Forgotten Hope Public Forum

Forgotten Hope 2 => General Discussion => Topic started by: ctz on 01-09-2009, 23:09:14

Title: FH2.15 and BF2 1.5
Post by: ctz on 01-09-2009, 23:09:14
Greetings,

For the past 7 hours our tireless devs and betatesters have been testing our forthcoming release 2.2 and previous release 2.15 with BF2 1.5.

Unfortunately we've found BF2 1.5 is incompatible with 2.15*. Therefore, we do not recommend that FH2 servers are upgraded to BF2 1.5 at this time, and that FH2 servers and players should continue to use BF2 1.41 as before.

We will be fixing this issue for the forthcoming 2.2 release. We're relatively confident it can be fixed as some planes are unaffected.

* To expand: the dedicated server crashes when entering most of our aircraft. The fix will involve determining the common cause across all affected aircraft, and changing our aircraft to avoid tickling this newly introduced BF2 bug.
Title: Re: FH2.15 and BF2 1.5
Post by: K.Cower on 01-09-2009, 23:09:56
* To expand: the dedicated server crashes when entering most of our aircraft.

And that's all?
1.5: Seems DICE doesn't give a damn.
Title: Re: FH2.15 and BF2 1.5
Post by: djinn on 01-09-2009, 23:09:42
I don't think we should jump to accusations just yet.. Might simply be an incompatibility - FH2 does push the engine a bit esp. In trying to tweak to WW2 standards... Might simply be that -


I sure hope this doesn
t affect the release date of 2.2 by much - Or for that matter doesn't introduce new unforseen bugs to FH2.2 once its released....

godspeed devs, BTs...
Title: Re: FH2.15 and BF2 1.5
Post by: K.Cower on 01-09-2009, 23:09:40

I sure hope this doesn
t affect the release date of 2.2 by much - Or for that matter doesn't introduce new unforseen bugs to FH2.2 once its released....

Be sure - it affects, already.
Title: Re: FH2.15 and BF2 1.5
Post by: HappyFunBall on 02-09-2009, 00:09:45
Sh*t happens...
Title: Re: FH2.15 and BF2 1.5
Post by: Toddel on 02-09-2009, 00:09:52
Sh*t happens...

nice comment!  ::)
Title: Re: FH2.15 and BF2 1.5
Post by: ChoPhil on 02-09-2009, 00:09:20
continue your good work tireless devs and betatesters
Title: Re: FH2.15 and BF2 1.5
Post by: sheikyerbouti on 02-09-2009, 00:09:32
Sh*t happens...

nice comment!  ::)

 It means that events are bound to happen outside of our control, therefore "shit happens" and we deal with it.

@Toddel,your response to him gave me the impression that you misunderstood him. We all know you guys will figure stuff out soon enough.
Title: Re: FH2.15 and BF2 1.5
Post by: Hockeywarrior on 02-09-2009, 02:09:59
Damn! I was afraid this would happen!

I did find it interesting that the PR devs just said up front that the patch would be incompatible... probably just covering their bases?

Anyhow I think this really warrants a sticky AND a main page update because most people will install this patch without second thought.
Title: Re: FH2.15 and BF2 1.5
Post by: GenKnight on 02-09-2009, 03:09:24
Yeah it is a major issue. 

Glad I looked here first before leaping.  I'm sure the Illustrious Ones will get it straight - they always do!  :)
Title: Re: FH2.15 and BF2 1.5
Post by: Gunnie on 02-09-2009, 04:09:07
FH2 isn't the only mod that is experiencing issues when people enter an aircraft. Many mods are.. We are not alone. One of us, be it here at FH2, or another mod, will find the problem and help solve everyone else's.

Will this delay things, who knows. It depends on how fast we can get it solved. 

Title: Re: FH2.15 and BF2 1.5
Post by: Wilhelm on 02-09-2009, 04:09:19
FH2 isn't the only mod that is experiencing issues when people enter an aircraft. Many mods are.. We are not alone. One of us, be it here at FH2, or another mod, will find the problem and help solve everyone else's.

Will this delay things, who knows. It depends on how fast we can get it solved. 



Really?  What other mods are also having this problem?
Title: Re: FH2.15 and BF2 1.5
Post by: Hockeywarrior on 02-09-2009, 05:09:17
FH2 isn't the only mod that is experiencing issues when people enter an aircraft. Many mods are.. We are not alone. One of us, be it here at FH2, or another mod, will find the problem and help solve everyone else's.

Will this delay things, who knows. It depends on how fast we can get it solved. 



Really?  What other mods are also having this problem?
The PR devs said in advance on their main page that 1.5 wouldn't be compatible with 0.86 and they were working on a hotfix (0.87) to fix the issue.
Title: Re: FH2.15 and BF2 1.5
Post by: Torenico on 02-09-2009, 06:09:10
Do we need more flyboys?


 ;D
Title: Re: FH2.15 and BF2 1.5
Post by: AncientMan on 02-09-2009, 07:09:12
Hey, it's [R-DEV]AncientMan from PR, thought I might register here.

Have you checked ObjectTemplate.ammo.magSize? BF2 1.5 limits the value to 1000. We had this issue with a few of our vehicles which was solved by this.
Title: Re: FH2.15 and BF2 1.5
Post by: Ionizer on 02-09-2009, 07:09:50
Hey, it's [R-DEV]AncientMan from PR, thought I might register here.

Have you checked ObjectTemplate.ammo.magSize? BF2 1.5 limits the value to 1000. We had this issue with a few of our vehicles which was solved by this.

If that's true, it would affect the Me109, Stuka, Beaufighter (on SuperCharge with the MG's instead of bombs), Spitfire and Hurricane D (Cannon-cane), because their MGs hold 1200 rounds of ammo.  It might also affect the Fw190 and Typhoon, but I don't know what their loadout is.

Is there a way to work around this?  The simplest way would be to make the planes have 2 magazines of 600 rounds each, and have the reload be practically instantaneous, I think. That might screw with the current way the planes reload when they land, though.
Title: Re: FH2.15 and BF2 1.5
Post by: Toddel on 02-09-2009, 07:09:36
Hey, it's [R-DEV]AncientMan from PR, thought I might register here.

