Author Topic: Idea regarding turret traverse ..  (Read 4371 times)

Offline hslan.Corvax

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Idea regarding turret traverse ..
« on: 28-01-2010, 19:01:55 »
Since im totaly pissed that some people max their mouse sensitivity to turn turrets lightning fast i came up with an idea. Please correct me if im wrong in my thinking or beat me up if thats a stupid idea ..

As far as i know, the sensitivity is a value in the control.con file. So far so good. Now what if : When you install FH, it replaces your control.con file or just overwrites the value .. ( im sure there is a way to make the installer extract the current control settings, write them in a new file and replace the one value for the mouse speed and overwrite the old one, so it would keep existing settings except mouse sensitivity .. All in all, its only a plain text document ..) and MAXES the value there. Now, the turrets would all have to be slowed down, so they have proper traversing speeds ONLY when sensitivity is maxed out. That would cancel the possibility to increase it by setting it higher since its already on max.

What do you guys say ?

Offline Josh094

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Re: Idea regarding turret traverse ..
« Reply #1 on: 28-01-2010, 19:01:49 »
I have no Idea, as i have no knowledge of these sort of things..  But it sounds doable.


Offline ajappat

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Re: Idea regarding turret traverse ..
« Reply #2 on: 28-01-2010, 19:01:16 »
Hope it works and hope it's done on very next patch. I also hate that exploit  >:(

Offline hslan.Corvax

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Re: Idea regarding turret traverse ..
« Reply #3 on: 28-01-2010, 19:01:49 »
I have no Idea, as i have no knowledge of these sort of things..  But it sounds doable.

Well i was doing some visual basic stuff in school many years ago, and we were writing stupid routines that renamed your files, copied the content of network drives into archives and stuff, so i guess getting a value in a text document changed durring the install progress shouldnt be much of a problem. I really hope the devs read and look into this. It would at least solve one of the problems that ruin gameplay

Offline flyboy_fx

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Re: Idea regarding turret traverse ..
« Reply #4 on: 28-01-2010, 19:01:43 »
OMG turn it up and tigers turrets  move fast! wtf lol tigers are fun now HAHA

But it is wrong so I dont do it and any way it makes using an infantry a pain in the ass!
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Offline Ionizer

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Re: Idea regarding turret traverse ..
« Reply #5 on: 28-01-2010, 20:01:16 »
That's not how people increase their mouse sensitivity.  Most higher end mice have buttons right on the mouse that control mouse sensitivity, so it can be adjusted on the fly.  Other mice have program-able software and people can set up a macro to change the sensitivity on the fly.  Hell, anyone can open their control panel and permanently increase their mouse sensitivity with the standard options in Windows.

Also, you just introduced a new exploit for people to try.  Bravo...

Finally, THE MOUSE SENSITIVITY "EXPLOIT" DOES NOT RUIN GAMEPLAY!!  Hardly anyone abuses it, and the few people that do certainly do not change the tide of a battle.  Sure it's annoying when you can't run circles around a KT in your Cromwell, but get the hell over it.  These people paid extra money to get a better mouse than you have, which they have all the right in the world to do.  Do you want to penalize people with better computers and internet connections because they lag less than you?

For the record, I play with a shitty $20 Logitech mouse, and yes, I do get pissed off when people are obviously abusing their mouse sensitivity, but guess what?  I get over it, outsmart the bastard and send him and his tank back to the spawn screen a different way than "Hur hur, I'm gonna charge him in my tank".
« Last Edit: 28-01-2010, 20:01:10 by Ionizer »
 

Offline ajappat

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Re: Idea regarding turret traverse ..
« Reply #6 on: 28-01-2010, 21:01:02 »
That's not how people increase their mouse sensitivity.  Most higher end mice have buttons right on the mouse that control mouse sensitivity, so it can be adjusted on the fly.  Other mice have program-able software and people can set up a macro to change the sensitivity on the fly.  Hell, anyone can open their control panel and permanently increase their mouse sensitivity with the standard options in Windows.

Also, you just introduced a new exploit for people to try.  Bravo...

Finally, THE MOUSE SENSITIVITY "EXPLOIT" DOES NOT RUIN GAMEPLAY!!  Hardly anyone abuses it, and the few people that do certainly do not change the tide of a battle.  Sure it's annoying when you can't run circles around a KT in your Cromwell, but get the hell over it.  These people paid extra money to get a better mouse than you have, which they have all the right in the world to do.  Do you want to penalize people with better computers and internet connections because they lag less than you?

For the record, I play with a shitty $20 Logitech mouse, and yes, I do get pissed off when people are obviously abusing their mouse sensitivity, but guess what?  I get over it, outsmart the bastard and send him and his tank back to the spawn screen a different way than "Hur hur, I'm gonna charge him in my tank".

I really can't believe what i'm reading. With your way of thinking, cheating is also ok if person is smart enough to do it without getting gought. I do have gaming mouse, I could easily exploit by pushing button few times, but I dont do it. Becouse it is not fair for other players. It ruins gamplay, everyone should have same rules.

Too bad if it can't be fixed, I just hope someone would find some answer to this problem.

