => Topic started by: Skalacy on 28-12-2011, 02:12:22

Title: Can you replace the 3. person sight while dead?
Post by: Skalacy on 28-12-2011, 02:12:22
Hello folks,

It would be nice if you could replace the 3. Person sight when you are laying dead on the battlefield
with the realistic 1. person sight you gain if you get disabled (Only if you get killed as an infantry soldier, not in vehicles).

----
+ adds a immersive effect
+ stops the reporting of enemy positions via chat or headset
+ removes this buggy sight through buildings and trees
+ helps players to explore the beautiful sky

- maybe a lot of work?!
----

see what I mean? -> http://www.youtube.com/watch?v=u0IML12NIG0&feature=related

Cheers,

Skalacy
Title: Re: Can you replace the 3. person sight while dead?
Post by: LHeureux on 28-12-2011, 03:12:49
Yes this is even more annoying because the view points towards who killed you reveling his position.
Title: Re: Can you replace the 3. person sight while dead?
Post by: jan_kurator on 28-12-2011, 10:12:47
I will always support this idea, 3rd person view shows you the guy who killed you and you can easily find him and get your revenge in next life as many times defender stay in one place for longer than your 15secs respawn time...  :-\
Title: Re: Can you replace the 3. person sight while dead?
Post by: Natty on 28-12-2011, 13:12:58
IMO it's fun to see what's going on around you when you "die"
Title: Re: Can you replace the 3. person sight while dead?
Post by: Kev4000 on 28-12-2011, 14:12:50
see what I mean? -> http://www.youtube.com/watch?v=u0IML12NIG0&feature=related

That's an old version, in current you don't switch cameras until a second or two after you die.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Skalacy on 28-12-2011, 14:12:12
see what I mean? -> http://www.youtube.com/watch?v=u0IML12NIG0&feature=related

That's an old version, in current you don't switch cameras until a second or two after you die.

Look at this one -> http://www.youtube.com/watch?v=pGES5pcx-r0&feature=g-user-a&list=PL077ADBE4C5B97E77&context=G2f8b03aUCGXQYbcTJ33ZDSB2QFZrg6_neFGtZ4HKuo8m4GtEw7V4

The last dead @ 8:54
Title: Re: Can you replace the 3. person sight while dead?
Post by: jan_kurator on 28-12-2011, 15:12:38
what about making a poll? let's see what community think about this one...
Title: Re: Can you replace the 3. person sight while dead?
Post by: Ts4EVER on 28-12-2011, 15:12:23
Implying anyone cares what the community thinks...  ;D
Title: Re: Can you replace the 3. person sight while dead?
Post by: THeTA0123 on 28-12-2011, 15:12:33
Implying anyone cares what the community thinks...  ;D
hey this aint EA forums!
Title: Re: Can you replace the 3. person sight while dead?
Post by: Kelmola on 28-12-2011, 15:12:54
Killcams are better suited for fast-paced arcade shooters (Quake, UT, etc.), where nobody is even supposed to stay put or "defend" anything. In a game trying to recreate even a slightly believable battlefield, "camping" and ambushing should be rewarded, not punished. Funnily enough, even in vanilla BF2 you look at the sky instead of getting an OOBE of your corpse and the killer!

You could still warn your buddies based on the kill message, but you couldn't tell them "sniper in church staircase window" or "tiger behind the second bush to the east of bunker" like you can now.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Musti on 28-12-2011, 15:12:40
I think t would be nice when after you get shot etc. camera stays on 1st person view, and your view depends on the way your body fell. Is that possible? If not "looking at the sky" from vBF2 sounds like a good option.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Eat Uranium on 28-12-2011, 16:12:48
The camera that falls down and looks at the sky is the one that is used when you are in the dead but revivable state.  The 3rd person camera is the one when you are completely dead.  FH2 has never used the revive time because for some reason or other instead of running concurrently to the spawn timer (as in vBF2 and almost all other mods), they run consecutively.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Skalacy on 28-12-2011, 18:12:45
Killcams are better suited for fast-paced arcade shooters (Quake, UT, etc.), where nobody is even supposed to stay put or "defend" anything. In a game trying to recreate even a slightly believable battlefield, "camping" and ambushing should be rewarded, not punished. Funnily enough, even in vanilla BF2 you look at the sky instead of getting an OOBE of your corpse and the killer!