Have you checked ObjectTemplate.ammo.magSize? BF2 1.5 limits the value to 1000. We had this issue with a few of our vehicles which was solved by this.

oh great thanks!!!! we will look into this. from what i checked the chrashers are over this value!
Title: Re: FH2.15 and BF2 1.5
Post by: AncientMan on 02-09-2009, 08:09:27
Make sure to check your land vehicles as well, I don't think it's just limited to aircraft, but all vehicles.
Title: Re: FH2.15 and BF2 1.5
Post by: Ionizer on 02-09-2009, 08:09:01
As far I know, most vehicles have 200 round belts of ammo for their MGs, like the Coaxial MGs on tanks.  I think that's the highest it goes (except the aforementioned planes).  Except for the ZW36 Twin MG mount, which has an unlimited mag size/ammo count and works off overheating.  There might be some other weapons that work solely on overheating with a mag size of essentially infinite.  I wonder if those are a problem?
Title: Re: FH2.15 and BF2 1.5
Post by: Taranov on 02-09-2009, 09:09:47
Thanks for DICE... >:( :(
Title: Re: FH2.15 and BF2 1.5
Post by: Natty on 02-09-2009, 10:09:06
Make sure to check your land vehicles as well, I don't think it's just limited to aircraft, but all vehicles.

Thanks alot AncientMan  :) appreciate it alot that you told us this!
Title: Re: FH2.15 and BF2 1.5
Post by: hslan.Corvax on 02-09-2009, 11:09:33
Now thats the spirit ! Good going guys :)

And yeah, ground vehicles all have 200 round clips, nothing has more ammo than that at once. Stupid thing with the Planes thou :/ Having less ammo wouldnt be nice :F
Title: Re: FH2.15 and BF2 1.5
Post by: Flippy Warbear on 02-09-2009, 11:09:56
Why the hell would they limit something like that? It seems so random if you ask me!

"Hmmm Im gonna change some value here to restrict something... oh I know, I pick it from a hat! Ohh 1000 ammo limit for vehicles, thank you mr hat!"
Title: Re: FH2.15 and BF2 1.5
Post by: NoCoolOnesLeft on 02-09-2009, 11:09:21
Probably did it without even knowing.

For example, the TOW HMMWV from Special Forces in 1.3. The only thing they didn't test, and it caused the whole server to crash.

But like I said in the other thread, they're going through a lot of code, changing certain figures. Some of those changes are going to alter other values and cause problems without the slightest realisation.

Et voila, le crash.
Title: Re: FH2.15 and BF2 1.5
Post by: Lobo on 02-09-2009, 12:09:12
AncientMan, maybe you are going to be the heroe of the Month, thank you man  ;D
Title: Re: FH2.15 and BF2 1.5
Post by: Eat Uranium on 02-09-2009, 12:09:17
All hail the [R-DEV]AncientMan!
Title: Re: FH2.15 and BF2 1.5
Post by: Smiles on 02-09-2009, 12:09:15
* Bows
Title: Re: FH2.15 and BF2 1.5
Post by: Roden on 02-09-2009, 12:09:01
Don't celebrate  before it works  ;)
Title: Re: FH2.15 and BF2 1.5
Post by: Phoenixo_Idaho on 02-09-2009, 13:09:11
Damned !

Hold fas developers and bring us some information.
Message has been translated and send to the entire french community.

"Courage"  :D
Title: Re: FH2.15 and BF2 1.5
Post by: THeTA0123 on 02-09-2009, 13:09:30
So guys? How are the new hitboxes??
Title: Re: FH2.15 and BF2 1.5
Post by: Die Happy on 02-09-2009, 13:09:01
i think the hitboxes are only "fixed" for bf2 not fh2
afaik fh2 had fixed hitboxes already.
but plz someone correct me if i am wrong.
Title: Re: FH2.15 and BF2 1.5
Post by: Twonkle on 02-09-2009, 14:09:18
i think the hitboxes are only "fixed" for bf2 not fh2
afaik fh2 had fixed hitboxes already.
but plz someone correct me if i am wrong.

No better knifings? :L Cuz I'm so pissed of the fact that i always basicly lie on the target when i try to knife him, but keep missing anyways.....
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 14:09:16
Very cool from AncientMan to share this information with us.
Let us bask in the warm fuzzy glow that is the BF2 community.(http://t3.gstatic.com/images?q=tbn:mfvTnQQwtx34SM:http://warmglowneuro.wordpress.com/files/2009/03/san-diego-sunset-1-17-09-2006-full.jpg)
Title: Re: FH2.15 and BF2 1.5
Post by: elander on 02-09-2009, 14:09:45
Very cool from AncientMan to share this information with us.
Let us bask in the warm fuzzy glow that is the BF2 community.(http://t3.gstatic.com/images?q=tbn:mfvTnQQwtx34SM:http://warmglowneuro.wordpress.com/files/2009/03/san-diego-sunset-1-17-09-2006-full.jpg)

Wow ! good job and thanks pr guy :)

I hope you guys can work this patch out :)
Title: Re: FH2.15 and BF2 1.5
Post by: NoCoolOnesLeft on 02-09-2009, 16:09:01
So guys? How are the new hitboxes??

Having just come off a few rounds of Vanilla BF2, I can honestly say it is much, much better.

Widescreen is also pretty good. Shame they didn't fix the HUD though.

Overall, a decent patch. It's broken a few things, mind. People can't ALT-TAB out of the game if they have AA enabled without crashing, and the Chinese AA vehicle has a missing alpha channel on its targeting crosshair.
Title: Re: FH2.15 and BF2 1.5
Post by: SiCaRiO on 02-09-2009, 16:09:49
mm maybe thats a problem with  your vcard , it seems fine to me
Title: Re: FH2.15 and BF2 1.5
Post by: Sagal on 02-09-2009, 16:09:20
So random that 1000 limit but oh well im happy as long 2.2 works as im having break from 2.15 so when I come back for 2.2 i have like uber yeah man feelings!
Title: Re: FH2.15 and BF2 1.5
Post by: Specht on 02-09-2009, 17:09:08
My joystick's roll and pitch commands did not respond after the patch (I crashed while trying to take off, yes ;D), but then again, there's a little fix for it.

It was funny to see my friend taking off with the SU39, he was yelling at teamspeak: "Oh god, my joystick isn't working, I'm gonna die! Sh*t!!!" and I saw him running out of runway, and sinking in the ocean.
Title: Re: FH2.15 and BF2 1.5
Post by: flyboy_fx on 02-09-2009, 18:09:56
so just want it strait do not download 1.5?

are PR and FH2 going to make a patch? I know sandbox has but I dont want it with the 1.5 yet because I want to play FH2 and PR ::) So let me know when patches for those have been made ;) ;)
Title: Re: FH2.15 and BF2 1.5
Post by: flyboy_fx on 02-09-2009, 18:09:57
Ok so I can download 1.5 bf2 when 2.2 is released?
Title: Re: FH2.15 and BF2 1.5
Post by: Aggroman on 02-09-2009, 18:09:48
Download it now, so you have it ready when 2.2 is out.
Title: Re: FH2.15 and BF2 1.5
Post by: Venous on 02-09-2009, 18:09:53
So guys? How are the new hitboxes??

