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Messages - muratti

Pages: 1 [2]
16
you big nubs most maps you fight in are close combat at 50m or less. you want bullet drop at 50m? try shooting that same weapon over 2 grids and see if its still laser point.

17
General Discussion / Re: GrenadeLauncher?
« on: 06-04-2012, 01:04:44 »
do research on heat rounds and dont trust anything in wot.

18
we gotz the new maps and teamworkz. JOIN NAAOOO!!!

on topic: don't blame Jesus he's great.

19
Modding / Re: objective mode.
« on: 20-01-2012, 18:01:15 »
does anyone know about the objective code?

20
Modding / Re: objective mode.
« on: 17-01-2012, 14:01:27 »
I tried it with the 155mm guns from PDH but the gun didn't spawn as an objective(no star).

21
Modding / objective mode.
« on: 16-01-2012, 23:01:03 »
Im trying to make the objective mode work but I cant.  I used thise code i took it from PDH:

from game.plugins import plugin, destroyObjective

end_objective = [
    plugin(destroyObjective, controlpoint = 'Factory', \
         refcount = 1, \
         template = 'factory_poland_01_dest'),
        ]

gpm_cq = {
  64: end_objective,
    }

I went ingame destroyed the factory and nothing happend. its suppose to swap the flag the object its connected to but that didnt happen.

can anyone help me with this?

Pages: 1 [2]