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Messages - Wakain

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1
Nice project, love the care for detail. There also appears to be more modeldiversity than I had ever noticed.

2
General Discussion / Re: Conspiracies Thread Mk II
« on: 19-06-2014, 00:06:01 »
Reminds me of bf1942 Operation Husky, with the lighting and such.

3
Announcements / Re: Twin Engines - A Forgotten Hope 2 Update
« on: 06-01-2013, 19:01:05 »
With that name I really was expecting that 'ole droop snoop p38 Lightning.
This resembles more one of those silly Italian tankettes  ;)

4
General Discussion / Re: Assume when the War in the East ?
« on: 31-12-2012, 13:12:06 »
'Soon' is the unspecified date of delivery the devs will always respond with when prompted.
That makes it not quite unlike that other response: 'When it's done', utilised by the more literate devs, ah well you can't blame them. Btw I'd vote for this if it was to be an option.

5
Frankly I understand a ban on nazi symbols in Germany all too well, but how are they to sell a ban on another country's national symbols?
I hope an expert on German law will step up and enlighten us. Most of the above discussion remains constricted to 'what if the Germans...'.

6
splendid update!

7
Nice, an update! What exactly is the difference between this one and the other three? except the mg42 of course...
I never noticed there was more than one!

8
General Discussion / Re: MOTY 2012
« on: 30-11-2012, 17:11:31 »
So what are you promising us this year? ;)

9
Suggestions / Re: Destructible Bridges
« on: 24-11-2012, 14:11:43 »
It would add an interesting dimension to the game, but would probably lead to severe imbalances on current maps + the problem of how/whether to repair them and what with. The wrench would not be an option (though I wouldn't complain) in a mostly realistic mod like fh2 and other solutions like pontoon bridges are a hell of a work and wouldn't fit in the fast-paced gameplay of fh2.

10
Modding / Re: Hungarian Front 2 (still alive)
« on: 21-11-2012, 13:11:09 »
I could imagine that Hungarian soldier as late-ww1 german if you catch my drift...

11
though it looks slightly unwielding (as in bulky), the design is pretty damn awesome, I'd say.

12
It's starting to get slightly worrysome...
I mean, Chad's previews are nice but having the mainpage lighting up with countdowns and updates is what it's all about at the end of the week.

13
Suggestions / Re: BK-2H Blendkörper
« on: 17-11-2012, 12:11:27 »
Interesting but how would we implement it? If you throw it at a tank...the driver starts losing health?

Is that even possible to do? IIRC the "driver" is non existent when driving a tank, i.e. you become the tank when entering one... At least the devs said that the last time when we asked for crew damage...

I remember from vbf2 you could die as a pilot, and of course you can die as a driver in jeeps. there must be something possible here

14
Developer Blogs / Re: Forgotten Hope 2 Weapon Preview: DP28
« on: 15-11-2012, 11:11:17 »
damn this thing's going to be mad in close combat

15
Suggestions / Re: Rotating Weapons
« on: 11-11-2012, 18:11:00 »
I thought the bf2 engine didn't handle random too well?

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