Author Topic: S.T.A.L.K.E.R.  (Read 63350 times)

Offline :| Hi

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Re: S.T.A.L.K.E.R.
« Reply #255 on: 06-05-2012, 05:05:50 »
On the AK issue, your typical AK-47 has maybe 3 or so represented manufacturers in this mod, based on the color of the wood.

IIRC ,just based off today what I have seen:
47
AK
AKM
AKMS

74
AKS
AK

AK:
101
103
102
107
105

RK 95 TP ( You ought to recognize that'n)

and a few others.
It's mostly a case of accuracy but some do a wee bit more damage than others (even within the same caliber)

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline Flippy Warbear

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Re: S.T.A.L.K.E.R.
« Reply #256 on: 08-05-2012, 19:05:40 »

Offline RAnDOOm

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Re: S.T.A.L.K.E.R.
« Reply #257 on: 08-05-2012, 20:05:45 »

Offline Flippy Warbear

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Re: S.T.A.L.K.E.R.
« Reply #258 on: 08-05-2012, 20:05:10 »
Yeah, I have been following it for a while now. I was going to try the russian beta but then for whatever reason never did... :/

Offline :| Hi

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Re: S.T.A.L.K.E.R.
« Reply #259 on: 09-05-2012, 04:05:29 »
Tor pointed this out to me, I did the same thing, Flip.

Got excited to try rusky beta but never got to it

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

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Re: S.T.A.L.K.E.R.
« Reply #260 on: 09-05-2012, 06:05:45 »





[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline Flippy Warbear

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Re: S.T.A.L.K.E.R.
« Reply #261 on: 16-05-2012, 16:05:26 »
CryZone Sector 23 has gone indie. :) Sounds very interesting development!

http://www.moddb.com/games/cryzone-sector-23/news/project-cryzone-loses-the-status-of-modification

Offline Torenico

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Re: S.T.A.L.K.E.R.
« Reply #262 on: 16-05-2012, 17:05:35 »
I was going to post that, heh.


It seems that we've got a replacement for STALKER 2....


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Re: S.T.A.L.K.E.R.
« Reply #263 on: 19-07-2012, 23:07:07 »
Found this in /r/stalker

"Walking back to base"



So accurate for any STALKER game  ;D

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline DLFReporter

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Re: S.T.A.L.K.E.R.
« Reply #264 on: 20-07-2012, 08:07:37 »
That backpack is HEAVY!  :o
Gravity is a habit that is hard to shake off

Offline Torenico

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Re: S.T.A.L.K.E.R.
« Reply #265 on: 20-07-2012, 08:07:01 »
It's been a long time since i played STALKER for the last time. Couldn't keep up with Misery, working hard to get 4 magazines for my AK and then i ran out of ammo because my AK is fucking innacurate, can't repair it because stupid trader rapes me with his prices, and wont find a better one because bandits don't like repaired weapons.



It became annoying.



Still waiting for SMTER and Lost Alpha to come out.



Offline |7th|Nighthawk

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Re: S.T.A.L.K.E.R.
« Reply #267 on: 31-07-2012, 15:07:52 »
Please let that be rumors only, Bethesda makes fantastic RPGs like Elder Scrolls or Fallout but they will ruin S.T.A.L.K.E.R. in my opinion. :(
"I'm sorry Dave, I'm afraid I can't do that..."

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Re: S.T.A.L.K.E.R.
« Reply #268 on: 31-07-2012, 18:07:03 »
Oooh, I hope Bethesda doesn't have the rights  :-\

Looking through the comments, a lot of people also have the same sentiment, I think it best defined by the comment "It might be Stalker, but it won't have its soul"

[2:06:54 PM] Tolga: cant use tha shit underwater -Tolga on the G3

Offline Flippy Warbear

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Re: S.T.A.L.K.E.R.
« Reply #269 on: 31-07-2012, 18:07:53 »
I used to be a STALKER like you, but then I took radiation poisoning to the knee.