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Topics - General Tso

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Off-Topic / Win 7 Home Premium vs. Win 7 Ultimate
« on: 22-09-2010, 21:09:42 »
I have Win 7 Home Premium installed on my 3 month old computer, and through work I can get Win 7 ultimate (via download) for a mere $9.95 upgrade.

I know I could probably find the info on MS's website, but what are the major differences?  How does an upgrade work?  Would it "unlock" the additional functions in Ultimate, or would I have to do a complete re-install? 

The new PC did come with a Win 7 disc (from MS, too!) so I would effectively freeing up its license for another PC.

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Off-Topic / Boeing Restoring a B-29
« on: 15-09-2010, 16:09:25 »
I thought this was pretty interesting:



Quote
In this photo taken July 14, 2010, Bill Wiesner, a retired Boeing machinist, prepares rivits for an engine panel on the Boeing B-29 Superfortress at right  that he is helping restore at Boeing Co.'s historic 'Plant 2' in Seattle. After giving birth to some of the world's most significant aircraft, the outdated facility is scheduled to be torn down this fall, and a new home for the work of restoring the B-29 and other planes will need to be found.

I believe this is part of the huge complex that can be seen when flying into Seattle-Tacoma airport.  I wonder if this B-29 will be airworthy?

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Off-Topic / ATI scaling issue...?
« on: 03-09-2010, 00:09:51 »
This isn't a FH2 problem per se, nor is it a gaming issue.

I've pretty much been an Nvidia GPU "guy" since my good old 4600ti that I got to play MOHAA back in 2002.  Nothing against ATI per se, but I seem to be having an issue.

There are tons of links for people that seem to be having trouble with scaling issues with ATI cards and Win 7, but my problem is a little different.

For whatever reason, my PC doesn't keep the scaling at 0%.  In other words, I have black bars around the edge of the screen when I first boot up the PC.  No problem, I go in and check the settings -- it usually is at 0% but once I move the slider bar down and then back up...it fixes itself, temporarily.  If it goes into sleep mode, the bars come back.  If I launch a game, it will often (but not always) put the bars back.

Most of the ATI/Win 7 scaling problems have people with the issue as they enter games -- but my problem happens after each reboot.  It just doesn't seem to "hold" the setting, even though the slider says it does.

I have a 23" Asus monitor with a native resolution of 1920x1080 and a 5670 HD 1GB GPU, running on Win 7 Home Premium.

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Off-Topic / PCI soundcard vs. onboard sound
« on: 25-07-2010, 20:07:56 »
Hello.  I have an old Creative Soundblaster X-Fi Xtreme Music PCI soundcard that was in my old gaming PC.

I am wondering if it worthwhile to move it to the new PC which has the Realtek ALC892 soundchip. 

Here is the motherboard: http://www.newegg.com/Product/Product.aspx?Item=N82E16813128443&Tpk=GIGABYTE%20GA-870A-UD3

Right now, it sounds fine to me (I can still hear people sneaking up to knife me, lol).

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Off-Topic / Ford Utility?
« on: 09-04-2010, 19:04:01 »
I just finished reading the memoir of the French Foreign Legion's only female member, Susan Travers.  An interesting read with a great perspective on the war and the battle of Bir Hakeim. 

Anyway, her main role was as a driver to Colonel and then General Koenig.  She makes mention of driving something called a Ford Utility -- but I haven't been able to find out exactly what this is.

The Free French and Legion forces used British and later American equipment, according to her memoir.  Does anyone have any idea what a Ford Utility was?

Thanks.

7
Bug Reporting / Totalize kit limiting bug?
« on: 10-01-2010, 22:01:40 »
I was playing Op. Totalize on Wolfgaming's server today with about 12 people or so (mostly less than that).

Instead of a kit limiting error message on the selection screen, I could chose whatever class and spawn...then I would die.

Here's the issue: with no more than a dozen players, there was no way that the kits were being used completely.  For instance, I know I was the only MG gunner (per the squad screen) and I was instakilled.

If this is a server side mod, I apologize for cluttering up the fourms.  I've played Totalize on Wolf before and never saw this problem.

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Off-Topic / Pershings in the Pacific?
« on: 10-12-2009, 22:12:59 »
I'm reading an interesting alternative history novel titled "Light as a Feather" or known in newer versions as "Death is as Light as a Feather."  It's about the U.S. invasion of Japan, if the atomic bombs weren't used.

The author talks a great deal about Sherman tanks doing this and that, but I would think by late 1945/ early 1946 Pershings would be part of the equation in the Pacific. 

I'm curious -- were Pershings in Okinawa or other late Pacific theater battles?

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Suggestions / Having HE as the default for artillery
« on: 13-11-2009, 00:11:33 »
I mentioned this in another thread, but it seems most people use HE shells almost exclusively.

Would it be possible to have HE shells as the default shell type and move AP to the second slot?

Thanks.

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Off-Topic / AGP graphics card help
« on: 29-10-2009, 16:10:12 »
So I built my current gaming PC in 2004.  It's been upgraded and upgraded, and everytime I get to the point where I need to move up to a PCI express motherboard, I notice that there is a new high end GPU for AGP.

