Author Topic: Ready to return to Skyrim? [SPOILER ALERT]  (Read 53107 times)

Offline luftwaffe.be

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Re: Ready to return to Skyrim?
« Reply #30 on: 24-02-2011, 22:02:05 »
hmm yeah ... that's not the same :P

but back on topic : skyrim !!!

Offline HadrianBT

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Re: Ready to return to Skyrim?
« Reply #31 on: 25-02-2011, 00:02:43 »
I'm really waiting for this. Only advancement I wish they would make on new game, is better fighting system. Dark Messiah made first person melee right, I wish to see something atleast distantly similar. Oblivion melee was ridiculous bashing against enemy with way too much health  ::)

^This. Although my say is that they NEED MOUNTED COMBAT.

After watching the trailer for the thousands time I've been thinking that if everything else sucks (and I'm sure it won't), I'd buy the game for just the soundtracks. But my favorite is still "Morrowind title".
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Offline Moku

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Re: Ready to return to Skyrim?
« Reply #32 on: 25-02-2011, 08:02:57 »
I love the Morrowind inspired music in that trailer! :D

Offline LuckyOne

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Re: Ready to return to Skyrim?
« Reply #33 on: 25-02-2011, 14:02:19 »
I'm really waiting for this. Only advancement I wish they would make on new game, is better fighting system. Dark Messiah made first person melee right, I wish to see something atleast distantly similar. Oblivion melee was ridiculous bashing against enemy with way too much health  ::)

^This. Although my say is that they NEED MOUNTED COMBAT.

After watching the trailer for the thousands time I've been thinking that if everything else sucks (and I'm sure it won't), I'd buy the game for just the soundtracks. But my favorite is still "Morrowind title".

Yes they need mounted combat, that always bothered me when I played Oblivion few years back (never actually finished it, I just like to get lost in the open world, and say screw the quests I'm going to steal
stuff and put it in my house... :P)

Also mounted combat is awesome, check out Mount & Blade: Warband
« Last Edit: 25-02-2011, 14:02:00 by LuckyOne »
This sentence is intentionally left unfinished...

Offline [130.Pz]S.Lainer

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Re: Ready to return to Skyrim?
« Reply #34 on: 25-02-2011, 15:02:28 »
Never could get into Oblivion....But if this thing has move support I might just weigh this against BF3 for the sheer amount of awesomeness that move would bring to game like this. 
http://www.bfewaw.com/campaigns/waw24/promo/campaign/waw24banner1.png
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Offline stylie

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Re: Ready to return to Skyrim?
« Reply #35 on: 25-02-2011, 17:02:58 »
Has anybody seen system requirements yet?
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Offline THeTA0123

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Re: Ready to return to Skyrim?
« Reply #36 on: 19-06-2011, 21:06:52 »
http://fallout.wikia.com/wiki/User_blog:Trolly_Polly/Bethesda_hack:_LulzSec_answers

Quote
They later asked Bethesda to give out information of The Elder Scrolls V: Skyrim, and feature a LulzSec top hat in the game, or they would give out the details of the users

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Offline ajappat

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Re: Ready to return to Skyrim?
« Reply #37 on: 19-06-2011, 23:06:20 »
Has anybody seen system requirements yet?
Yep.

I fear I might need new graphics card, 8800GT just won't cut it. I don't want to play awesome game like this with lowest settings.

Offline :| Hi

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Re: Ready to return to Skyrim?
« Reply #38 on: 19-06-2011, 23:06:32 »
Haha, I want a tophat  :P

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Offline Knitschi

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Re: Ready to return to Skyrim?
« Reply #39 on: 20-06-2011, 12:06:24 »
Didn't they say that it will be out on consoles too? So the system requirements can't be that high....

Offline Flyboy1942

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Re: Ready to return to Skyrim?
« Reply #40 on: 21-06-2011, 06:06:07 »
Computer > Consoles. Also...

http://www.pcgamer.com/2011/06/07/e3-2011-skyrim-trailer-analysis/

Personally, I cried in joy seeing that...