Having just come off a few rounds of Vanilla BF2, I can honestly say it is much, much better.

Widescreen is also pretty good. Shame they didn't fix the HUD though.

Overall, a decent patch. It's broken a few things, mind. People can't ALT-TAB out of the game if they have AA enabled without crashing, and the Chinese AA vehicle has a missing alpha channel on its targeting crosshair.


Bah.. Imo, same old same old.

alt-tab issue is pretty annoying.. I can't do it and I don't even have AA on. The game will just freeze and then it takes 5 min to shut down and restart again..

edit: Oops, just noticed I have AA 2x on.
Title: Re: FH2.15 and BF2 1.5
Post by: Flippy Warbear on 02-09-2009, 18:09:20
That is what 2142 has too. You just cant alt-tab in that game without crashing it, a common problem.
Title: Re: FH2.15 and BF2 1.5
Post by: [F|H]Taz18 on 02-09-2009, 18:09:00
I can still alt-tab in and out at will and I have AA at 8x!
Title: Re: FH2.15 and BF2 1.5
Post by: flyboy_fx on 02-09-2009, 18:09:53
I will put 1.5 when PR releases .87  I think it is.

so 2.2 will be compatible with 1.5???? I know pr will soon be and sandbox.
Title: Re: FH2.15 and BF2 1.5
Post by: Tedacious on 02-09-2009, 18:09:31
I will put 1.5 when PR releases .87  I think it is.

so 2.2 will be compatible with 1.5???? I know pr will soon be and sandbox.
did you even read the opening post?
We will be fixing this issue for the forthcoming 2.2 release. We're relatively confident it can be fixed as some planes are unaffected.
Title: Re: FH2.15 and BF2 1.5
Post by: flyboy_fx on 02-09-2009, 19:09:08
No :-[
Title: Re: FH2.15 and BF2 1.5
Post by: Cory the Otter on 02-09-2009, 19:09:08
(http://www.bluecollarcomedystore.com/prod/heresyoursign.gif)
Title: Re: FH2.15 and BF2 1.5
Post by: HappyFunBall on 02-09-2009, 19:09:31
Sh*t happens...

nice comment!  ::)

 It means that events are bound to happen outside of our control, therefore "shit happens" and we deal with it.

@Toddel,your response to him gave me the impression that you misunderstood him. We all know you guys will figure stuff out soon enough.

Thank you sheikyerbouti, no insult intended devs. These thing happen.  Sounds like, thanks to PR, you guys can hopefully overcome this without too much trouble.
Title: Re: FH2.15 and BF2 1.5
Post by: Lobo on 02-09-2009, 19:09:16
Yes, [R-DEV]AncientMan was totally right, that was the reason of the crash issue
Title: Re: FH2.15 and BF2 1.5
Post by: G.Drew on 02-09-2009, 19:09:00
Kudos to good ole Ancientman  ;)

So, Im assuming that a major obstacle infront of upcoming 2.2 has been cleared? Thank god for that.
Title: Re: FH2.15 and BF2 1.5
Post by: Professor Anthrax on 02-09-2009, 19:09:01
Now for the big question for the devs:

Will you be releasing a small hotfix for FH 2.15 so that it works with BF2 patch 1.5 or are you just going to make 2.2 compatible with it? I guess this would come down to just WHEN you expect 2.2 to be coming out(and on how 'simple' this fix would be) as to whether a small patch that updates/fixes 2.15 would be worth it.

Edit: I guess my vote would actually be for you guys to ONLY work on 2.2 at this point. Even though I'm enjoying playing 2.15 right now and I think many will update and reduce current player base...I wouldn't want ANY more delays for 2.2 coming out and a 2.15 hotfix would take some work and time.
Title: Re: FH2.15 and BF2 1.5
Post by: DLFReporter on 02-09-2009, 20:09:12
Now for the big question for the devs:

Will you be releasing a small hotfix for FH 2.15 so that it works with BF2 patch 1.5 or are you just going to make 2.2 compatible with it? I guess this would come down to just WHEN you expect 2.2 to be coming out(and on how 'simple' this fix would be) as to whether a small patch that updates/fixes 2.15 would be worth it.

Edit: I guess my vote would actually be for you guys to ONLY work on 2.2 at this point. Even though I'm enjoying playing 2.15 right now and I think many will update and reduce current player base...I wouldn't want ANY more delays for 2.2 coming out and a 2.15 hotfix would take some work and time.

Hehe I smell a hidden "When will you release 2.2?" in that text. ^^

But I wouldn't worry about 2.15 being uncompatible with BF1.5 as most Serverhosts have said that they will wait with updating till FH2 is done you can all enjoy playing 2.15 till it's final end.
Title: Re: FH2.15 and BF2 1.5
Post by: Hockeywarrior on 02-09-2009, 20:09:13
Now for the big question for the devs:

Will you be releasing a small hotfix for FH 2.15 so that it works with BF2 patch 1.5 or are you just going to make 2.2 compatible with it? I guess this would come down to just WHEN you expect 2.2 to be coming out(and on how 'simple' this fix would be) as to whether a small patch that updates/fixes 2.15 would be worth it.

Edit: I guess my vote would actually be for you guys to ONLY work on 2.2 at this point. Even though I'm enjoying playing 2.15 right now and I think many will update and reduce current player base...I wouldn't want ANY more delays for 2.2 coming out and a 2.15 hotfix would take some work and time.

Hehe I smell a hidden "When will you release 2.2?" in that text. ^^

But I wouldn't worry about 2.15 being uncompatible with BF1.5 as most Serverhosts have said that they will wait with updating till FH2 is done you can all enjoy playing 2.15 till it's final end.
I really dont think he is honestly worried about getting a release date out of anyone in his post. I was thinking the exact same thing -- I suppose whether a hotfix is released or not kind of depends on how far away 2.2 is.

I was under the impression that 2.2 is still months away, and that seems kind of like a long time to not come out with some sort of hotfix. I'm no dev so I can't say that I know how long it takes to develop a hotfix for 2.15 but obviously no one wants to delay 2.2 significantly.
Title: Re: FH2.15 and BF2 1.5
Post by: elander on 02-09-2009, 20:09:52
Yes, [R-DEV]AncientMan was totally right, that was the reason of the crash issue


;) Awesome Lobo

Are we getting any info if there is anything else that is causing a problem?

