Author Topic: Reasons why mods die  (Read 531 times)

Offline BaskaBommi

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Reasons why mods die
« on: 23-12-2012, 18:12:55 »
Modifications are fun and may see huge potential, but most of the mods either die fast or never get to be released. the question is "Why?". Why that mod died and why it didn't survive long enough? Some reasons I have found out by reading gamer magazines and by my own thinking process.

   1. So many ideas, so little time
Hopes are high and the team wishes to combine and create nazi-zombie-sharck-prostitute-helicopter- communists in Minecraft. You can clearly see, that that won't work.
AVERAGE LIFE SPAN: A lenght of a few pics on a ModDB-page
   
   2. So many 3D moddelers, but no scripters or animators
Fifteen 3D moddelers and only two of them know C++. Some mods just end up being an exellent resource for other mods to use. Just like FH2 got many models from that-dead-hl2-Winter-War-mod.
AVERAGE LIFE SPAN:Some untextured model pics, level terrain pics and few years of no updates.

   3. Too high hopes
THE BEST MOD EVER !!!!!1!1!11elevenone!!!. Some mods try to be bigger than they deserve to be right from the start.
AVERAGE LIFE SPAN: An empty forum and a webpage.

   4. Bad engine
Empires was supposed to be a BF 1942 mod originally. No wonder they swiched to Source from Frostbite.
AVERAGE LIFE SPAN. ??? (Might see the light of day in some day)

   5. Too few people commited to it
A group of ten try to create Black Mesa/NMRiH/FH2/PR - sized mod in just few months.
AVERAGE LIFE SPAN: So long as the modders keep on moddin' on it and won't drop out. This killed the Turkishcommando's beloved the Hungarian front - minimod

Let us remember those, who had their hopes crushed, when they saw their beloved mod never been released.
Steam-name: Sinko-Zimo

Offline Turkish007

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Re: Reasons why mods die
« Reply #1 on: 23-12-2012, 19:12:10 »
AVERAGE LIFE SPAN: So long as the modders keep on moddin' on it and won't drop out. This killed the Turkishcommando's beloved the Hungarian front - minimod

Let us remember those, who had their hopes crushed, when they saw their beloved mod never been released.


Offline LHeureux

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Re: Reasons why mods die
« Reply #2 on: 23-12-2012, 20:12:37 »
6. The mod doesn't change the gameplay enough

When people download a whole conversion they want the gameplay to change, at least that's what it is for BF2, PR is the most popular because it's so different than the original game, FH2 is the second most popular because it's set in a new timeline and has very good models and goodies.

Otherwise mods like POE2 died quickly because it was vBF2 with new vehicles and guns but no big gameplay changes, so people went back to vBF2.
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Offline Wulfburk

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Re: Reasons why mods die
« Reply #3 on: 23-12-2012, 20:12:37 »
Man it sucks that i only got BF2 and POE2 after poe2 was dead!!