I am making this becouse i feel there are many custom maps that i personally dont know of, and would like to know about =) If you have a map, that you would like to be on this list please post info, including 5 screenshots, short description, credits, ai support and download location =) I think when the list is filled, it will be a lot easier for everyone to find what they are looking for =)
Following form is used:[b]Name of the map[/b]
[quote=Map Information]Desc: Your short description of the map
Ai Support: Yes or No
Screens: [url=LinkHere]1[/url] [url=]-[/url] [url=]-[/url] [url=]-[/url] [url=]-[/url]
Credits: You?
Download link: [url=LinkHere]Version?[/url][/quote]
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Maps are sorted in Alphabetic order and only maps working on 2.45 FH2 version are listed
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Africa epicDesc:
Ai Support: Yes
Screens: 1 - - - -
Credits: thomaslinxin
Download link: For 2.45
Air RushDesc: http://www.youtube.com/watch?v=eRKyKAdpzfE
Ai Support: Yes
Screens: 1 2 - - -
Credits: thomaslinxin
Download link: For 2.45
AppeniniDesc:
Year of battle: 1943
Location: Central Appennine Moutains, Italy
Number of flags: 4 + 2 Mains
Flags for bleed: 3
Time of day: Morning/Midday
Time of year: Late Autum
Tanks: Light
Air: None
Loadout:
Germans: x1 Schwimwagen, x3 Hanomag, x3 Puma
Americans: x1 Willys .50 cal, x3 M3A1, x3 M8 Greyhound
Screens: 1 2 3 4 5
Credits: Taloran
Download link: For 2.45
Argentan 1944Desc: The last objective to close the falaise pocket. The allieds had to push the Germans out of the city Argentan and liberate it.
Ai Support: No
Screens: 1 - - - -
Credits: Muratti
Download link: For 2.45
ArnhemDesc:The British 1st Airborne was still in control of the northern approach ramp to the Arnhem bridge. The Germans recognised that they would not be moved by infantry attacks such as those that had been bloodily repulsed on the previous day so instead they heavily shelled the short British perimeter with mortars, artillery and tanks; systematically demolishing each house to enable their infantry to exploit gaps and dislodge the defenders. Although in battle against enormous odds, the British clung to their positions.
Ai Support: No
Screens: 1 - - - -
Credits: Frodo
Download link: For 2.45
Battle for StonneDesc:In the night of May 13-14, the French urged various forces south of Sedan to counterattack the German breakthrough, but it was already too late. Very early in the morning on May 15, the "Grossdeutschland" Infantry Regiment supported by tanks of the 10 Panzer Division assaulted the French city of Stonne, to consolidate Guderian's breakthrough at Sedan. They didn't expect to encounter the French 3rd Armored Division and 3rd Motorized Infantry Division arrived late on May 14, too late to counterattack. The battle of Stonne has been called by the Germans the "Verdun of 1940" and was one of the first major tanks battle of World War Two. The town itself switched side 17 times in 3 days.
AI Support: No
Screens: 1 2 3 4 5
Credits: Sn00x & CptBocquier (French Hope)
Download link: For 2.45
BeaumontDesc:Beaumont Size16 = Skirmish without respawn at flags
Ai Support: Yes
Screens: 1 2 - - -
Credits: LeGriffu, Team CONT@CT, zxx43(AI Support)
Download link: For 2.45
BerchtesgadenDesc:Berchtesgaden,Le nid d'aigle Size16 = pushmod / Size32 = Destroy Objectives
Ai Support: No
Screens: 1 2 3 - -
Credits: LeGriffu, Team CONT@CT
Black MorassDesc:Location: Normandy Marshes
Number of flags: 8 (3 Uncaps)
Flags for bleed: 3
Axis have vehicles. hanomags / opels
Axis may have off map artillery
Allies may have 2x mortars
Allies will have Stuart Recon's: M5A1 Stuart "Reese"
Ai Support: No
Screens: 1 2 3 4 5
Credits: Frodo
Download link: For 2.45
Blood D-day 2.0Desc:
Ai Support: Yes
Screens: 1 2 3 4 5
Credits: thomaslinxin
Download link: For 2.45
Bloody BeachDesc:Bloody Beach Size16 = Pushmod / Size32 = Destroy Objectives and vehicles******In destroy objectives: the yellow stars indicate the position of targets to destroy or protect by
the team to which you belong. Objectives are not flags.
Objective destroyed may not be recovered.
Ai Support: Yes
Screens: 1 2 3 4 5
Credits: aserafimov, Team CONT@CT, zxx43(AI Support)
Bloody GulchDesc:
Ai Support: No
Screens: 1 2 3 4 5
Credits: Sn00x
Download link: For 2.45
Bombing The ReichDesc: Remake of the FH1 classic bombing the reich but on this version both sides get an objective to destroy.
Ai Support: No
Screens:
Credits: FH1, Muratti (Port)
Download link: For 2.45
CarentanDesc:To complete the capture of Carentan, Gen. Courtney Hodges of First Army created a task force under Gen. Anthony McAuliffe to coordinate the final assault. The mission to take Hill 30 was reassigned to the 506th PIR, the attack along the Bassin ¨¤ Flot was renewed, and the 501st PIR was relieved of its defensive positions to circle behind the 327th GIR and approach Hill 30 from the east. The movements were covered by an all-night artillery bombardment of Carentan using naval gunfire, Corps artillery, 4.2-inch mortars, and tank destroyers that had joined the 327th GIR along the eastern canal.