You could still warn your buddies based on the kill message, but you couldn't tell them "sniper in church staircase window" or "tiger behind the second bush to the east of bunker" like you can now.

+1

The camera that falls down and looks at the sky is the one that is used when you are in the dead but revivable state.  The 3rd person camera is the one when you are completely dead.  FH2 has never used the revive time because for some reason or other instead of running concurrently to the spawn timer (as in vBF2 and almost all other mods), they run consecutively.

Is it possible to change the 'completely dead' view? I dont have knowledge about the engine...
Title: Re: Can you replace the 3. person sight while dead?
Post by: -Svea-Livgarde- on 28-12-2011, 18:12:35
I think the joy of watching other people fight after you die overwights the unrealistic exposal of enemy players. Most often you dont see the enemy even after you die, or at close fighting, you already know where enemy is at.

So, don't change anything voted.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Playah on 28-12-2011, 23:12:03
Little bit or medium blurr on screen after you die and instant class section on screen. puff puff
Title: Re: Can you replace the 3. person sight while dead?
Post by: djinn on 29-12-2011, 14:12:35
Ya. I totally agree. I want to see a death perspective 1st person view staring in a random direction i.e sky or ground or wall depending on how your corpse ends up
Title: Re: Can you replace the 3. person sight while dead?
Post by: ajappat on 29-12-2011, 15:12:12
So many of you guys have died because me or my friends tell to eachother where enemy is just by looking and "death screen".

"He's still in there, standing right where I was! Go go go, he isn't looking now!" *[JKRT] ajappat [Entrenchement Tool] Kelmola*
Title: Re: Can you replace the 3. person sight while dead?
Post by: Slayer on 29-12-2011, 15:12:12
...depending on how your corpse ends up
Don't know if that is possible. I'm afraid it is either the sky or the ground.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Torenico on 29-12-2011, 18:12:01
Black Screen, just like in PR, works wonderfully!
Title: Re: Can you replace the 3. person sight while dead?
Post by: LuckyOne on 29-12-2011, 18:12:00
A black screen would probably be the most realistic solution, however most realistic doesn't necessary mean fun for a lot of people... So I'd go with the default "look at the beautiful sky!" like in vBF2...
Title: Re: Can you replace the 3. person sight while dead?
Post by: djinn on 03-01-2012, 12:01:42
yup blackscreen is to PR as sky view is to Fh2... We do somewhat realistic, somewhat fun. Always should.

Black screen is just so... cold. Realistic... eeegh!
Title: Re: Can you replace the 3. person sight while dead?
Post by: Sir_Pee_Alot on 05-01-2012, 17:01:19
A black screen would probably be the most realistic solution, however most realistic doesn't necessary mean fun for a lot of people... So I'd go with the default "look at the beautiful sky!" like in vBF2...

your dead that sould not be fun  ;D
Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 11-01-2012, 18:01:29
This has been suggested for many times ... the devs would just ignore it.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Natty on 11-01-2012, 19:01:50
ofcourse being dead should be fun. That's what separates good games from bad games. Bad games makes it boring to die, good games you have fun even though you die.

blackscreen "most realistic" jeez.... come on  ::) why? because death is like looking at a black computer screen? that is nonsense, and we dont aim to portrait death realisticly here. You dont die, you know. You are reincarnated again in a new virtual body. It's not like having a black screen is any more realistic than watching the battlefield from above, follow teammates around or watch a small segment of the teletubbies while waiting.

What matters is; what is least likely to make you turn off the game. That solution is what we will use, and the current one is the easiest one for that. Dont forget that every time you die, you're faced with a decision, if to keep playing or turn off. Clever designs like Modern Warfare keeps players interested. Bad designs make players question their true desire to keep playing.

