Author Topic: 130 Player Server back online!  (Read 18221 times)

Offline Flippy Warbear

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Re: 130 Player Server back online!
« Reply #195 on: 04-09-2012, 12:09:48 »
Weird. I've got 8 GB of RAM and I still CTD like every single session I play on 64+ server but dont CTD nowhere near as often in a regular 64p server. Random CTD is random.

Offline McCloskey

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Re: 130 Player Server back online!
« Reply #196 on: 04-09-2012, 13:09:37 »
No, it's definitely not RAM related, I've got 16 gigs under the hood (used to be eight a few months ago) and I still randomly CTD. Sometimes it's more frequent and sometimes it is less...

Offline ajappat

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Re: 130 Player Server back online!
« Reply #197 on: 04-09-2012, 14:09:22 »
About 3,3Gb of RAM and I can't even remember the last time my FH2 crashed. Be it 64+ or not.

Offline psykfallet

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Re: 130 Player Server back online!
« Reply #198 on: 04-09-2012, 14:09:42 »
Oh do I see a return of the Hamsta plague on the servers?! ;D

Welcome back Maty!
Hehe, now we only need some other rodents to complete the zoo once more ;)

i heard somebody was looking for rodents :P
yes where is desertrat40-45? ;D



Offline Kelmola

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Re: 130 Player Server back online!
« Reply #199 on: 04-09-2012, 14:09:02 »
Remember that BF2 client is a 32-bit application that can only ever see 2GB of memory. The client might run out of that memory, forcing a crash. :P

Offline Nemes1s

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Re: 130 Player Server back online!
« Reply #200 on: 04-09-2012, 15:09:20 »
Remember that BF2 client is a 32-bit application that can only ever see 2GB of memory. The client might run out of that memory, forcing a crash. :P

Wrong BF2 uses more than 2 GB RAM since 1.5. Also you can force 32 bit applications to use more than 2gb by setting the largeadressaware flag for the exe.

Offline McCloskey

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Re: 130 Player Server back online!
« Reply #201 on: 04-09-2012, 15:09:58 »
Oh, coder SNAP! ;D

Offline Kelmola

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Re: 130 Player Server back online!
« Reply #202 on: 04-09-2012, 19:09:57 »
Remember that BF2 client is a 32-bit application that can only ever see 2GB of memory. The client might run out of that memory, forcing a crash. :P
Wrong BF2 uses more than 2 GB RAM since 1.5. Also you can force 32 bit applications to use more than 2gb by setting the largeadressaware flag for the exe.
So they change one bit in the exe (there's freeware tools available to do this to any exe), now it sees 3 GB. Whoopee. I really doubt they have recompiled the exe to have a separate 64-bit fork (since you still have only one exe).

Offline IrishReloaded

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Re: 130 Player Server back online!
« Reply #203 on: 04-09-2012, 20:09:46 »
Please turn autoswitch off, its extremyl annyoing to get switched to enemy team when you are inside a squad !


Offline Nemes1s

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Re: 130 Player Server back online!
« Reply #204 on: 04-09-2012, 20:09:10 »
Remember that BF2 client is a 32-bit application that can only ever see 2GB of memory. The client might run out of that memory, forcing a crash. :P
Wrong BF2 uses more than 2 GB RAM since 1.5. Also you can force 32 bit applications to use more than 2gb by setting the largeadressaware flag for the exe.
So they change one bit in the exe (there's freeware tools available to do this to any exe), now it sees 3 GB. Whoopee. I really doubt they have recompiled the exe to have a separate 64-bit fork (since you still have only one exe).

Doesn't matter anyway since I never saw FH2 use more than 2 GB only PR uses more than 2 GB.

Offline 16floz470ml

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Re: 130 Player Server back online!
« Reply #205 on: 05-09-2012, 03:09:26 »
Thank you kind sir for your work on 64+ servers.  The Italian campaign a couple weekends ago was some of best FH2 I have played in a long time.  I was taking rounds from every direction it seemed.   

Offline GuinNess

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Re: 130 Player Server back online!
« Reply #206 on: 05-09-2012, 08:09:30 »
Please turn autoswitch off, its extremyl annyoing to get switched to enemy team when you are inside a squad !

+1

Offline ajappat

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Re: 130 Player Server back online!
« Reply #207 on: 05-09-2012, 08:09:23 »
Will you guys then balance the teams when all axis fanboys start going to other side? I think the autobalance is there for reason. Heck, people in beta test can't balance the teams, how would you expect that from public  ;D

Offline DaWorg!

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Re: 130 Player Server back online!
« Reply #208 on: 05-09-2012, 11:09:46 »
It could switch only people that are not in the squad?
"The roar of engines, the recoil of cannons. That is where the true joy of battle lies."

Offline IrishReloaded

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Re: 130 Player Server back online!
« Reply #209 on: 05-09-2012, 11:09:14 »
normal 762 also switches ppl who are inside squads - highly annyoing