Ai Support: Yes
Screens: 1 2 3 4 -
Credits: Sn00x
Download link: For 2.45
Classic GazalaDesc: A remake of the BF1942 map. A desert battle between the British and German armies.
Ai Support: No
Screens: 1 - - - -
Credits: Conversion by Squarebasher.
Download link: For FH2.45
Classic Ramelle Neuville-1944Desc: The counterattack by german forces against a recently liberated French town in Normandy.
Ai Support: No
Screens: 1 - - - -
Credits: Originally created by Otolikos, ported to FH2 by Pacifist.
Download link: For FH2.45
Classic GoodwoodDesc: A remake of the FH1 map. A British assault on prepared German defenses in Normandy.
Ai Support: No
Screens: 1 - - - -
Credits: Originally created by GI_JOEJK, ported to FH2 by Pacifist, textures by Stubbfan.
Download link: For FH2.45
Eagle's NestDesc:The Allies have found a German command post code named, Eagles Nest. Despite the fact that the Eagles Nest is in a highly defensible position up in the mountains, the Allies are going to attempt to capture it, rather than bombing it into oblivion.
Ai Support: Yes
Screens: 1 - - - -
Credits: ImTheHeadHunter & EzPiKnZ[ONT](AI support)
Download link: For 2.45
FH2 Gold BeachDesc:Gold Beach lay in the invasion area assigned to the 50th (Northumbrian) Infantry Division commanded by Major General Douglas Alexander Graham, and the British 8th Armoured Brigade of the British 2nd Army, under Lieutenant General Miles Dempsey. Gold Beach had three main assault sectors¨Cthese were designated: Item, Jig (split into sections Green and Red), and King. A fourth named How was not used as a landing area.The beach was assaulted by the 50th(Northumbrian) Division between Le Hamel and Ver sur Mer. Attached to them would be elements of 79th (Armoured) Division. The 231st Infantry Brigade would come ashore on Jig Sector at Le Hamel/Asnelles and the 69th Brigade at King Sector in front of Ver sur Mer. Number 47 (Royal Marine) Commando, attached to the 50th Division for the landing, was assigned to Item sector.
Ai Support: Yes
Screens: 1 2 3 4 5
Credits: =|HERO|=War3.FK
Download link: For 2.45
ForestDesc:Forest Size16 = Skirmish without respawn at flags / Size32 = Destroy Objectives, vehicles and sherman / Size64 = Pushmod******In destroy objectives: the yellow stars indicate the position of targets to destroy or protect by the team to which you belong. Objectives are not flags. Objective destroyed may not be recovered
Ai Support: Yes
Screens: 1 2 - - -
Credits: Team CONT@CT, zxx43(AI Support)
Juin 44Desc:
Ai Support: Yes
Screens: 1 2 3 4 5
Credits: den75
Kasserine_Pass_2008Desc:This is the first confrontation between the Allies and Axis forces in North Africa. The new and untested Allied troops must fight the battle-hardend Axis 10th, and 21st Armored Divisions . If the Allies fail to stop the Axis, they could loose Tunisia.
Ai Support: Yes
Screens: 1 2 - - -
Credits: ImtheHeadHunter, winterhilf@yahoo.com (AI Support)
Download link: For 2.45
Kerrata GorgeDesc: February 1943. Tunisia. Von Arnem is bottled up in Cap Bon. Meanwhile the ordinary British army layabouts are merely bottled up.
After a particularly convivial evening in the mess, the British spearheads are approching Kerrata Gorge - which they expect to find undefended! Unfortunately.....So German units approching from the opposite direction! With the weather turning stormy....Who knows what might happen!
Ai Support: No
Screens: 1 - - - -
Credits: P3rfor@or
Download link: For 2.45
La VardeDesc:The fort of la Varde, built on XVIIIe century fortifications, protect the East sector of the Saint-Malo Festung, and allow the adjustement of several heavy artilleries. The construction started in 1942 and will lead to around twenty concrete fortifications in August 1944.
Fights ended on August 13rd for the hundred German defenders, allowing Thunderbolt to attack intra-muros and the City of Saint-Malo.
Ai Support: No
Screens: 1 2 - - -
Credits: Musska (French Hope)
Download link: For 2.45
Longues sur MerDesc:
Ai Support: Yes
Screens: 1 2 3 4 5
Credits: aserafimov
MaupertusDesc: June 23rd, 1944. The battle for Normandy is raging at its highest point. In the way of the Allied victory lays Maupertus, a small village a few kilometers inland from Cherbourg. Capturing Maupertus is key for the operation due to it's airfield overlooking and protecting the port from allied planes with its heavy flak.
Ai Support: No
Screens: 1 2 3 4 -
Credits: Whinger
Download link: For 2.45
MoerbruggeDesc: The allieds have to capture a bridgehead in a small village named Moerbrugge in Belgium.
Ai Support: No
Screens: -
Credits: Muratti
Download link: For 2.45
List continues on next post...