It's like a silent deal being made each time you die, between us, and the player. And we need to sell the mod again to him, each time he dies. Where and how we make that deal, will have an impact on his decision.
Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 12-01-2012, 22:01:05
The best compromise is to have your camera fall and gets blurry. Not only more realistic, but somehow effectively removes one annoying element in gameplay (death-spotting, if you still get useful information about your enemies this way you deserve it!).
Title: Re: Can you replace the 3. person sight while dead?
Post by: hitm4k3r on 13-01-2012, 00:01:04
The best compromise is to have your camera fall and gets blurry. Not only more realistic, but somehow effectively removes one annoying element in gameplay (death-spotting, if you still get useful information about your enemies this way you deserve it!).
This^
And to wait for respawn can't made be joyful. It isn't the death cam that makes people rage quitting. Most people, who I know rage quit because it is a damn difficult game, wich needs a lot of practice and experience. And to call MW a clever design is something I would heavily argue. Spawning enemies behind you and get your last killer marked with a wallhack isn't good design at all. Once more: don't mix many sold copies with good design. Good design is very taste dependend.
Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 13-01-2012, 02:01:11
Unless you die a lot this boredom thing is not gonna bother you , but if you kill a lot this current death cam thing is going to bug you .

So, being killed, in theory, under the current system, is more fun than killing the enemy! LOL!


Let's use some numbers to analyze the situation:
avg deaths per round ~10 deaths = 150 seconds = 2 1/2 minutes, a small portion of a round's time
the time you fight is roughly 35 minutes per round, 14 times that of death time, 13 if you subtract your deaths. People usually bring up the minimap during their "deaths", so 15 seconds is kind of an overestimate. This should compensate for the underestimation of the amount of deaths of some players.

So if it got changed, killing a lot actually is fun without worrying much of being revenged at, while dying truly "sucks" (but not too bad as you could still look at the amazing sky or a tank drove over you or your body getting taunted).

So the question to the community is actually quite straightforward: do you want better dying experience or killing experience? Or more like, you want more time with fun or less time with fun?
Title: Re: Can you replace the 3. person sight while dead?
Post by: Natty on 13-01-2012, 08:01:28
I can agree that there are certain elements of interactivity during the death state. You can view the minimap, think about where to spawn and with what kit, this is the core of Battlefield.

But that isn't really a problem, and not the point of discussion is it? I thought were discussing what you see right when you die (earlier you saw yourself being propelled in to space or other side of the map).
I rather see some guys running around my corpse, kind of like the "last seconds" before you die, than to stare at some black screen or sky. Actually, to me, it is more realistic that you see 10sec before you "die". You dont die from a rifle bullet to the stomach, you could lay on the ground 30minutes before you die. Ofcourse a bullet between the eyes would provide "lights out" immediately, but in "reality", about 1/10 shots in FH2 would provide "lights out", the rest would have you laying on ground screaming in pain for many minutes.

that you can draw vital information about enemy movement which you can take advantage of in the next spawn is utter B-S, you simply don't. You see some dude running past you and whatnots, it's not like you get access to his whole tactic and can exploit. Not at all.

I remember BF1942 switched automatically to teammate-follow cam when you were dead. I liked that actually. Makes you feel a bit involved in the action, + you can see what happens, then get a small rush of anticipation before spawning. ("holy shit a tank is overrunning that flag! I better get an AT kit and help them out!") this adds to immersion.
Title: Re: Can you replace the 3. person sight while dead?
Post by: djinn on 13-01-2012, 12:01:07
You can in FH2, which makes the camera thing useless, come to think of it. So yer, i think Natty has a point there.

There is SOME advantage seeing yourself, but I dont think its significant enough.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Paasky on 13-01-2012, 13:01:55
I do believe that a choir of angels humming should be played when you die with an ever brightening light shining from the sky. Or if you've been tk'ing, maniacal laughter and flames everywhere.
Title: Re: Can you replace the 3. person sight while dead?
Post by: hitm4k3r on 13-01-2012, 13:01:38

that you can draw vital information about enemy movement which you can take advantage of in the next spawn is utter B-S, you simply don't. You see some dude running past you and whatnots, it's not like you get access to his whole tactic and can exploit. Not at all.


Thats wrong. Everytime I play with my mates over TS we give these information after we died. And This 3rd person view gives this undeserved advantage to give intel while you are dead as ajappat mentioned before. If you have a well working squad using VOIP or team speak there occure always these kind of situations and I played this game alot over the past few months. And you CAN DESCRIBE THE MOVEMENT of an enemy, where he is hiding or taking cover, or where he is looking at. Thats not a idea I created, it's a fact.
I like the idea with staring into the sky. I don't want to talk about realism here but black screen kills the immersion. So a blurry 1st person view into the sky would be cool.  ;)

Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 13-01-2012, 22:01:37
If Natty can't do it (draw important information from death cam), we can't do it, end of story!

