Author Topic: How would look your dream WWII game  (Read 2904 times)

Offline Graf_Radetzky(CZ)

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How would look your dream WWII game
« on: 02-09-2010, 19:09:19 »
Hi all   :)
I just had idea, if you would be sooo skilled dev and have very very big dev team (like whole DICE and Valve in one), how would your dream WWII game look? I ll post my ideas later, I am tired and i ll wait after i ll see some your replies. Please no spam!

Offline THeTA0123

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Re: How would look your dream WWII game
« Reply #1 on: 02-09-2010, 19:09:05 »
200 vs 200
And ofcourse everything WW2 had=Tanks, ships, planes, infantery, subs EVERYTHING

Exept ratte
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Viktor2a5

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Re: How would look your dream WWII game
« Reply #2 on: 02-09-2010, 20:09:53 »
200 vs 200
And ofcourse everything WW2 had=Tanks, ships, planes, infantery, subs EVERYTHING

Exept ratte

I doubt anyone (except me) want to play as Danish ;)

Offline NTH

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Re: How would look your dream WWII game
« Reply #3 on: 02-09-2010, 20:09:29 »
Hi all   :)
I just had idea, if you would be sooo skilled dev and have very very big dev team (like whole DICE and Valve in one), how would your dream WWII game look? I ll post my ideas later, I am tired and i ll wait after i ll see some your replies. Please no spam!

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Offline VonMudra

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Re: How would look your dream WWII game
« Reply #4 on: 02-09-2010, 20:09:12 »
200 vs 200
And ofcourse everything WW2 had=Tanks, ships, planes, infantery, subs EVERYTHING

Exept ratte

And every possible nation, all major and minor battles, support for 1000 v 1000 ;)  And full realistic penetration values, physics, crewing, movement, etc.

Offline Sander93

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Re: How would look your dream WWII game
« Reply #5 on: 02-09-2010, 20:09:11 »
So basicly ArmA II with WWII skins. I'd go for an MMO-type world aswell. Seperate theaters but no individual levels. And time based events etc. So par example a European theater would start in June and end a year later. Meanwhile players fight for controll of Europe from the beaches of Normandy down to the Rhine.

Offline Jobabb Jobabbsen

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Re: How would look your dream WWII game
« Reply #6 on: 02-09-2010, 20:09:23 »
i would make 10 000 vs 10 000 players...   it should be extremely realistic and if you die youre not allowed to play before the next day. And you design your own character kinda like The Simms ;D

Well, i would focus on Eastern Front and Pacific + Hürtgen Forest, try to make the battlescenes even more realistic than FH2 with unique graphic for each and every map, with correct weather, angle of the sun and everything else as it was. It should be alot of boats, and maps with a good cooperation between naval units and land units. And throwing a grenade would not make you scream grenade.
  
   It should also be civilians at the maps where its reasonable. Hiding in their cellars and you can shoot them if you want.

Offline THeTA0123

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Re: How would look your dream WWII game
« Reply #7 on: 02-09-2010, 20:09:03 »
200 vs 200
And ofcourse everything WW2 had=Tanks, ships, planes, infantery, subs EVERYTHING

Exept ratte

And every possible nation, all major and minor battles, support for 1000 v 1000 ;)  And full realistic penetration values, physics, crewing, movement, etc.
and that

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Josh094

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Re: How would look your dream WWII game
« Reply #8 on: 02-09-2010, 20:09:48 »
ALL OF THE ABOVE

+100% destructable scenary.


Offline Thorondor123

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Re: How would look your dream WWII game
« Reply #9 on: 02-09-2010, 20:09:25 »
A time machine. I would send you fanatics to 1939.

*Runs away*
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Offline Musti

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Re: How would look your dream WWII game
« Reply #10 on: 02-09-2010, 20:09:36 »
1930!
so i could develop some kind of super-uber gun and smash the germans and soviets!
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Offline Graf_Radetzky(CZ)

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Re: How would look your dream WWII game
« Reply #11 on: 02-09-2010, 21:09:57 »
So:
-well that MMO style could work aswell, as you can see in  WWIIO, but the graphic sucks there.
-100% destructible enviroment
-supply lines (by car colons, ships and trains)
-High Command, which would order which technic to produce.
-surrendering, capturing, POW
-timeline
-weather and day/night change
-reallystic damage to both players and vehicles
-civilians (maybe both players and AI)
-you ll have to eat,drink, piss to live and other basic things.
-all types of warfare
-CO-OP would be awesome aswell.
-police and military police
-animals, mainly horses plus horse carts.

i ll think more, but thats all i can remember now.

Offline Chariot

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Re: How would look your dream WWII game
« Reply #12 on: 02-09-2010, 21:09:50 »
A game that has all of the fronts, all of the weapons/vehicles(and you could use all of them) , every battle, a rank system, destructible scenery, take any role(Soldier, Seaman, Pilot, and some of the not so usual roles such as: priest, medic, hell, maybe even the cook, and if you wanted to: a riviter on the homefront), and a world map with no limits. Day/night real time, weather, able to dig foxholes and trenches, vehicles would have real looking damage instead of just smoke, and if you shot a tire, it would deflate. few other things: able to surrender, able to escape a pow camp, able to liberate the camps(expects backlash for mentioning), able to defect.
How to select a soldier to play as(forgot to mention this would be a FPS)
1. select country
2. select army
3. select regiment
4. select company
5. select squad
6. Select Soldier (can only be PVT to start off)
By the way, if you made it up to the rank of colonial(or higher) then you wouldn't be fighting on the front
lines you would be taking and giving orders from the rear.
Food, sleep and exercise would also be included.
Multiplayer
support for 10000
and so everyone wouldn't be all over the place, you would be able to select a smaller map, such as Normandy and the ruhr.
Extra stuff: you would not be able to select the year, a new game will start in 1939 and when the county you are fighting for falls, you will either:
1. have the option of choosing a different country
2. go into the POW camps
3. go into the POW camps but escape and join the resistance
4. slip away from the fight early and join the resistance.
5. join the enemy
More when i think of it.
Dying/respawn
When you die you will lose your rank and will have to select again
Added stuff: trains, manual loading and unloading of equipment from vehicles, doors can be opened/closed(Houses, vehicles), when you enter vehicles, you have to open the doors, when in a vehicle your either driving or your not, no changing positions(exept bombers or half tracks if the/a gunner is killed, on half tracks you can choose to man the gun and on bombers, you can man two guns (only if you start as a waist gunner), if your the bomadier then the nose gun is your responibility as well)
« Last Edit: 03-09-2010, 00:09:57 by Chariot »
« Last Edit: Today at 18:07:17 by Chariot »
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Offline Graf_Radetzky(CZ)

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Re: How would look your dream WWII game
« Reply #13 on: 02-09-2010, 21:09:37 »
Yep good ideas chariot! But i ve thinked how to spawn to make it most realistic? Like in FH2?

Offline luftwaffe.be

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Re: How would look your dream WWII game
« Reply #14 on: 02-09-2010, 23:09:00 »
guys, if you allow a shooter to become a MMO, it's going to cost in quality, likely shitty graphics, shitty physics and un-detailed maps. I would be happy enough with 100 vs 100... that's more then 3 times the contents of a Bf2 server.