@Kelmola: I was surprised neither of the Dungeon Keeper games made the list.
In the case of Batman:AA, I assume it's because it's far superior to the console version...
- what's wrong with casual games?
- what does "dumb down" mean?...
There's nothing wrong with casual games, what I don't like is when they take an established series and "dumb it down" by removing features and/or reducing the learning curve. It dilutes whatever made the series popular in the first place.
There's probably a better one, but I'll use Battlefield as the example...
When we "upgraded" to BF3, we lost: the commander, in-game VoIP, the bots, bombs on the jets...and what did they give us to replace these lost features? Pretty much fuck-all (and no, the new engine and shiny GFX don't count, not after a 6 year wait).
EDIT: Better example: C&C Generals 2 won't have a singleplayer campaign.
- Predator is a big big franchise with multiple movie and game projects attached to it, dunno what your rant is about it.
Being part of a big franchise doesn't mean it's a good movie. I honestly dunno which was worse, it or Starship Troopers 2...but that's getting off the subject.
- there's no need to have 100% perfect working games on release day anymore, you choose to play on PC, then you can enjoy games being patched regularly as well, be happy you dont need to wait 6 months to download an .exe anymore, you get the fixes automatically nowadays, go make a sandwich and the game has updated when you come back
As long as I've been gaming on PC, it's always been a given that most games I buy will need a few patches and a few may require a bit of fiddling to get them to work on my particular setup, but lately the amount of patching seems rather excessive and as I said earlier, it's for stupid fucking mistakes/oversights that should've been picked up before release.
Want an example? How about RAGE, a game that was, upon release, completely unplayable for anyone using an ATI/AMD video card.
And the worst part about it all, is when they fix these fuck-ups they get praised for it! It's always the same bloody line too:
To their credit, the problem was quickly solved through a patch.
To their credit, my arse...
Money destroyed gaming to a certain extend.
correction: money created gaming...
@Surfbird: I agree.
Natty I could be wrong, but I'm pretty sure the guy programming the first video game wasn't sitting there thinking about how much money he was going to make off it.
And besides that,
there was no money in making games in the early days, so how could it create gaming?
Makes more sense if you say: "Money created modern gaming"...
@Zoo: Yep, good marketing of a shit product will always beat shit marketing of a good product.