Are you trying to argue that you have better skillz than a dev? Give up!
Title: Re: Can you replace the 3. person sight while dead?
Post by: Natty on 14-01-2012, 10:01:16
5hitm4k3r you're describing detailed behaviour of individuals. Im talking more overall, how the game flows etc... this problem is not so severe so it disrupts our game. If it did, we'd fixed it by now. Sure some odd dude can scream to his friend on TS "He went up on the 2nd floor!" but that doesnt matter in the grand sceme of things. We have 64 players sometimes dying more than 1000 deaths in a round, what they see when they die does not alter the overall experience.
Title: Re: Can you replace the 3. person sight while dead?
Post by: psykfallet on 14-01-2012, 11:01:33
I guess it would matter if FH2 had any clanwars  :-X
Title: Re: Can you replace the 3. person sight while dead?
Post by: Kwiot on 14-01-2012, 14:01:23
I wonder how it would like in 1. person sight when sometimes your body simply flies away after getting shot - whole world will simply shake on my screen?  :P
Title: Re: Can you replace the 3. person sight while dead?
Post by: hitm4k3r on 14-01-2012, 19:01:47
5hitm4k3r you're describing detailed behaviour of individuals. Im talking more overall, how the game flows etc... this problem is not so severe so it disrupts our game. If it did, we'd fixed it by now. Sure some odd dude can scream to his friend on TS "He went up on the 2nd floor!" but that doesnt matter in the grand sceme of things. We have 64 players sometimes dying more than 1000 deaths in a round, what they see when they die does not alter the overall experience.

Believe me, one guy who doesn't get killed in the rigth moment can make a difference in a whole game. I am talking about some real skilled people like Unique, who exactly knows the mechanics of a map. Ofcourse you are talking about the overall dimensions, but I am talking about the fact, that people can simply use undeserved information and the influence of this. And the whole gameplay experience can be changed in a better way, when the situations have more surprising effects and not everything is predictabel. I don't say that this feature is destroying gameplay, I am just thinking about, what could be done better for future releases from the view of a guy, who is playing this mod almost everyday. ;)
Title: Re: Can you replace the 3. person sight while dead?
Post by: dead_man1876 on 09-02-2012, 16:02:28
A short hint from which direction you got killed is OK. Discourages camper. But the 3rd person view lasts way too long for that. I would like to know from where I got shot, not necessary by whom. But any additional information like what is happening afterwards in not OK.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Wakain on 09-02-2012, 17:02:14
I would like to see something new here too, there are countless examples of situations wherein after you killed someone you're forced to stay next to his body, not only when camping some lucrative townhouse behind enemy lines but also in legit situations, like when capping flags outnumbered or defending a place without the option to just sneak away. if a foe can see you place a mine and/or take up the most advantageous position while waiting for your deceased enemy's sure return or something like that your incapacitated foe sees you do such things. He spawns and instead of going the more logical way he'll know how to respond to your situation.

True, this will mostly effect just one or two guys, a squad at most (depending on the squadleader's behaviour), but such things can be reported back to others, sometimes before the time it takes for someone to spawn and return to the place. Thus in some situations, when you've killed someone in a position nobody suspected someone you can't be sneaky anymore. With a different system, a fellow who's dispatched silently might just do so without anyone else of his team knowing, give or take a few fellows with excellent situational awareness, luck or the random guy who just watches your arrow disappear on the minimap. In this situation, all one could do is report a general location of your sneaky attacker, but in the current situation you can even see him move in your body's vicinity untill you respawn. You can spot if he seems intent on staying or leaving, if he sets up mines, if he's got a sniper rifle or a machinegun besides that pistol, if he's with friends or alone, etc.

