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Topics - Michael Z Freeman

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31
Modding / Sandbag Shader (Nvidia) for other Mods.
« on: 08-04-2009, 01:04:08 »
I think this is an Nvidia problem only.

Is there a way of using the fixed FH Sandbag / wall shader for other mods I have installed ? Some maps in PR, DCon and other mods have the shimmering / mirror sandbags and walls problem. I am reluctant to turn down texture level as that does fix it but I feel like I'm being deprived of the full experience. I have asked this question elsewhere and have been told to "just find the fixed shader". But what do I do with it ?

32
Off-Topic / JumJum you were right !
« on: 03-04-2009, 18:04:30 »
Hello,

I posted a topic back on the old forum asking for help with someone being subjected to electroshock. You can search the FF Off topic forum if you want to see it.

JumJum responded with a "there's something fishy going on here" or something to that effect. I must admit, to my shame, that I thought he had a bad attitude and lacked the morals to help this poor fellow. How wrong I was ! JumJum you actually pointed out something quite interesting as I have found.

See this FAQ about Ray Sandford ... http://www.mindfreedom.org/shield/ray/sandford-faq

Jump / search to the section "SINCE RAY IS AN OUTPATIENT IN A GROUP HOME, WHY DOESN'T HE JUST ESCAPE?".

Now, I appreciate where Mr Sandford is coming from. Who wants to be seperated from their family and friends ? But the logic does not hold. Why stay and risk being killed or permanently brain damaged by electroshock ? I appreciate Mr Sandford is under duress. Has possibly had mind changing Pharma drugs, not to mention the electroshock it's self. But I've seen this kind of thing before. I've seen people state they are being subjected to human rights abuses and torture but then they take little appropriate action to stop it.

Is this the "beaten wife" effect ? The victim assumes that if they just change their behaviour then the beating will stop, rather than admitting that a real abuser is victimising them.

So, thanks JumJum ... there is a little more to this case than meets the eye ;D

DJ Barney

33
Suggestions / Building Defences
« on: 02-04-2009, 19:04:49 »
Hello,

A future game mode could include a defence building feature. I think it would have to be a separate mode so as to retain the carefully balanced FH mod as it is.

Tank defences. Bunkers. Trenches, although those would have to build above the level of the map. I don't think that can be altered. Sandbags. Artillery. Machine guns.  So gameplay would depend a lot on defence building skills. It's tempting to think of the engineers going all out and building bridges and small forts, but I'm not sure how much the BF2 engine can handle, with online as well.

It would be another way of thinking strategically.

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