Maybe that would mean that you will have to tell us some secrets :p so don't if that's the case..
Title: Re: FH2.15 and BF2 1.5
Post by: azreal on 02-09-2009, 20:09:13
the only problem that can be foreseen is the widescreen support breaking our tank and aircraft sights.
Title: Re: FH2.15 and BF2 1.5
Post by: NoCoolOnesLeft on 02-09-2009, 21:09:31
the only problem that can be foreseen is the widescreen support breaking our tank and aircraft sights.

They did say this would be an issue with vBF2, but from what I can tell there aren't any problems.

Can't say if this will apply to FH2, however.
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 21:09:31
the only problem that can be foreseen is the widescreen support breaking our tank and aircraft sights.

The widescreen support is different then widescreenfixer.
Widescreen support stretches your screen, whilst widescreen fixer really let's you see more of the field.

I posted a bug a while ago about how widescreen fixer breaks your tank and aircraft sight, letting you see more then it's supposed to do.
With the first beta of 1.5 I didn't notice this behaviour (tried single player).
I could try this version of the 1.5 patch.
Will let you know later.
Title: Re: FH2.15 and BF2 1.5
Post by: Paavopesusieni on 02-09-2009, 21:09:51
i think the hitboxes are only "fixed" for bf2 not fh2
afaik fh2 had fixed hitboxes already.
but plz someone correct me if i am wrong.

No better knifings? :L Cuz I'm so pissed of the fact that i always basicly lie on the target when i try to knife him, but keep missing anyways.....
That has nothing to do with hitboxes. If you lie on someone your hands go trough the enemy.
Title: Re: FH2.15 and BF2 1.5
Post by: Taloran on 02-09-2009, 21:09:38
why don't they just put out an incremental patch for 2.15 to make it compatible with bf2 version 1.5?
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 22:09:39
I just tested FH2 2.15 with BF1.5
Tank views and Airplane views are fine, nothing broken there.

I did however notice a few Alpha channels missing. I played with a 1680 x 1050 res, 8x AA, all settings done ingame. Rest of the settings are high. I must admit the game looks better now that I can choose the ingame resolution settings.

I did a test with widescreen fixer running in the background, when I switch the widesreenfixer on nothing changed on my screen. So I took my words back widescreen support and widescreen fixer give you the same FoV, otherwise widescreen fixer would have changed the FoV a bit.

Beaufighter:
Title: Re: FH2.15 and BF2 1.5
Post by: djinn on 02-09-2009, 22:09:33
@ Taloran,
That very discussion is already underway... Just under a less demanding tone

The curiousity is, Is it worth it making a patch for 2.15? Depends on how close 2.2 is, and if it will push further the release
And id it is worth it, how much work will be required to get that done

And the most important question... Will the devs oblige such a suggestion
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 22:09:22
Spitfire
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 22:09:28
Cammo tent for vehicles:
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 22:09:12
Tank view, nothing broken here !
Title: Re: FH2.15 and BF2 1.5
Post by: K.Cower on 02-09-2009, 22:09:23
@ Taloran,
That very discussion is already underway... Just under a less demanding tone

The curiousity is, Is it worth it making a patch for 2.15? Depends on how close 2.2 is, and if it will push further the release
And id it is worth it, how much work will be required to get that done

And the most important question... Will the devs oblige such a suggestion

They won't do (for 2.15).  It's unnecessary. "Hslan" stay as it is - on 1.41 til' release 2.2
Title: Re: FH2.15 and BF2 1.5
Post by: Toddel on 02-09-2009, 22:09:23
this is on your side. i just tested all your errors and they work ok.
Title: Re: FH2.15 and BF2 1.5
Post by: djinn on 02-09-2009, 22:09:28
@ NTH
eeek.. Possible extra problems for 2.2 before relase I see
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 02-09-2009, 22:09:36
this is on your side. i just tested all your errors and they work ok.

Yeah I thought so, I will try out different video card settings and drivers when FH2 2.2 arrives. This doesn't look like it can't be solved with some tweaking.
Which videocard do you use Toddel?
@Djinn

Nah it's my videocard setting. I need to try some settings, see what works for the 1.5 patch icm Fh2.
Title: Re: FH2.15 and BF2 1.5
Post by: Remdul on 02-09-2009, 22:09:46
We haven't seen that in our testing. To me it looks like your graphics card is running out of texture memory, or perhaps a busted memory chip. Doesn't have to be a shader problem per-se, but try cleaning your shader cache and see what that does.
Title: Re: FH2.15 and BF2 1.5
Post by: Die Happy on 02-09-2009, 23:09:13
the camo nets work fine in 2.2 with 1.5 they have also have changed.

the beaufighter also works normal
Title: Re: FH2.15 and BF2 1.5
Post by: K.Cower on 02-09-2009, 23:09:57
the camo nets work fine in 2.2 with 1.5 they have also have changed.

the beaufighter also works normal

What else? )))
Title: Re: FH2.15 and BF2 1.5
Post by: elander on 02-09-2009, 23:09:18
hi slaves

Cool to see all the legends poping up, rad ctz , remdul, toddel lobo

cool :)
Title: Re: FH2.15 and BF2 1.5
Post by: Taloran on 02-09-2009, 23:09:03
thank god for system restore...
Title: Re: FH2.15 and BF2 1.5
Post by: Tiny on 02-09-2009, 23:09:48
So is there any improvement to the hitboxes?

And cred to AncientMan.
Title: Re: FH2.15 and BF2 1.5
Post by: Admiral Donutz on 03-09-2009, 00:09:20
Can't say I care about 1.5. Mostly consists of useless crap....


FEATURES
Quote
- Additional support for Windows Vista.
Meh, I have XP but I suppose it's useful for Vista users.  

Quote
- Added Highway Tampa as a required map.
Useless. I don't play BF2, never did, never will....

Quote
- Added a new map called Operation Blue Pearl.
Useless. I don't play BF2, never did, never will....

Quote
GAMEPLAY TWEAKS
- Changes made to both the J10 and F35B to make them more balanced. Please note that the J10 is a superior dogfighter to the F35B and as such these two aircraft will never be equally matched.
Useless. I don't play BF2, never did, never will....

Quote
- AA targeting tweaked to make it more effective.
Useless. I don't play BF2, never did, never will....

Quote
- Added checks to prevent "runway grieving".
DOn't know what the hell this is suppose to mean. Doesn't sound like a new code that mods could use (or not use before) so... probably useless.

Quote
- Various changes made to prevent cheating.
Depends on if they are changes to the source code to prevent cheating or not... ain't specified...  guess it's useful unless proven otherwise.

Quote
- Tweaked the hit detection, hits will be more accurate to the model.
Mods (FH) have their own model so this is useless unless they tweaked the hit and network coding...