I currently play only FH2, FH1, and have TF2 & RO ready to roll at a moment's notice.

I currently have an AMD 64 3200+ with 1.5 GB of PC3200 RAM, a XFX 7800GS, and Win XP Pro.  I get great frame rates on vanilla BF2, TF2 and of course FH1.   FH2 gets down in the teens for indoor battles/intense firefights.

Is it, in your honest opinions, worth it to upgrade to something like this:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814161284

Perhaps with another 512MB of RAM (my board will only support 2GB at 800mHz)?

I've got plenty of power for that card, but I'm worried about CPU bottlenecking.  Or would that only be a problem with newer games?  I don't envision getting many newer more intensive games, at least for the time being.

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Bug Reporting / Oddly placed "clutch" sound?
« on: 27-10-2009, 16:10:36 »
I've done a few searches and haven't found anything, so if I'm not stating this correctly and there is already a topic...I apologize.

I've noticed in 2.2 (and I can't remember if it happened in earlier releases) that I will be walking through a field on many of the new maps (for sure on Lebisey and Totalize) and I will hear a Kubelwagen "clutch" noise.  No engine sound, and the Kubel may be across the map...but it sounds like it is right next to me.  It will happen as a German, Canadian, Brit, American...

It might just be me: my soundcard is a SoundBlaster X-Fi Xtreme Music from a couple of years' ago.  I have the latest drivers (Apr 08  :P). 

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FH2 Help / Support / Forum errors
« on: 29-09-2009, 21:09:20 »
I did a very rudimentary search on this, so my apologies if I missed a previous post.

I seem to get this error after clicking on a topic in forums, sometimes more than once a session:

Code: [Select]
Warning: require_once() [function.require-once]: open_basedir restriction in effect. File(D:\Webserver\fhpubforum.warumdarum.de/Settings.php) is not within the allowed path(s): (D:\Webserver\www.opk.de;D:\php-temp\Socket.Upload) in D:\Webserver\fhpubforum.warumdarum.de\index.php on line 51

Warning: require_once(D:\Webserver\fhpubforum.warumdarum.de/Settings.php) [function.require-once]: failed to open stream: Operation not permitted in D:\Webserver\fhpubforum.warumdarum.de\index.php on line 51

Fatal error: require_once() [function.require]: Failed opening required 'D:\Webserver\fhpubforum.warumdarum.de/Settings.php' (include_path='.;C:\php5\pear') in D:\Webserver\fhpubforum.warumdarum.de\index.php on line 51

It happens on several different computers, FWIW.

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And no, I'm not talking about badges or ranks.

The thought came to me while I was bleeding out somewhere in a Norman field this weekend -- what if I could hop on a grenade to absorb the blast and save my teammates/squad?  I tried to do so in a blurred, drunken, death stupor...but wasn't quite able to do so.

Does a player model "absorb" the blast per se, or would the blast radius still be in effect?  Is this even possible?

I did do a couple of searches and didn't come up with anything, so my apologies if I missed a similar topic.

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Off-Topic / Has anyone played Close Combat?
« on: 12-05-2009, 17:05:52 »
I was a big fan of the five Close Combat games that came out in the mid-to-late 1990s and still play the later ones from time to time.  The series has a storied history that began with a small game developer with Microsoft as a distributor and ended with Mattel/SSI distributing the last game.

It was unique because it incorporated a morale system where the more seasoned your troops were, the better they would react under fire, take orders etc.  The series was based on the old Avalon Hill board game "Squad Leader."

The other cool feature is that the games are all very moddable, and the developers encouraged these mods.

Fast forward to the present day and many of these modders and community members revived the games and updated them to work well with XP/Vista and expanded many of the features.

Close Combat: Cross of Iron, the first re-release covers the Eastern Front 1941-45.
Close Combat: Wacht am Rhein is obviously the Battle of the Bulge
Close Combat: The Longest Day is duh Normandy invasion, was released a few weeks ago.

Rumors have it that they are working on a re-release of my favorite of the series:  Close Combat: A Bridge Too Far.

It can be played head-to-head multiplayer -- I remember the good ol' days of playing with dial-up and having my younger sister pickup the phone in the middle of a game, lol.  But it's tough without a dedicated matchup service.  Gamespy works with the old games, and they have something called BattleHQ with the new games...but it's tough to get a head-to-head matchup.

Anyhoo, some screenies:


Strategic layer map for Longest Day.  The original game only covered Utah Beach area landings

German unit selection from Wacht am Rhein


Flares/explosion effects during night battles.  Interesting, but looks a little odd.


Strategic layer map for Wacht am Rhein


Airstrikes, mortar/arty barrages available once a game (depending on the time/date/weather)

They haven't done much to update the graphics other than to allow for widescreen.  But these games are a lot of fun...but I'm really trying to recruit new people to play them!  It's much better vs. humans!

Matrix Games is the current distributor...check them out!



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