Nice to read that it can be done. Well, I knew it could be done, but that it really is a regular practice. In FH1 I could easily enough kill a tank with a satchel, but I haven't had much luck in FH2.
So thanx for the tips.
But the one thing I struggle with is knowing/timing when you can actually throw the charge. I haven't really figured out the "loading animation" of the satchel. After equipping the satchel, do you have to prime it first and then throw it (so two mouseclicks in total) or just click when in position and wait for the animation the end?
Now I always end up frantically clicking away while attempting to stay lined up enough to throw it onto a, mostly, moving tank.
But I almost always play as an engineer because you have a lot of options. You can repair stuff, have decent shot of killing the enemy with the rifle
and, if lucky, kill a tank or two. But up untill now, I hadn't really got to the tank-killing part. Shame you don't get any points for repairing anymore. But then you'll probably get guys just blowing up guns and fixing them afterwards for a higher score.
It's funny, now that FH2 becomes more rounded-off and complete, I keep getting these fond FH1 memories. The dreadfull "clunk"-noise of an unseen engineer putting a satchel charge on your tank being one of them.