Author Topic: The Road to Forgotten Hope 2.53  (Read 7175 times)

Offline Ivancic1941

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Re: The Road to Forgotten Hope 2.53
« Reply #30 on: 23-05-2018, 21:05:17 »
For the same reason there is no T26 on the map - historical accuracy. There was no Finnish airforce nearby during the battle, the same thing was with the armor, hence why tanks and planes will be German on the map.
I later figured it out this is new map...  :o Nice job guys!
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Offline Flippy Warbear

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Re: The Road to Forgotten Hope 2.53
« Reply #31 on: 23-05-2018, 22:05:42 »
I later figured it out this is new map... 

What do you mean?

Offline LuckyOne

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Re: The Road to Forgotten Hope 2.53
« Reply #32 on: 24-05-2018, 18:05:09 »
Wow, the new FH2 version looks stunningly amazing! It really shows it's a labour of love and passion for historical accuracy!

It brings a tear to my eye and a feeling of immense grattitude that I am able to enjoy such masterwork. Like being able to see the works of great artists and inventors before anyone discovers them.

I'm just sad for all the people who will never have the opportunity to experience it ( and also sad because I won't be able to play this release weekend  because I still haven't replaced my potato laptop with a decent rig :(  )


Praised be the devs!    :)
This sentence is intentionally left unfinished...

Offline Slayer

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Re: The Road to Forgotten Hope 2.53
« Reply #33 on: 24-05-2018, 20:05:39 »
And it just doesn't stop! Forgotten Hope 2.53 - Part 4 is here!

http://forgottenhope.warumdarum.de/news.php?id_news=516

Offline pizzzaman

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Re: The Road to Forgotten Hope 2.53
« Reply #34 on: 24-05-2018, 20:05:03 »
Cool gun. No render for the Polish army in the east?  :-\
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline Michael Z Freeman

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Re: The Road to Forgotten Hope 2.53
« Reply #35 on: 24-05-2018, 21:05:28 »
Wow, that's a big changelog text file that you linked !

Quote
Up torque on all Halftracks to make them less sucky on slopes.

Wondered about that that and intended to report it. I assume that is when you stop on an incline and then can never get it going forward again unless you reverse first ?

Quote
Introducing headshots to frag and smoke grenades; if you hit a soldier in the head, he gets damaged.

I knew there was some technique I was missing in CQC  ::)

Will also be nice to see the bot blocking smoke grenades in some future release if tests are passed.

Great stuff !

Offline jan_kurator

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Re: The Road to Forgotten Hope 2.53
« Reply #36 on: 24-05-2018, 21:05:40 »
Cool gun. No render for the Polish army in the east?  :-\
They use soviet playermodels.

Offline Ivancic1941

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Re: The Road to Forgotten Hope 2.53
« Reply #37 on: 24-05-2018, 21:05:02 »
Cool gun. No render for the Polish army in the east?  :-\
They use soviet playermodels.
But couldnt they get that nice render pic with polish flag like Canadian army? :D Just to mark on website
Floppy Wardisc or Floppy Wierdbear

Offline jan_kurator

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Re: The Road to Forgotten Hope 2.53
« Reply #38 on: 24-05-2018, 22:05:45 »
We will see what future brings  ;)

Offline Chad1992

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Re: The Road to Forgotten Hope 2.53
« Reply #39 on: 24-05-2018, 22:05:43 »
What maps use these "portee trucks" that supposedly transport AT guns?  I can't remember seeing one and thought that BF2 had some issue of vechicles destroying themselves when trying to have one vehicle "tow" another?


Offline Nerdsturm

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Re: The Road to Forgotten Hope 2.53
« Reply #40 on: 24-05-2018, 22:05:35 »
What maps use these "portee trucks" that supposedly transport AT guns?  I can't remember seeing one and thought that BF2 had some issue of vechicles destroying themselves when trying to have one vehicle "tow" another?

If I recall correctly Lebisey has one around the eastern-most flag. They're rare and I don't think they respawn so I barely ever see them in game.

Offline Comrade Roe

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Re: The Road to Forgotten Hope 2.53
« Reply #41 on: 25-05-2018, 18:05:14 »
I think there's also a Sdkfz 7 with an AT gun that pops off on Mareth Line, if I don't have it confused with another map. That is, you get in while it's mounted on the back of the tractor, move it, and it pops up and comes off to push on the ground.

Offline Matthew_Baker

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Re: The Road to Forgotten Hope 2.53
« Reply #42 on: 25-05-2018, 18:05:53 »

Offline Michael Z Freeman

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Re: The Road to Forgotten Hope 2.53
« Reply #43 on: 25-05-2018, 21:05:13 »

Offline mopskind

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Re: The Road to Forgotten Hope 2.53
« Reply #44 on: 26-05-2018, 18:05:57 »
Congratz guys! The dedication to this project from the devs and the community is still outstanding in the gaming world!