Quote
- Added support for the Novint Falcon controller.
LOLOLOLOLOL

Quote
- Added Widescreen support
Useful I guess ( I heard it's propper widescreen support?)

Quote
- Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
Don't care, only play mods (FH2). Hell it kinda stinks as this patch is much to large.

Quote
- Allowed BF2.exe to use more than 2Gb RAM
Nice I guess, though I have 2GB ram...

Quote
2Gb RAM    - Occasional connection drops after being on a server a couple of minutes - Fixed
Useful

Quote
- Prevented use of mouse wheel to provide speed boost to vehicles
Huh?? Must be a BF2 thing? Useless....

Quote
- Prevented use of mouse wheel to exploit parachutes
As above, huh? Don't know how BF2's shutes work and how much it matches FH2... might be either useless or useful... do FH2 shutes have (had) this exploit?

Quote
- Players can now pass claymores by going prone
Don't care, mods already had this anyway.

Quote
- Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period)
Nice.

Quote
- Fixed the issue where picking up a players kit would cause CTD
Nice.

Quote
- Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
Don't care

Quote
- Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag
Don't care

Quote
- Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
Don't care

Quote
- Changed a PLA FAV to MEC FAV on Road to Jalalabad
Don't care

Quote
Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses
Don't care

Quote
- Included a delay after weapon switch for the Bizon (PP-19) to 0.666
Don't care

Quote
- Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft
Don't care

Quote
Changed the Humvee camo on Taraba Quarry to be the correct design
Don't care

Quote
- Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
Don't care

Quote
- Updated the G36E HUD to react the same as other weapons during sprint
Don't care

Source: http://tech-reviews.co.uk/news/battlefield-1-5-patch-released/

Not mentioned:
Quote
DOn't need to have CD in drive to play, uses sucU-Rom though...
I already use a cracked exe to play my legal copy of BF2 without CD. DOn't care about this no CD support really.. would be nice but FU securi-rom. I hate that, I try to avoid it like the plaque. A reason to hold the patch off till I have no other choice

Conclusion:
Some good features:
- Widescreen support
- Some exploit fixes (source code related I'd assume or it would be useless)
- propper prone and fire delay as in all other BF series games
- Vista fixes
- Above 2GB support
- connect and pickup kit discconection issues, nice.

Useless features:
- shitload

Pure evil:
sucurom. FU!

Disappointment:
- Alt-tab issue introrduced
- weapen magazine issue (1000 cap)

Remaining issues:
- What's the status on the various shader/graphic issues that were introduced a while back. Any fix for that from Dice or Nvidia?

Edit: Apparantly the final release is SucU-rom free. Excellent!
Title: Re: FH2.15 and BF2 1.5
Post by: K.Cower on 03-09-2009, 00:09:40
How will U avoid SecuRom, if all servers (FH2 in future) will be 1.5?
Cook the Crack or what?  

Edit: Nevermind...


Title: Re: FH2.15 and BF2 1.5
Post by: theUg on 03-09-2009, 00:09:38
They won't do (for 2.15).  It's unnecessary. "Hslan" stay as it is - on 1.41 til' release 2.2
It’s unnecessary if you only play FH2. There are plenty BF2 haters here (weird, without DICE, they wouldn’t even have gameplay model that we all love), but there are still plenty of people who play vanilla and/or, other mods. I too shall update as soon as PR releases the hotfix.

The last thing this mod (or any other) needs is to needlessly split its small player base because of incompatibility issues. Everyone should be on the same page.

So, then, nobody is willing to give up when 2.2 will be out, but there has to be some sort of ball park. If it’s couple weeks, we can wait, if there’s still months of waiting, then absolutely there should be a hotfix.
Title: Re: FH2.15 and BF2 1.5
Post by: Professor Anthrax on 03-09-2009, 00:09:15
They won't do (for 2.15).  It's unnecessary. "Hslan" stay as it is - on 1.41 til' release 2.2
It’s unnecessary if you only play FH2. There are plenty BF2 haters here (weird, without DICE, they wouldn’t even have gameplay model that we all love), but there are still plenty of people who play vanilla and/or, other mods. I too shall update as soon as PR releases the hotfix.

The last thing this mod (or any other) needs is to needlessly split its small player base because of incompatibility issues. Everyone should be on the same page.

So, then, nobody is willing to give up when 2.2 will be out, but there has to be some sort of ball park. If it’s couple weeks, we can wait, if there’s still months of waiting, then absolutely there should be a hotfix.

Agreed
Title: Re: FH2.15 and BF2 1.5
Post by: Lobo on 03-09-2009, 00:09:47
Nobody will wait months around here
Title: Re: FH2.15 and BF2 1.5
Post by: Professor Anthrax on 03-09-2009, 01:09:49
Nobody will wait months around here
Hallelujah  ;D
Title: Re: FH2.15 and BF2 1.5
Post by: Hockeywarrior on 03-09-2009, 01:09:54
Nobody will wait months around here
And waiting for the crush....

So, the release won't take more than a month? lol you said we won't wait "months" plural so there for FH 2.2 will be released on October 2nd 2009! 100% guaranteed.
Title: Re: FH2.15 and BF2 1.5
Post by: Ekalbs on 03-09-2009, 01:09:32


Quote
- Allowed BF2.exe to use more than 2Gb RAM
Nice I guess, though I have 2GB ram...



lol i have had this since i fixed the toolbox :p
Title: Re: FH2.15 and BF2 1.5
Post by: HappyFunBall on 03-09-2009, 01:09:57
If 2.2 were months away they would probably release a hotfix for BF1.5. They are not doing that though, instead we are told to sit tight until the release of FH2.2.

That speaks volumes on how close they think they are.
Title: Re: FH2.15 and BF2 1.5
Post by: Hockeywarrior on 03-09-2009, 03:09:23
If 2.2 were months away they would probably release a hotfix for BF1.5. They are not doing that though, instead we are told to sit tight until the release of FH2.2.

That speaks volumes on how close they think they are.
as I said ... *waiting for the crush*
Title: Re: FH2.15 and BF2 1.5
Post by: LtJimmy on 03-09-2009, 03:09:35
Nobody will wait months around here
And waiting for the crush....