Sure, most people will just see a tank far away on a sanddune, or next to bocage, or more artyshells coming down, or some guy moving on in the distance, but I do suggest change in this specific effect for the few (or more often, depending on your playingstyle) situations in which it does make a difference.
Title: Re: Can you replace the 3. person sight while dead?
Post by: CHRISTIEFRONTDRIVE on 09-02-2012, 19:02:48
I support getting rid of the 3rd person death view partly because I agree, it sucks that someone you kill knows instantly where you killed them from, but partly because of how how frustrating certain deaths are. Mortared is irritating, fair enough, but when you've been crouched in a tunnel in Fall of Tobruk waiting to toss a HE grenade into the cap room for Mussolini Plaza and you get killed and then see an entire enemy squad of five or six guys running into the room you were about to blow up it is really pretty frustrating :D.
Title: Re: Can you replace the 3. person sight while dead?
Post by: dead_man1876 on 09-02-2012, 20:02:36
probably I'm too noob. where do you see on the 3rd person view who killed you? I see it very seldom because it just shows me and not who got me. And the campers are a plague and no good for the team. Often maps are lost due to campers. They only care about their K/D and not to help the team win the map which would mean to take flags and not to camp. So I'm for disclosing the killers direction (not his exact position.) A 1st person view from the place you died in the direction where the hit came from for 3 sec. would be enough. Then let the screen get dark.

please tell me where can I see the killer's pos. as it is now?
Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 10-02-2012, 00:02:39
And first person death view is the trend of new FPS games! We cannot fall behind! Else new players would looked at FH2 : THIS GAME SUCKS OTHER GAMES GOT BETTER DEATH CAMERA.

dead man you are obviously noob :p  This is something we "veteran players" notice a lot and we do not make a claim out of the blue.

There are many times I shout in VOIP: ENEMY SQUAD ENEMY SQUAD because I saw a bunch of enemies walking pass my dead body. My squad members, if good, they'll give them hell.

This is really an unfair advantage and discourage realistic behaviors I am sure. Sometimes I'd only want to send part of my squad out for combat so the enemy have no idea how many of us are in that direction but with this death cam this tactic is harder to do.
Title: Re: Can you replace the 3. person sight while dead?
Post by: dead_man1876 on 10-02-2012, 02:02:21
Yes, if they are so careless to walk over my body or very close, but if he's 100m away and I do a flic-flac because I was prone when shot at, then I have no clue where the shot came from because even the red indicator only tells me on which side i got hit and this is not always from where the shot came. Am I wrong?
Title: Re: Can you replace the 3. person sight while dead?
Post by: ajappat on 10-02-2012, 07:02:33
Yes, if they are so careless to walk over my body or very close, but if he's 100m away and I do a flic-flac because I was prone when shot at, then I have no clue where the shot came from because even the red indicator only tells me on which side i got hit and this is not always from where the shot came. Am I wrong?

On map like girabub, there usually is no other way, but over enemy body. Often I just wait till about 15 seconds has passed, but I'd rather have 3rd person view removed and I could continue right away. Sometimes there's problem with AP mines too. When I defend some place by closing bottlenecks with mines, I can't replace the mine immedietly, as enemy would see me on death cam. Wise enemy of course is more carefull next time, but if he didn't see me planting new mine, he might tell his squadmates: "I died on mine there, it should be clear". If he can see me putting new mine, he would tell hes squad that there's new mine on the ground.
Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 10-02-2012, 22:02:17
Yes, if they are so careless to walk over my body or very close, but if he's 100m away and I do a flic-flac because I was prone when shot at, then I have no clue where the shot came from because even the red indicator only tells me on which side i got hit and this is not always from where the shot came. Am I wrong?

On map like girabub, there usually is no other way, but over enemy body. Often I just wait till about 15 seconds has passed, but I'd rather have 3rd person view removed and I could continue right away. Sometimes there's problem with AP mines too. When I defend some place by closing bottlenecks with mines, I can't replace the mine immedietly, as enemy would see me on death cam. Wise enemy of course is more carefull next time, but if he didn't see me planting new mine, he might tell his squadmates: "I died on mine there, it should be clear". If he can see me putting new mine, he would tell hes squad that there's new mine on the ground.

So true. And I warned my squadmember of a pesky knifer...
Title: Re: Can you replace the 3. person sight while dead?
Post by: CptdeS35 on 11-02-2012, 15:02:37
Believe me, one guy who doesn't get killed in the rigth moment can make a difference in a whole game. I am talking about some real skilled people like Unique, who exactly knows the mechanics of a map....

