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Messages - Orunes

Pages: [1] 2
1
Modding / Re: French Hope
« on: 21-05-2010, 21:05:30 »
Putain this is great!
This would be great indeed in the official FH2  ;)

Have you french weapons and soldiers as well?

Well good luck  :)

2
Modding / How do I import weapons from FH2 to BF2
« on: 27-03-2010, 12:03:13 »
I´m making my own little mod (wich I´m not going to release) but I´m a bit short of weapons...
So I thought, the FH2 weapons just look fabulous but I can´t import them to BF2, because it has other codings and scriptwriting and what ever...
I'm sure you could explain it to me.

Thank you very much. ;)

3
Modding / Re: Need convertion
« on: 22-03-2010, 15:03:57 »
TYVM!!!!!

I thank you very much, but it doesn´t work...
So it still needs convertion.

But again Thank You very much.

4
Modding / Re: Close Combat 90%done (Img heavy)
« on: 22-03-2010, 15:03:58 »
Man this isn´t Battlefield 2 anymore!!!

You made a whole new game!!!

5
Modding / Re: Need convertion
« on: 21-03-2010, 19:03:53 »
TYVM!!!!!

6
Modding / Need convertion
« on: 21-03-2010, 18:03:29 »
I´m making a little mod on BF2. I have some win/lose themes but they are .MP3 files and they have to be .OGG files.
I can´t convert them ´cause I haven´t got the administration rights nor the programs to convert them.
So please can anybody convert the 2 files for me (see below)?

Thank you.

7
Suggestions / Re: "Airstrikes"
« on: 18-02-2010, 16:02:14 »
This is very good idea and in want it.

About that no one is controlling them, if you are taking that line you could right away take away those flyovers from PDH and PHL.  :P
All TY for your support!!!!

8
Suggestions / Re: "Airstrikes"
« on: 15-02-2010, 16:02:45 »
Maybe a silouette of a bomber would do it

9
Suggestions / "Airstrikes"
« on: 14-02-2010, 21:02:34 »
I asked myself if it was possible to make (instead of artillery) an "Bot bomber" passing and dropping bombs.
Maybe an alarm (of +- 10) before the bombardment begins.

10
Suggestions / Re: Weapon Unlocks (Dunno what to call it?)
« on: 09-02-2010, 15:02:38 »
Maybe it would be a good idea to make the same system as in BF2 but that it is unlocked from the start allready for more weapon variation ::)

11
Modding / Re: Map Bloody Gulch [WIP]
« on: 07-02-2010, 15:02:58 »
When is the release

12
Modding / Re: Team deathmatch map
« on: 07-02-2010, 15:02:17 »
wen have you planned to release it?
And is it singleplayer?

13
Bug Reporting / Luttich Crashes wen loaded!
« on: 07-02-2010, 10:02:15 »
I load Luttich, and wen it´s, loaded it crashes!
Can please someone help!

14
Singleplayer and Coop / Re: Op. Goodwood 2.25 bug
« on: 07-02-2010, 10:02:29 »
Ok, when you unzip the files you downloaded, you get 3 folders (Anct., Falaise, and Totalize). Inside each are four more folders:
ai
AIPathFinding
GameModes
info
.

You need to put the ai, AIPathFinding, and GameModes folders inside the respective levels server.zip, e.g. ...Battlefield 2\mods\fh2\levels\anctoville_1944\server.zip.

First and most important thing, MAKE A BACKUP OF YOUR SERVER.ZIP!!

Open the server.zip, then drag and drop the new ai, AIPathFinding, and GameModes folders into the WinRAR window.

WinRAR will replace/overwrite the old ones and update the archive.

Then just copy/move the file in the info folder to ...\fh2\levels\anctoville_1944\info, and you're good to go. :)


TyVVVVM

15
Modding / Re: [WIP] Battle of Aachen
« on: 07-02-2010, 09:02:26 »
And yes it will be MP Only, i have no clue how to make SP Maps.

Thank you for your answer very much! keep on the good work ;)

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