Offline Ionizer

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Re: Idea regarding turret traverse ..
« Reply #7 on: 28-01-2010, 21:01:29 »
Dude, it's not cheating.  Is having extra buttons on your mouse that you can assign more commands to (such as reload, bring up the map, and sprint) cheating?  Is using a joystick to fly cheating?  Is having a good enough computer that you don't have to turn down your view distance cheating?  Is having a fast enough internet connection that you don't have to compensate for latency cheating?

No.  It's just people willing to spend more money on their gaming experience will have a slightly better experience and/or a slight advantage over someone who doesn't or can't spend as much money on it.  It's just how the world works, dude.
 

Offline Tedacious

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Re: Idea regarding turret traverse ..
« Reply #8 on: 28-01-2010, 21:01:08 »
I agree with Ionizer on this one.

I got such a mouse, but I never use it.
I only use the sensitivity buttons when I want to adjust the sensitivity, not to gain ultra-speed with tank turrets.
I have never noticed anyone do that, there isn't THAT much noticeable difference.

The reason I have never used it is not that I'm against "cheating", it's just that in the heat of battle I don't really consider that option.
I see were you are trying to reach: "how can a 17 year old kid have such a thinking like this? why doesnt he wants to be like normal teens who whana get rich? and his plan actually makes sense, but is too damn revolutionary and good at the same time than is still doubthfull if it works..." - Damaso

Offline ajappat

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Re: Idea regarding turret traverse ..
« Reply #9 on: 28-01-2010, 21:01:34 »
All those examples are quite different than this matter. If you got your reload or map button on mouse, you still have to press button to use it, like everyone else. If you have sensitivity adjusted from gaming mouse, you no longer have to do what other players have. I don't even want to know how many times I have to move my mouse across the table if I want to turn 360 degrees with tiger turret. Now you know how easy it is for who are cheating with their mouse.

Edit: Funny how I would say I see this alot and you guys see it rarely...
« Last Edit: 28-01-2010, 21:01:59 by ajappat »

Offline Frnz.nl

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Re: Idea regarding turret traverse ..
« Reply #10 on: 29-01-2010, 04:01:30 »
I think being able to use a joystick for flying is the exact same thing as being able to increase your mouse sensitivity while playing.

But then again I think the whole mouse sensitivity thing is greatly exaggerated. I admit, a while back I would sometimes adjust my mouse sensitivity on my new gaming mouse to help me turn my turret faster...

... Until I discovered the mouse sensitivity setting for land vehicles in BF2. Did you ever tried to max it out? It made me able to turn my able way faster then my mouse was able to. Up to the point I had a hard time aiming with most medium tanks.

I played with the setting until I found which sensitivity worked best for me, left it that way. And I never needed to touch the sensitivity buttons on my mouse again.

Offline bakehouse

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Re: Idea regarding turret traverse ..
« Reply #11 on: 29-01-2010, 13:01:58 »
i must confess to adjusting my mouse sensitivity up when in the larger slower turning tanks..............but i have a plausible reason. You see since i live in australia and only have adsl internet (stupid Telstra not sharing the adsl 2 connections in my area with tpg)  i get an average ping of 250-280 on wolf server and around 300-400 on hslan or 79th (i go on tehse since they are populated) and with this lag i ahve to deal with he shells not exploding or bullets not hitting them cause some little dude with a panzer faust had time to shoot before i even saw him, dont blame it on my bad tanking i do take precautionary measures like all good tankers. Its just by adjusting the mouse sensitivity it sort of restores the balance for me and i try not to do it but... the lag man THE LAG!!!!!!!!!!!!!!!!!!!!!!!!!!
:) WAR!!!!!!!!!!!!!!!!!!!!!!!!!!!.............its hell>>>>>>>>deal with it :)

Offline THeTA0123

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Re: Idea regarding turret traverse ..
« Reply #12 on: 29-01-2010, 14:01:03 »
idea

Make no turrets traversable anymore


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Offline Strat_84

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Re: Idea regarding turret traverse ..
« Reply #13 on: 29-01-2010, 15:01:18 »
Is using a joystick to fly cheating?

Using a Joystick doesn't allow to overcome planes specific limits, it is more comfortable to pilot with it but flying caracteristics are preserved. (note: even if there are very few limits with planes now  :'( )

Now this sensitivity trick allows to nullify the efforts developpers provided to give realistic assets or drawbacks to specific units. A tiger HAS A VERY SLOW TURRET FOR EVERY FAIR PLAYERS, it has to be the same for everyone (however the slowest turning turrets should be tweaked a bit, as at the current point it is excessively painful to use them).
If someone acts in any way to get an instant aiming tiger turret, this is cheating.

I completly support Corvax's suggestion, it there is a way to prevent sensitivity changes for turret traverse at least in game, it has to be tried out.

Changes through mouse buttons are a bit more painful to use and less efficient (need to switch resolutions back and forth all the time), thus are not likely to be used on a wide scale and with an excessive result. There is no way to prevent this, but the effects are more acceptable.
« Last Edit: 29-01-2010, 16:01:14 by Strat_84 »


Offline hslan.Corvax

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Re: Idea regarding turret traverse ..
« Reply #14 on: 29-01-2010, 17:01:03 »
Yes thats what im talking about. You cant change it on a hardware level ( Mouse buttons and stuff ) but at least on the software level by setting everone on the same level. Than you would find out pretty fast if people are using the mouse buttons or the ingame settings, if cases decrease or stay on the same level ..

Any dev comment on this ? :(