Author Topic: Road to Forgotten Hope 2.45  (Read 28324 times)

Offline VonMudra

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Re: Road to Forgotten Hope 2.45
« Reply #330 on: 13-07-2012, 23:07:11 »
Can't find Keren in singleplayer?  ???

It's there, look under "Battle of Keren"

Offline pizzzaman

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Re: Road to Forgotten Hope 2.45
« Reply #331 on: 13-07-2012, 23:07:44 »
Unable to find it.
Only Battle of Brest.
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline evhgear

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Re: Road to Forgotten Hope 2.45
« Reply #332 on: 14-07-2012, 02:07:10 »
DAMIT WHY IT'S A SOOO BEAUTIFULL DAY AND WHY MY ENGIENEER PARTY IS TODAY WHEN 2.45 COMES OUT ?!?

I've only had the time to try a bit Mareth Line and St-Vith. Mareth is a lot nicer with trees a bit all around. St-Vith seems to be incredibly well detailled, tought I've seen only a small part of the map. The thing that surprized me the most is the invisible HUD. For the moment it's the day and night, I like it for more imersion, but you are kind of "blind" since you always have to look at your map to know what's happening, to see the team score, what flags your team are holding, etc. I'm working on the next four days, so I will not have a lot of time to spend on FH2( I know I'm sad about it) but for the moment 2.45 seems quite interresting, pushing my expectations at each patch, FH2 will always surprises me and I'm happy to rediscover this game after each updates. Thanks devs for your work.

Offline VonMudra

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Re: Road to Forgotten Hope 2.45
« Reply #333 on: 14-07-2012, 02:07:11 »
So why did you turn off the hud?  The immersion hud is only activated if you choose to turn it on, and you can turn full immersion off again just as easily. :P

Offline evhgear

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Re: Road to Forgotten Hope 2.45
« Reply #334 on: 14-07-2012, 02:07:18 »
I know, I found cooler to do not use the HUD, but it's harder. I like that  8)

Offline VonMudra

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Re: Road to Forgotten Hope 2.45
« Reply #335 on: 14-07-2012, 02:07:47 »
I know, I found cooler to do not use the HUD, but it's harder. I like that  8)

Oh!  I misread your post, I thought you were complaining about it :P  xD  Had someone doing that on the server not a half hour ago, had to explain that he could turn it off any time, the same way he turned it on <.=.<

Offline McCloskey

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Re: Road to Forgotten Hope 2.45
« Reply #336 on: 14-07-2012, 05:07:25 »
where can I find the US backpack radio?

Offline Gurdy

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Re: Road to Forgotten Hope 2.45
« Reply #337 on: 14-07-2012, 06:07:57 »
where can I find the US backpack radio?


Point du Hoc is one I know off hand.

Offline ksl94

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Re: Road to Forgotten Hope 2.45
« Reply #338 on: 14-07-2012, 12:07:42 »
@pizzzaman12

You will be able to play the Battle of Keren map with bots by creating a local game. All you have to do is to click on the multiplayer tab, select create local, then select coop in the gamemode list, after that you can select Keren from the maplist. Limit the number of players to one, and enjoy!  :D

Oh, and by the way I think that you will be absolutely loving this: http://fhpubforum.warumdarum.de/index.php?topic=14093.15

It really improves your FPS and brings a whole lot of options that are not available in SP.
« Last Edit: 14-07-2012, 12:07:56 by ksl94 »

Offline pizzzaman

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Re: Road to Forgotten Hope 2.45
« Reply #339 on: 14-07-2012, 15:07:45 »
Thanks, It worked!  :)
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Offline th_battleaxe

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Re: Road to Forgotten Hope 2.45
« Reply #340 on: 14-07-2012, 18:07:49 »
WAAAAAAIIIIIIITT just a moment, I go to France for a week, just got back and THIS happened?

FFFFUUUUUUUUU!!!!!
J'aime l'oignon, frît à l'huile
J'aime l'oignon car il est bon
J'aime l'oignon, frît à l'huile
J'aime l'oignon, j'aime l'oignon

Offline Turkish007

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Re: Road to Forgotten Hope 2.45
« Reply #341 on: 14-07-2012, 19:07:54 »
Couldn't manage to play as I was working very hard  :-\ hope to play the new version today or tomorrow.

Btw does Sidi Bou Zid have SP version?
« Last Edit: 14-07-2012, 19:07:10 by TurkishCommando007/2 »

Offline Michael Z Freeman

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Re: Road to Forgotten Hope 2.45
« Reply #342 on: 14-07-2012, 20:07:27 »
Btw does Sidi Bou Zid have SP version?

Not according the the Changelog. Keren would be really nice with SP and Coop support. But these things can be added over time. It's a bit more difficult with FH because of the many map revisions that means generating navmeshes (for the AI) has to be left to last. All part of FH quality control  ;D

Offline Tankbuster

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Re: Road to Forgotten Hope 2.45
« Reply #343 on: 15-07-2012, 08:07:50 »
I don't know what you did with the AI but now they Bayonet Charge :)

Offline pizzzaman

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Re: Road to Forgotten Hope 2.45
« Reply #344 on: 15-07-2012, 18:07:10 »
You guys are going to shit your pants when you get your hands on the patch.

So um,
Why did we shit our pants?  ;D
You are bathing in misery and hope, waiting for someone to come and pull the plug.