Offline Ajs47951

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Re: The Elder Scrolls v Skyrim "Official" Thread
« Reply #41 on: 07-07-2011, 06:07:21 »
Let me start this out with a really nice update from  Bethesda "aka the gods of RPGs"

The Elder Scrolls V: Skyrim PC to get mod tools, high-res textures and upgraded interface



Bethesda have been answering a few Skrim fan questions on their forums. Game director Todd Howard, lead designer Bruce Nesmith and lead artist Matt Carofano team up to reveal more about Skyrim’s PC specific features. We’ll be getting better textures, “larger render modes,” mod tools and a better interface. Bethesda promise that we won’t see a return of Oblivion’s enormous fonts.

“We’re packing a lot of info on the screen and the whole interface is much less ‘look at giant fonts!’ than, say, Oblivion,” write the devs. “There’s also a lot of “power user” stuff we do with the keyboard from how favourites work, to quick saves, and more that is similar to what we’ve done before in that area.”

“The PC version also gets higher res textures, larger render modes, and a bunch of other effects you can scale up if your machine is a beast,” they add.

We already know that Bethesda plan to release The Creation Kit soon after Skyrim comes out, but the mod tools are one of main reasons Skyrim will be better on PC. ;D Oblivion and Fallout 3 have been completely transformed by the modding community. For modders, Skyrim’s release will be more like the birth of a new platform than a game launch. We eagerly await the first mod that lets us ride a dragon.

“Modding the game and making it your own is very important to us and our fans,” write Bethesda, “so we’re going to keep doing whatever we can in that area.”

The only thing we won’t be getting is a 64-bit specific exe. The game’s due out on November 11 this year.



Offline Ajs47951

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Re: The Elder Scrolls v Skyrim "Official" Thread
« Reply #42 on: 07-07-2011, 07:07:34 »
The Elder Scrolls V: Skyrim has 70 voice actors, players free to explore from start

Lead producer on The Elder Scrolls V: Skyrim Craig Lafferty has told CVG that the Skyrim will have 70 different actors voicing all of the parts in the game, compared to just 14 for Oblivion. The variable quality of the voice acting and constantly repeated dialogue was one of the main bugbears for Oblivion players, who will be glad to hear that Skyrim’s 47,000 lines will be shared between a small army. Not having to pay Patrick Stuart and Sean Bean is likely to have helped.

Speaking for CVG, Tim Clark asked Lafferty how Bethesda plan to make more convincing cities for Skyrim. He mentioned that “we had, I think, fourteen voice actors on Oblivion doing all the voices. In this one, we have seventy different actors doing all the different voices, over 47,000 lines, so we work to make that a variety there as well.

“Hand crafted” towns should make Skyrim’s world more interesting to explore, which is useful, because Bethesda expect players to go off on their own. Lafferty said that the main quest could be completely ignored in favour of pure exploration.

“We’re really big on ‘go where you want, play where you want,’” he says. “It’s really apparent when you come out at the very beginning of the game, you can follow the main quest, we want to guide the player along with it. You don’t want to do the main quest, then, totally, it’s one of the main things with the Elder Scrolls series, the freedom of this world.”

Lafferty also confirmed that the main story will take about 30 hours to complete, but hundreds of hours can be spent exploring.










« Last Edit: 07-07-2011, 07:07:22 by Ajs47951 »


Offline Thorondor123

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Re: Ready to return to Skyrim?
« Reply #43 on: 07-07-2011, 10:07:33 »
Merged two Skyrim threads.

And yes, I'm so waiting for this one.
« Last Edit: 07-07-2011, 10:07:10 by Thorondor123 »
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Offline MaJ.P.Bouras

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Re: Ready to return to Skyrim?
« Reply #44 on: 07-07-2011, 10:07:16 »
So have you decided what character you will create?  :P


From the screenshots i see kajhiit and orcs are still there so who are the rest? Brettons,Nords,Imperial,redguard and the lizards?