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Messages - timoarto

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1
FH2 Help / Support / Re: 88 as Anti aircraft gun
« on: 20-07-2009, 15:07:15 »
i tried timefuse munution, but i have no idea how that works.
(btw i mean forgotten hope 2)

2
FH2 Help / Support / 88 as Anti aircraft gun
« on: 20-07-2009, 13:07:45 »
i have searched the forums, the internet, and books to find out how to use the 88's in forgotten hope as anti-aircraft guns, but i couldn't figure out how to do it! is there anyone who can tell me how to use the 88 as an anti-aircraft gun?

3
Suggestions / Re: Lafette spotting
« on: 25-04-2009, 16:04:33 »
i like the idea quite well, since i prefer teamwork overall in a game like this, though i have a few things to say about it...
there might be the chance of this becoming even more overpowered than a sniper rifle when used corectly, since i dont know if this gam handles balitics
on maps that arent getting full, this may cause the probelem of a massive overkill, caused by the machineguns, and the enemy infantery not being able to push forward, even though i wouldnt care about dieing, since it is realistic if such thing happens (see: world war one, the trench wars)

4
FH2 Help / Support / Re: any helping hands ready?
« on: 19-04-2009, 15:04:21 »
i dont see any rivals in you, i would like to know a tad more, but i already had a full plan and a good direcotrs seat found.. but if you are willing to share ideas we could do something same, but mind this would be an action like movie.

i've made a server for anyone who wants to take a nap of what i want to do, search for "non-stop crete (player hosted)" probably high ping

5
Tactics & Tutorials / surviving the AA (crete)
« on: 19-04-2009, 15:04:01 »
it seems to be common to leave the Junkers filled with one person and then hope to survive the anti-aircraft, well, i have here a way to spare you from that, its quite simple, and not a bug or something, to start
1. take a Junkers 52 (the big green planes with three propellors)
2. load up on people
3. start flying, and point your nose up in 45 degrees
4. after takeoff, switch to 3d person view (f10)
5. when the water is about 3 centimeters of your screen, make the angle about 15 degrees, and fly along the non-combattant area border
6. when the sea/ land isnt visible anymore to you, you might think your safe, you arent...
7. fly inland still with the angle of 15 degrees
8. let passengers now to NOT JUMP
9. on your sign you should tell them to jump.

6
General Discussion / funniest game moment
« on: 19-04-2009, 13:04:32 »
i think we should share our funniest game moments here, it might go about anything, as long as it is not too serieus, for example my short and pretty stupid here:

it was gazala i believe, a sandy map with planes anyway, and i just have had a discussion with a british pilot about parachutes, he tought it was for cowards, and i tought it was just smart, anyway, i ended up fighting him in the air, and since this was my first air battle, i seem to have chosen the wrong plane, namely the recon plane.... i soon found out i had to jump and did so, i did owe the pilot kit, and quikly pulled the chute... one time. nothing happens... second pull... nothing happens... third pull... nothing happens, and just when i start thinking, its actually quite realistic that my chute doesnt open, i crash into my empty plane that crashes into the ground, against all expectations i stand there a little dizzy about what just happened between the wreck pieces of my plane, i was so confused that i forgot to heal myself, and died  within a few seconds, but it was very fun anyway, especially on my 2 day online.

7
FH2 Help / Support / Re: any helping hands ready?
« on: 19-04-2009, 13:04:51 »
no problem, the english is no problem at all, i just need people that are willing to act proffesional, i cant use a proffesor english for example who is not using the plane and sabotaging everything.

8
i dont know if anyone noticed, this thread isnt about swastikas

9
Off-Topic / Re: BF Heroes Beta
« on: 18-04-2009, 21:04:25 »
nope sorry

10
Off-Topic / Re: BF Heroes Beta
« on: 18-04-2009, 19:04:07 »
eh?

11
the swastika stands for the rotation of life, and is the simplified version of a wheel, the hooks are standing for the one way direction of it, i read somewhere that hitler used the swastika to indicate the return of a mighty empire.. damn.. i just joined the discussion

12
FH2 Help / Support / any helping hands ready?
« on: 18-04-2009, 18:04:55 »
i want to create a machinima, but before going insane and create a storyboard and write down my ideas, i want to know how many of you are willing to help me,
it will contain at least one epic charge with bayonets and mgs
it will contain at least one air attack
it will contain at least one ambush

requirements:
age- none just be mature, and try your best to be proffesional


people willing to help need to be available at european times. btw, i have a good setup in mind already for the wandering ones

when things stay going "maybe" ill make some info

13
Suggestions / Re: some points for more realistic gameplay
« on: 18-04-2009, 18:04:30 »
i clearly understand the whole fight now, and at the end of your text i'd like to say this: amen.

14
FH2 Help / Support / Re: help says tat guy again...
« on: 18-04-2009, 18:04:53 »
okay, thanks for the help, as soon as im home ill start doing this all,

15
Suggestions / Re: some points for more realistic gameplay
« on: 18-04-2009, 17:04:07 »
SHHHHHHHHH!!!

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