Yes, but at that point the defender would have become the attacker and attacker would have become the defender. So again, it is the same situation. Sucks for defender, rocks for attacker.
Yes, but in total the defender is still the attacker and vice versa = balance
Squads that work together and with an agressive gameplay benifit of this sl system as it should be.
But like I also said, imagine the same thing in Normandy when the SL can hide pretty much anywhere as long as the flag is around thick vegetation (which is of course plenty on pretty much all maps).
Yes I can imagine it (though I can only dream of normandy
). But it doens't matter if a sl is hiding behind bushes in normandy or in a building, bombcrater, or behind statics like they do now in the africa maps. You can't see them both. I have to wait of the Normandy release to get my opinion about it.
In general:
You can not compare SL-spawns on public servers with tournamant play where everybody knows each other, communicate through ts and have a specific targets. If you remove sl spawns you will remove teamplay of the public servers. The majority of the people on public servers don't use ingame voip and the SL spawn is the only thing what holds the squads together.
I play a lot on hslan in squads and as SL and most of the time flags are capped by 3 to 4 guys togehter with the sl walking/driving up to the flag. Not by sneaking one sl through the line and spawn all on him at the flag.
PS how would you get an APC in the tunis map