Author Topic: FH2 Zombies(ReleasE)  (Read 32148 times)

Offline Lupin

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Re: FH2 Zombies(ReleasE)
« Reply #225 on: 29-12-2012, 08:12:27 »
Could you tell me which maps did you convert to Russians by the way?

Just Vossenack.

There might be a beta tomorrow, I don't know. I've gotta wrap up some annoying problems like ticket bleed, zombies cuddling in the flag zones, etc.

The map list right now is:

Escape from crete, the classic. Early war german/brit.
Vossenack. Russians. Western counterparts of Soviet weapons.
Brest. German survivors defending.
Keren, brits with a full compliment of equipment attacking zombies.
El al 64, Italians attacking zombies with a full compliment of equipment, but each vehicle only gets 1 spawn.
El al 16, Italians defending/attacking with only a sdkfz 234.
Eppeldorf. Spawn with pistols only. Random kits tossed everywhere. Assaulting map to make it extra hard.


Maybe:
Hurtgen forest
PDH
Wake island
« Last Edit: 29-12-2012, 08:12:35 by Lupin »

Offline Lupin

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Re: FH2 Zombies(ReleasE)
« Reply #226 on: 30-12-2012, 02:12:25 »
Arrgh, we've got some more last minute problems that just happen to show up when I get ready to shove it out.

In compensation for all these delays, I'm going to add a couple more smaller maps and some more interesting vehicles and what not.

It will be done in the coming days, and hopefully problem free this time.

Offline |7th|Nighthawk

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Re: FH2 Zombies(ReleasE)
« Reply #227 on: 30-12-2012, 16:12:43 »
Good to hear, Lupin :)
"I'm sorry Dave, I'm afraid I can't do that..."

Offline Lupin

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Re: FH2 Zombies(ReleasE)
« Reply #228 on: 31-12-2012, 04:12:11 »
Good to hear, Lupin :)

The good news is that with each day the quality is pretty much increasing exponentially.

Offline Lupin

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Re: FH2 Zombies(ReleasE)
« Reply #229 on: 01-01-2013, 06:01:10 »


...Whoops. Now it's like a Metal Slug tanks idle animation.

Offline Turkish007

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Re: FH2 Zombies(ReleasE)
« Reply #230 on: 01-01-2013, 09:01:16 »
LOL!   ;D this made my day!

Offline Lupin

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Re: FH2 Zombies(ReleasE)
« Reply #231 on: 01-01-2013, 11:01:44 »
LOL!   ;D this made my day!

 ;D

Just finished up an easteregg tank.

Havocide's toying around with some interesting vehicles as well.

Here's a couple misc shots:
http://i45.tinypic.com/34pnuxi.jpg
http://i50.tinypic.com/rk39yu.jpg
http://i49.tinypic.com/25t7mzn.jpg
http://i46.tinypic.com/28ahjzq.jpg
http://i46.tinypic.com/30jh5jc.jpg
« Last Edit: 01-01-2013, 11:01:48 by Lupin »

Offline Turkish007

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Re: FH2 Zombies(ReleasE)
« Reply #232 on: 01-01-2013, 11:01:12 »
Just finished up an easteregg tank.

Easteregg tank... cant wait!

All screens look so cool! Especially Brest looks epic!
« Last Edit: 01-01-2013, 13:01:57 by TurkishCommando007 »

Offline titsmcgee852

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Re: FH2 Zombies(ReleasE)
« Reply #233 on: 01-01-2013, 13:01:43 »
Hahaha omfg this looks epic. I bet my CPU will be on struggle street when trying to run it though.

Offline BaskaBommi

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Re: FH2 Zombies(ReleasE)
« Reply #234 on: 01-01-2013, 19:01:51 »
Dayymn! Cant wait to play some Zombie mod!
Steam-name: Sinko-Zimo

Offline |7th|Nighthawk

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Re: FH2 Zombies(ReleasE)
« Reply #235 on: 02-01-2013, 10:01:32 »
Looks really promising :)
"I'm sorry Dave, I'm afraid I can't do that..."

Offline Surfbird

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Re: FH2 Zombies(ReleasE)
« Reply #236 on: 02-01-2013, 13:01:14 »
Indeed, great work and keep it up!

Offline BaskaBommi

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Re: FH2 Zombies(ReleasE)
« Reply #237 on: 02-01-2013, 15:01:16 »
Hey, Lupin! Are you planning to put on some servers, when this is all done, or will you trust this task in the hands of some big game community (762, VBIOS, hslan)?
Steam-name: Sinko-Zimo

Offline Lupin

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Re: FH2 Zombies(ReleasE)
« Reply #238 on: 02-01-2013, 16:01:16 »
Hey, Lupin! Are you planning to put on some servers, when this is all done, or will you trust this task in the hands of some big game community (762, VBIOS, hslan)?

Me and Havocide have been talking about renting a server. The problem is that I only have about $5 to my name right now and can't pay for it.

So things are a bit complicated.

People might just have to do lan over tuungle for the first release.

Offline BaskaBommi

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Re: FH2 Zombies(ReleasE)
« Reply #239 on: 02-01-2013, 16:01:12 »
Hey, Lupin! Are you planning to put on some servers, when this is all done, or will you trust this task in the hands of some big game community (762, VBIOS, hslan)?

Me and Havocide have been talking about renting a server. The problem is that I only have about $5 to my name right now and can't pay for it.

So things are a bit complicated.

People might just have to do lan over tuungle for the first release.
Thanks :). It's good to hear that you are atlest planning to do that. I, however have another question.
Is FH2 Zombies cosidered as a map-pack with zombie models and AI OR as a mini-mod?
Steam-name: Sinko-Zimo