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Modding / Sandbag Shader (Nvidia) for other Mods.
« on: 08-04-2009, 01:04:08 »
I think this is an Nvidia problem only.
Is there a way of using the fixed FH Sandbag / wall shader for other mods I have installed ? Some maps in PR, DCon and other mods have the shimmering / mirror sandbags and walls problem. I am reluctant to turn down texture level as that does fix it but I feel like I'm being deprived of the full experience. I have asked this question elsewhere and have been told to "just find the fixed shader". But what do I do with it ?
Is there a way of using the fixed FH Sandbag / wall shader for other mods I have installed ? Some maps in PR, DCon and other mods have the shimmering / mirror sandbags and walls problem. I am reluctant to turn down texture level as that does fix it but I feel like I'm being deprived of the full experience. I have asked this question elsewhere and have been told to "just find the fixed shader". But what do I do with it ?