So, the release won't take more than a month? lol you said we won't wait "months" plural so there for FH 2.2 will be released on October 2nd 2009! 100% guaranteed.
Oh this is a simple crush: It won't take months... It will take years!
BWAHAHAHAHAHAHA!
Okay I've had my moment.
Title: Re: FH2.15 and BF2 1.5
Post by: Specht on 03-09-2009, 03:09:29
Can't wait to take a Focke Wulf for a ride ;D
Title: Re: FH2.15 and BF2 1.5
Post by: AncientMan on 03-09-2009, 03:09:30
Good to hear that you fixed your problem :D
Title: Re: FH2.15 and BF2 1.5
Post by: Albrecht Black on 03-09-2009, 08:09:39
Kind of a pain of the ass, not because I can't play BF2 (Because it's terrible) but because I can't play other mods like EoD2 or this weird Knights and Barbarians mod.
Title: Re: FH2.15 and BF2 1.5
Post by: NoCoolOnesLeft on 03-09-2009, 09:09:05
One or two alpha channels might be bugged because they changed the TV missile crosshair/HUD. My guess is this had a knock on effect with the others. Why, or how, I don't know. But like I explained earlier, the Chinese AA HUD is borked, but all the others seem fine.

Found another fun bug last night - flashbangs cause your screen to flicker. Badly. And I mean really bad.

I just hope this problem doesn't pass on to the mods.

Can any of the devs confirm that FH2 has it's own hit-detection, or is it just the same as vBF2? The one thing that stands out for me in this patch is the massive difference between hit detection in vBF2 1.41 and 1.50. You'd have to play it to believe it.
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 03-09-2009, 10:09:50
Lots of passive aggressiveness ...

About that runway grieving, it's quite useful. It prevent douchebags from standing in front of your plane and intentionally force a TK upon you.

It's the first thing you see in every map with a plane --> Admiral Donutz[teamkills with Stuka] RandomTard
Title: Re: FH2.15 and BF2 1.5
Post by: DLFReporter on 03-09-2009, 10:09:17
Can any of the devs confirm that FH2 has it's own hit-detection, or is it just the same as vBF2? The one thing that stands out for me in this patch is the massive difference between hit detection in vBF2 1.41 and 1.50. You'd have to play it to believe it.

Not a Dev, but a Tester and afaik FH2 has had improved Hitboxes since even before 2.15.
Title: Re: FH2.15 and BF2 1.5
Post by: elander on 03-09-2009, 12:09:17
Can any of the devs confirm that FH2 has it's own hit-detection, or is it just the same as vBF2? The one thing that stands out for me in this patch is the massive difference between hit detection in vBF2 1.41 and 1.50. You'd have to play it to believe it.

Not a Dev, but a Tester and afaik FH2 has had improved Hitboxes since even before 2.15.

Yeah Imo there have never been any aiming difficulties in fh2 but now i see a big differeance in bf2 with 1.50 which is fairly awesome :)
Title: Re: FH2.15 and BF2 1.5
Post by: bakehouse on 03-09-2009, 12:09:18
man i just installed 1.5 and fh2 worked perfectly then i tested alt+tab and...............it fucked up
so i restarted and now fh2 is broke yea i need a hot fix bad!!!!!!!
Title: Re: FH2.15 and BF2 1.5
Post by: Lightning on 03-09-2009, 12:09:19
man I just installed 1.5 and fh2 worked perfectly then I tested alt+tab and...............it fucked up
so I restarted and now fh2 is broke yea I need a hot fix bad!!!!!!!
There won't be a hotfix. The problem is only server-side, so only servers will need to be fixed. If your "FH2 is broke" then that is a problem on your end, which is not related to the patch. I would suggest reinstalling.
Title: Re: FH2.15 and BF2 1.5
Post by: bakehouse on 03-09-2009, 12:09:33
man I just installed 1.5 and fh2 worked perfectly then I tested alt+tab and...............it fucked up
so I restarted and now fh2 is broke yea I need a hot fix bad!!!!!!!
There won't be a hotfix. The problem is only server-side, so only servers will need to be fixed. If your "FH2 is broke" then that is a problem on your end, which is not related to the patch. I would suggest reinstalling.

Just fh2 or the whole game???

: never mind just reinstalled fh2 and working fine ty for the suggestion
Title: Re: FH2.15 and BF2 1.5
Post by: MK on 03-09-2009, 12:09:00
I hear that this problem is when you have AA enabled in game,then game crash when you are try go back to game

so...i'm not tested this solution(don't have 1.5 installed yet)
1.turn off AA in game options
2.turn on AA in nvidia panel for BF2

this should work in BF2 and FH2 aswell

can anyone want to check this?
Title: Re: FH2.15 and BF2 1.5
Post by: Hans Werner on 03-09-2009, 12:09:21
The most strange thing is the fact i got this issue since i have installed last version of nHancer 2 months ago. AA is on 32x on my comp and when i tried to Alt+Tab i had a nice black screen instead of return on FH2. Same on BF2, so i supposed this problem is not only link to the 1.5 patch !
Title: Re: FH2.15 and BF2 1.5
Post by: DLFReporter on 03-09-2009, 13:09:31
Newest drivers mostly have a NEGATIVE effect on older games!
Always consider that when updating!
Title: Re: FH2.15 and BF2 1.5
Post by: Big Lebowski on 03-09-2009, 13:09:00
Can any of the devs confirm that FH2 has it's own hit-detection, or is it just the same as vBF2? The one thing that stands out for me in this patch is the massive difference between hit detection in vBF2 1.41 and 1.50. You'd have to play it to believe it.

Not a Dev, but a Tester and afaik FH2 has had improved Hitboxes since even before 2.15.

Yeah Imo there have never been any aiming difficulties in fh2 but now i see a big differeance in bf2 with 1.50 which is fairly awesome :)
Ever tried to shoot down a plane in FH2 with a flak38? -Or shoot a guy at long range and seeing the blood flying from him but with no effect.. I surely hope the improved hitboxes also effects FH2 seeing as it's not all that great now.
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 03-09-2009, 13:09:54
We haven't seen that in our testing. To me it looks like your graphics card is running out of texture memory, or perhaps a busted memory chip. Doesn't have to be a shader problem per-se, but try cleaning your shader cache and see what that does.

I fixed it by changing the ATI option for AA. Instead of forcing AA I now let the application manage it. No problems for me anymore with the 1.5
Title: Re: FH2.15 and BF2 1.5
Post by: [CHN]Harrier on 03-09-2009, 14:09:53
Dreamcrusher, any opportunity of news update to show us the last one or two unrevealed 2.2 stuff today?
Title: Re: FH2.15 and BF2 1.5
Post by: Venous on 03-09-2009, 14:09:07
Lots of passive aggressiveness ...

About that runway grieving, it's quite useful. It prevent douchebags from standing in front of your plane and intentionally force a TK upon you.

It's the first thing you see in every map with a plane --> Admiral Donutz[teamkills with Stuka] RandomTard
It doesn't seem like it works all the time though, yesterday I got a few tks because ppl were standing infront of my plane.. and when I blocked a plane the other guy didn't get a tk   ::)
Title: Re: FH2.15 and BF2 1.5
Post by: NTH on 03-09-2009, 15:09:48
Lots of passive aggressiveness ...

