For starter, you can count in games like Companies of Heroes, Man of War, the remake of DoD, that ARMA WW2 mod, Red Orchestra series, and many other WW2 games I may not know of.
They may not suit our taste, but we don't say for many other people who simply switched to other games, abandoning FH altogether.
I stand by my point that
Forgotten Hope 2 is a lost masterpiece of a video game, unique in its features.
Companies of Heroes and
Men of War are single-player tactical RTS games. Completely off the mark. They're far closer to the
Soldiers: Heroes of World War II series (admittedly, forgotten in the West).
Day of Infamy and
Red Orchestra 2 are all infantry maps with few players in a match and without any vehicles.
Arma 3 WW2 mods are an enigma to me. From what I've seen, nothing special.
Project Reality's WW2 submod only has two maps and is too hardcore.
Squad's Post Scriptum is engulfed in drama right now.
Map rotation is randomly generated, what is IMO the most fair thing we can get. The maps you love might be the least liked by the others. It's just a common sense.
My point would be to mix "good and bad" maps together, so that we didn't have endless series of African maps, or French ones, or an entire evening with no Soviets.