#2 if you name a server as TEST for so many players.. pretty sure the smart one looking at his screen could figure it out, while also being in game im pretty sure people would be commenting on the testing session. kinda really a useless argument you got there. also a day is a massive waste of time and resources?
Yeah, haha, people from all of sudden beign Mature and shit. No man, they wont give a shit if its called Test or join'n'frag, they will just play like they do, as always. And since there will be 64 players per team well, 32 will be sitting in the Main base waiting for their tigers and airplanes, maybe TKing for them, a few others will be in the fight...
Closed Testing is the answer, but FH2 lacks manpower to do that. Yeah, real life is a bitch.
#4 not the biggest issue but an issue none the less- the name tags. you kinda win there.
Its a big Issue. You want to call a Player, how would you do it? "Hey soldier in E2, give me some ammo" really? Apparently theres no fix now, untill then no.
#5 thats given that FH2's state is not good at all player wise. unfortunately yes its no where close as FH1's player base. But may i say that this could be a selling point to others thinking " oh wow a WW2 game that has this many players and look graphically fantastic i deff need to try this and be leet." to which perhaps you would hook players with being a large scale ww2 game.
They already have a fine mod with 64 Players battles, superb maps, excellent "Graphics", two amazing tournaments, Battle of the Bulge and Eastern Front to be released.. they coulndt ask for more.
128: No, maybe in a very few maps.
80-100: Yeah. In some maps tho.