About that runway grieving, it's quite useful. It prevent douchebags from standing in front of your plane and intentionally force a TK upon you.

It's the first thing you see in every map with a plane --> Admiral Donutz[teamkills with Stuka] RandomTard
It doesn't seem like it works all the time though, yesterday I got a few tks because ppl were standing infront of my plane.. and when I blocked a plane the other guy didn't get a tk   ::)

In FH2 or BF2 ?
Title: Re: FH2.15 and BF2 1.5
Post by: Venous on 03-09-2009, 18:09:27
Lots of passive aggressiveness ...

About that runway grieving, it's quite useful. It prevent douchebags from standing in front of your plane and intentionally force a TK upon you.

It's the first thing you see in every map with a plane --> Admiral Donutz[teamkills with Stuka] RandomTard
It doesn't seem like it works all the time though, yesterday I got a few tks because ppl were standing infront of my plane.. and when I blocked a plane the other guy didn't get a tk   ::)

In FH2 or BF2 ?
BF2.
Title: Re: FH2.15 and BF2 1.5
Post by: Wilhelm on 03-09-2009, 20:09:41
Ever tried to shoot down a plane in FH2 with a flak38? -Or shoot a guy at long range and seeing the blood flying from him but with no effect.. I surely hope the improved hitboxes also effects FH2 seeing as it's not all that great now.

I think that has more to do with network lag and hit detection than hitboxes.

I hear that this problem is when you have AA enabled in game,then game crash when you are try go back to game

so...i'm not tested this solution(don't have 1.5 installed yet)
1.turn off AA in game options
2.turn on AA in nvidia panel for BF2

this should work in BF2 and FH2 aswell

can anyone want to check this?

I never had this problem before the 1.5 patch.  Now, the only way to not get a black screen and crashing when returning into the game from alt-tabbing is to disable AA completely.

I tried using the Nvidia Control Panel and the nHancer program to force AA, but those still cause the black screen.

Title: Re: FH2.15 and BF2 1.5
Post by: Phoenixo_Idaho on 03-09-2009, 22:09:19
I've the same problem, do mods can fix it?

 :-[
Title: Re: FH2.15 and BF2 1.5
Post by: Alakazou on 03-09-2009, 22:09:33
Battlefield never support the alt-tab return on the desktop. Don't use them if you have a nvidia graphic card. If you have a Nvidia Graphic card and you alt-tab, you will always CTD
Title: Re: FH2.15 and BF2 1.5
Post by: hslan.GN_Angrybeaver on 03-09-2009, 22:09:13
i dont ctd when alt+tab,just takes a looooooooong time to go back ingame (got a 8800gt)
Title: Re: FH2.15 and BF2 1.5
Post by: K.Cower on 03-09-2009, 22:09:08
i dont ctd when alt+tab,just takes a looooooooong time to go back ingame (got a 8800gt)

Same sh#t... (Got GF 8600GT 256Mb)
Title: Re: FH2.15 and BF2 1.5
Post by: Die Happy on 03-09-2009, 23:09:31
i got this fixed on my end by disabling ingame AA and only force AA via driver
running ati HD4870 with catalyst 9.8
Title: Re: FH2.15 and BF2 1.5
Post by: Lobo on 03-09-2009, 23:09:05
Battlefield never support the alt-tab return on the desktop. Don't use them if you have a nvidia graphic card. If you have a Nvidia Graphic card and you alt-tab, you will always CTD

Wrong, I have a Nvidia Card and this problem only arised with this patch
Title: Re: FH2.15 and BF2 1.5
Post by: Taranov on 03-09-2009, 23:09:50
Battlefield never support the alt-tab return on the desktop.

Realy?  ;D I use alt-tab last 7 years  ;D
Title: Re: FH2.15 and BF2 1.5
Post by: [130.Pz]S.Lainer on 03-09-2009, 23:09:05
Battlefield never support the alt-tab return on the desktop. Don't use them if you have a nvidia graphic card. If you have a Nvidia Graphic card and you alt-tab, you will always CTD

Got duel 6800's here and I alt-tab like crazy.  Never any problems...
Title: Re: FH2.15 and BF2 1.5
Post by: Wilhelm on 03-09-2009, 23:09:45
i got this fixed on my end by disabling ingame AA and only force AA via driver
running ati HD4870 with catalyst 9.8

I never had an ATI card...is that something you can do with Nvidia or is that basically what the Nvidia Control Panel does?

Got duel 6800's here and I alt-tab like crazy.  Never any problems...

My old system used a 6800 GT and I never had problems with alt-tabbing.  I also didn't have a problem doing so with my GTX 260 core 216 until patch 1.5.  ???

Title: Re: FH2.15 and BF2 1.5
Post by: Smiles on 04-09-2009, 00:09:36
Alt tab? never where able to even cause a reaction on that combination with battlefield... ctrl alt delte works fine though ^^
Title: Re: FH2.15 and BF2 1.5
Post by: Admiral Donutz on 04-09-2009, 00:09:06
Battlefield never support the alt-tab return on the desktop. Don't use them if you have a nvidia graphic card. If you have a Nvidia Graphic card and you alt-tab, you will always CTD

Wrong, I have a Nvidia Card and this problem only arised with this patch
He means Dice it's excuse is that they never officially supported it. So they didn't "discontinue support of alt-tab".  Kind of  a silly aergument as:

1) It worked perfectly in previous versions of BF2 (and other BF titles like BF1942) - for most people anyway.
2) Alt-tab is quite a common key combination. Just like Alt F4. Not supporting this is kinda silly in the first place.
Title: Re: FH2.15 and BF2 1.5
Post by: Taranov on 04-09-2009, 00:09:46
He means Dice it's excuse is that they never officially supported it. So they didn't "discontinue support of alt-tab".  Kind of  a silly aergument as:

1) It worked perfectly in previous versions of BF2 (and other BF titles like BF1942) - for most people anyway.
2) Alt-tab is quite a common key combination. Just like Alt F4. Not supporting this is kinda silly in the first place.

Well, i have some problems before with BFV and BF2 screenshot making. When i push F12, sometimes my PC made "reset". Don't know current situation, but on the 1,41 i haven't this problem.
Title: Re: FH2.15 and BF2 1.5
Post by: Phoenixo_Idaho on 04-09-2009, 00:09:46
I do not believe we have waited for that... thing!

This patch is hell for modders.  >:(
Title: Re: FH2.15 and BF2 1.5
Post by: theUg on 04-09-2009, 00:09:30
This patch is hell for modders.  >:(
Whatcha talking about, Willis?

