Author Topic: MG34 WIP Animation  (Read 6443 times)

Offline chad509

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MG34 WIP Animation
« on: 28-10-2012, 05:10:46 »

Offline McCloskey

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Re: MG34 WIP Animation
« Reply #1 on: 28-10-2012, 05:10:34 »
Nice :)


can't wait for some ppl to go like "ZOMG U CAN HIPFIRE MG NOW!!!"

Offline Wasntmenl

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Re: MG34 WIP Animation
« Reply #2 on: 28-10-2012, 05:10:54 »
Cant help but think of Wolfenstein ET.

Offline TASSER

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Re: MG34 WIP Animation
« Reply #3 on: 28-10-2012, 06:10:19 »
That's such a huge improvement over the current animations for the MG34. I always hated how the camera view shifted during reload and deploying the gun on the ground. The reload is cooler, and it's pretty cool to be able to fire while standing/crouching too!

Only suggestion is try to see if you can come up with something cool for the "to aim" animation :) It's always been a pet peeve of mine how boring it is to just slowly bring the sights up. I know it's a balance thing, so people don't just dolphin dive and spray. But just having something nicer to look at would be awesome!
BOOM! BOOM! BOOM! BOOM!
BOOM! BOOM! BOOM! BOOM! –ping       <3

Offline Tankbuster

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Re: MG34 WIP Animation
« Reply #4 on: 28-10-2012, 06:10:34 »
so, MGs firing while crouching/Standing?

Offline Natty

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Re: MG34 WIP Animation
« Reply #5 on: 28-10-2012, 07:10:00 »
Yea, so you can shoot out of windows for example, or when you're in a trench or bunker you dont have to exit and lie down next to it flat in the open to fire.... the idea was good, but failed because it wasnt in harmony with how the mod actually plays.
We built too many interiors which restricted the use of the weapons too much.

Offline Tankbuster

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Re: MG34 WIP Animation
« Reply #6 on: 28-10-2012, 07:10:14 »
My dreams have come true  ;D

Offline Turkish007

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Re: MG34 WIP Animation
« Reply #7 on: 28-10-2012, 07:10:16 »
Cool!  ;D

Offline Steel_Lion_FIN

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Re: MG34 WIP Animation
« Reply #8 on: 28-10-2012, 07:10:53 »
the idea was good, but failed because it wasnt in harmony with how the mod actually plays.

REMEMBER THIS, PEOPLE! It's not going in the build!
I'd rather play Kimble with my ass!


Offline Berkolok

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Re: MG34 WIP Animation
« Reply #9 on: 28-10-2012, 08:10:06 »
its beautifull but it isnt overpowerful support class?

Offline LuckyOne

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Re: MG34 WIP Animation
« Reply #10 on: 28-10-2012, 09:10:10 »
Yea, so you can shoot out of windows for example, or when you're in a trench or bunker you dont have to exit and lie down next to it flat in the open to fire.... the idea was good, but failed because it wasnt in harmony with how the mod actually plays.
We built too many interiors which restricted the use of the weapons too much.

Wait, is that a yes or a no for hipfiring? If it's a yes I want the Bren made more accurate on the move if you can hipfire MG34/42
This sentence is intentionally left unfinished...

Offline |7th|Nighthawk

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Re: MG34 WIP Animation
« Reply #11 on: 28-10-2012, 09:10:01 »
Oh dear, you have wreaked havoc with this hipfire feature :D
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Offline NTH

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Re: MG34 WIP Animation
« Reply #12 on: 28-10-2012, 09:10:02 »
the idea was good, but failed because it wasnt in harmony with how the mod actually plays.

REMEMBER THIS, PEOPLE! It's not going in the build!

He is talking about having the need to lie down when using the MG. The standing MG firing isn't tested enough to know if it upsets balance.


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Offline THeTA0123

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Re: MG34 WIP Animation
« Reply #13 on: 28-10-2012, 10:10:46 »
if MG34 gets to be fired from the hip, i demand that the Bren/BAR's recoil and spread is reduced drasticly, because ATM ingame, it was way to fricking much compared to the real life performance
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Turkish007

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Re: MG34 WIP Animation
« Reply #14 on: 28-10-2012, 10:10:34 »
Yes please! The bren bullet spread is so much that It cant hit an elephant 2 metres away!  >:(