Unique may know maps, but also got 2 pcs (1 guy afk in other team).
Yeah some guys are skilled (I'm not really) but unique is not a skilled guy.
Title: Re: Can you replace the 3. person sight while dead?
Post by: hitm4k3r on 11-02-2012, 16:02:29
Believe me, one guy who doesn't get killed in the rigth moment can make a difference in a whole game. I am talking about some real skilled people like Unique, who exactly knows the mechanics of a map....

Unique may know maps, but also got 2 pcs (1 guy afk in other team).
Yeah some guys are skilled (I'm not really) but unique is not a skilled guy.

Can you stop this senseless discussions please. We all know about what Unique did in the past, but I can ensure you, that he is not playing with two PC's. I played a community match between FIH and 762 members with him, and all I can say is, this guy is simply a damn good tanker, if not the best. Get over it. It's not all about his whoring and spawnraping, he is actually doing. It is simply his skill with tank vs. tank combat. And I bet my money, that he will kick most of us in the ass. It doesn't feel very rewarding without any reason, when you take out his tank. And if he would use two PC's this wouldn't be possible. But it is actually possible to kill him. I killed him on Vossenack with a Wespe at Oberdorf from behind and there are alot of other examples. I think that is enough of explanation. If you want to use this thread to insult someone, you can do this on the 762 forum or on their TS Server. You are welcome for a clearifying debate.

Now back on topic, please. I think the example with the AP mines is quiet good. It is a gameplay feature, that won't work the intended way, because big brother is watching you. Why the hell can't we simply get a better solution, if the players think, that there is room for some tweaks. In fact it influences the flow of the game. It would be much more interesting, when all tactical possiblities could be used more efficient. The maps are quiet choke-pointish, so a bit more freedom couldn't hurt IMO.
Title: Re: Can you replace the 3. person sight while dead?
Post by: General_Henry on 12-02-2012, 02:02:16
Believe me, one guy who doesn't get killed in the rigth moment can make a difference in a whole game. I am talking about some real skilled people like Unique, who exactly knows the mechanics of a map....

Unique may know maps, but also got 2 pcs (1 guy afk in other team).
Yeah some guys are skilled (I'm not really) but unique is not a skilled guy.

Can you stop this senseless discussions please. We all know about what Unique did in the past, but I can ensure you, that he is not playing with two PC's. I played a community match between FIH and 762 members with him, and all I can say is, this guy is simply a damn good tanker, if not the best. Get over it. It's not all about his whoring and spawnraping, he is actually doing. It is simply his skill with tank vs. tank combat. And I bet my money, that he will kick most of us in the ass. It doesn't feel very rewarding without any reason, when you take out his tank. And if he would use two PC's this wouldn't be possible. But it is actually possible to kill him. I killed him on Vossenack with a Wespe at Oberdorf from behind and there are alot of other examples. I think that is enough of explanation. If you want to use this thread to insult someone, you can do this on the 762 forum or on their TS Server. You are welcome for a clearifying debate.

Now back on topic, please. I think the example with the AP mines is quiet good. It is a gameplay feature, that won't work the intended way, because big brother is watching you. Why the hell can't we simply get a better solution, if the players think, that there is room for some tweaks. In fact it influences the flow of the game. It would be much more interesting, when all tactical possiblities could be used more efficient. The maps are quiet choke-pointish, so a bit more freedom couldn't hurt IMO.

There are someone who got a friend with him and spot for him everything...

but still, you need skill to HIT your target in just one shot. That is something a non-skilled player cannot do.
Title: Re: Can you replace the 3. person sight while dead?
Post by: kingtiger1891 on 12-02-2012, 17:02:30
That guy is a good butcher, but not a good hunter.
Title: Re: Can you replace the 3. person sight while dead?
Post by: Pvt.Craig on 13-02-2012, 11:02:36
I really dislike the current death cams, the ragdoll physics kill it for me as they're so unrealistically dramatic and just don't look very good in my opinion, I'd rather see something like what Battlefield 3 uses when you die.

I'm a little skeptical at how the 3rd person death cam keeps players around longer if they're dying a lot, regardless of the view you'll get frustrated and you might as well do something that people will find immersive.