I have the better idea, anyway. Why don’t you (and your ilk) quit bitching and make your own mod-friendly engine that works. I’ll put up a bottle of beer for that.
Title: Re: FH2.15 and BF2 1.5
Post by: CBCRonin on 04-09-2009, 01:09:08
I know that the patch only has an affect on the server side for FH2, but I thought I would mention that it also affects the client side of the unofficial SP mod for FH2.

Specifically the approval for arty and resupply by the comp commander (made to work in the mod, now defunct), I haven't found any other issues yet.

Just thought I would mention it, cheers.
Title: Re: FH2.15 and BF2 1.5
Post by: djinn on 04-09-2009, 07:09:41
w-w-what? As in you can't call for arty with bot commander or you don't need his approval..?
Title: Re: FH2.15 and BF2 1.5
Post by: Alakazou on 04-09-2009, 07:09:05
Ok I think I've made some mistake. I know the alt-tab wasnt support by Nvidia, but i didn't know it's was a new problem for most of the nvidia possessor. But I know there is a correlation between Nvidia and the alt-tab trouble.
Title: Re: FH2.15 and BF2 1.5
Post by: CBCRonin on 04-09-2009, 08:09:37
w-w-what? As in you can't call for arty with bot commander or you don't need his approval..?
As in the bot commander never sends it.

The first time you try it won't even show the "pending approval" yellow symbol, but if you try a second time it will show the pending approval symbol....... but is never approved.

I've had arty refused around some flags or because it is "recuperating", but I have never had the bot commander refuse a supply drop until now.

Title: Re: FH2.15 and BF2 1.5
Post by: djinn on 04-09-2009, 08:09:40
icksnay! icksnay! Devs...2.2 bot support... p-p-plEASE!
Title: Re: FH2.15 and BF2 1.5
Post by: Flippy Warbear on 04-09-2009, 08:09:00
icksnay! icksnay! Devs...2.2 bot support... p-p-plEASE!

There will be a good number of new bot supported maps in 2.2, dont worry. Both africa and normandy.
Title: Re: FH2.15 and BF2 1.5
Post by: elander on 04-09-2009, 09:09:22
icksnay! icksnay! Devs...2.2 bot support... p-p-plEASE!

There will be a good number of new bot supported maps in 2.2, dont worry. Both africa and normandy.

Omg, do not waste time on this !?

Multiplayer all te way!!
Title: Re: FH2.15 and BF2 1.5
Post by: Taranov on 04-09-2009, 09:09:17
icksnay! icksnay! Devs...2.2 bot support... p-p-plEASE!

Bots included ;)
Title: Re: FH2.15 and BF2 1.5
Post by: GoldFingero on 04-09-2009, 09:09:25
icksnay! icksnay! Devs...2.2 bot support... p-p-plEASE!

There will be a good number of new bot supported maps in 2.2, dont worry. Both africa and normandy.

Omg, do not waste time on this !?

Multiplayer all te way!!


Hello and welcome back to another update of Forgotten Hope. Today we have 2 renders and a whole bunch of in-game screenshots on the menu, but before we move on to those, we would like to welcome another new developer. Winterhilf will be helping us out by developing the singleplayer mode for our maps. Welcome Winterhilf!
_________________________________________________________________________________________

Oh shit no! A sp dev! RUN!
Title: Re: FH2.15 and BF2 1.5
Post by: CBCRonin on 05-09-2009, 04:09:59
I have just tried out three different versions of BF2 (SP): vanilla, AIX, and FH2...... and it seems the 1.5 patch has eliminated the bot commander's ability to call for fire at all (even independently).

Human commander abilities are unaffected.



Title: Re: FH2.15 and BF2 1.5
Post by: Kev4000 on 05-09-2009, 04:09:43
Bots are much smarter in 2.2 aswell. Many little tweaks here and there. There may be a few SP crashes aswell, as afterall SP was rushed in time for 2.2, but we're glad to be able to release with it.
Title: Re: FH2.15 and BF2 1.5
Post by: djinn on 05-09-2009, 09:09:33
I was actually refering to the innability of bot commanders to call artillery since the BF1.5 patch seems to have broken the system somewhat...according to CBCRonin

thanks for the headsup about bot availaibilty though... An always welcome reminder for we SPers
Title: Re: FH2.15 and BF2 1.5
Post by: MK on 05-09-2009, 10:09:01
I have one question,I need to install 1.5 patch before FH2 2.2 or i can do it later(after installation)?
Title: Re: FH2.15 and BF2 1.5
Post by: Fenring on 05-09-2009, 11:09:15
I have one question,I need to install 1.5 patch before FH2 2.2 or i can do it later(after installation)?

Doesnt matter, you  can have 1.41 with 2.2 patch.
Title: Re: FH2.15 and BF2 1.5
Post by: MK on 05-09-2009, 11:09:09
Thx,next question..toolbox is fully compatible witch 1.5?it will be possible to connect to server protected with a password via toolbox?

one more thing,on FHT forum they talk about fresh installation 2.2,i need to uninstall 2.15?
Title: Re: FH2.15 and BF2 1.5
Post by: Fenring on 05-09-2009, 12:09:50
The toolbox is no longer updated and not supported in this release. You can still use it if you want.
Title: Re: FH2.15 and BF2 1.5
Post by: Lobo on 05-09-2009, 15:09:49
one more thing,on FHT forum they talk about fresh installation 2.2,i need to uninstall 2.15?

Yes, just delete the FH2 folder inside your battlefield 2/mods folder and now install 2.2
Title: Re: FH2.15 and BF2 1.5
Post by: Sturmbocke on 05-09-2009, 16:09:30
For a list of BF 2 1.5 patch mirrors check this thread: http://www.totalgamingnetwork.com/main/showpost.php?p=2560031&postcount=1 (http://www.totalgamingnetwork.com/main/showpost.php?p=2560031&postcount=1)
Title: Re: FH2.15 and BF2 1.5
Post by: elander on 05-09-2009, 16:09:52
one more thing,on FHT forum they talk about fresh installation 2.2,i need to uninstall 2.15?

Yes, just delete the FH2 folder inside your battlefield 2/mods folder and now install 2.2

no can do :p no password :(
Title: Re: FH2.15 and BF2 1.5
Post by: Rage51 on 05-09-2009, 17:09:06
Delete FH 2 :o...seems sacriledge getting rid of an old friend but here goes.... :'(bye bye FH 2 2.15....HELLO 2.2! :D
Title: Re: FH2.15 and BF2 1.5
Post by: Lobo on 05-09-2009, 17:09:32
no can do :p no password :(

Indeed, I mean when we release the password  ;D