Author Topic: Bloody Omaha - A Forgotten Hope 2 Update  (Read 7577 times)

Offline Ts4EVER

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #15 on: 29-03-2014, 19:03:42 »
They have mgs, they are just in fixed positions.

Offline Tankbuster

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #16 on: 29-03-2014, 19:03:00 »
Pickupable lafettes?

Offline PanzerKnacker

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #17 on: 29-03-2014, 19:03:21 »
Only 1 pickup MG42, Laffetes are fixed, sadly.

The 190 flyovers...what do they do?
He was not wrong. Amateurs talk tactics, pros talk logistics.

Offline LuckyOne

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #18 on: 29-03-2014, 19:03:20 »
Only 1 pickup MG42, Laffetes are fixed, sadly.

The 190 flyovers...what do they do?

I'm more interested in that Cruiser with 4*127 mm guns! I thought a certain dev once said we will never see (larger) ships in FH2 because they don't fit the game... Well, well...  ::)
This sentence is intentionally left unfinished...

Offline jan_kurator

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #19 on: 29-03-2014, 19:03:52 »
I'm more interested in that Cruiser with 4*127 mm guns! I thought a certain dev once said we will never see (larger) ships in FH2 because they don't fit the game... Well, well...  ::)

It's a destroyer, there was no map for it yet. Let me remind you that we also said there won't be Omaha Beach map  ;)

Offline Leopardi

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #20 on: 29-03-2014, 20:03:57 »
Only 1 pickup MG42, Laffetes are fixed, sadly.

The 190 flyovers...what do they do?
The Fw190 quick recoinnassance flyover was the only luftwaffe activity in the battle.

Offline Turkish007

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #21 on: 29-03-2014, 21:03:49 »
Their duty was to strafe the invasion beaches as far as I know.

What does it do ingame? Just FX, or does it actually hurt the soldiers on the beach?

Offline Surfbird

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #22 on: 29-03-2014, 21:03:05 »
Awesome, looking forward to play this :)

Offline Mudzin

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #23 on: 29-03-2014, 21:03:31 »
I wonder how the push will work (I guess push mode is implemented) - will it work like that: first three flags to cap and after that they're locked and Americans can attack other 3 flags?

Offline jan_kurator

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #24 on: 29-03-2014, 21:03:41 »
Their duty was to strafe the invasion beaches as far as I know.

What does it do ingame? Just FX, or does it actually hurt the soldiers on the beach?

Just FX, their duty was one thing, what happend is another. AFAIK IRL they didn't attack because AA fire from allied naval fleet was too strong so they withdrawn as soon as they arrived.

I wonder how the push will work (I guess push mode is implemented) - will it work like that: first three flags to cap and after that they're locked and Americans can attack other 3 flags?
yes.

EDIT: ok, my mistake, last flag is a separate sector.

Offline Ts4EVER

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #25 on: 29-03-2014, 21:03:03 »
Sector Push: First 3 flags - 2 flags - 1 flag

Offline Mudzin

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #26 on: 29-03-2014, 21:03:50 »
Sector Push: First 3 flags - 2 flags - 1 flag

Ok, I hope the gamplay will be much better than on such push maps like PHL and PHD where half of the map isn't played mostly... Push modes are ok, but it's really difficult to make playable map with push mode. Seems like you like taking risk and you've created 2 new maps with push modes, so we'll see, I hope soon how they will be played!  ;)

Offline Tuco

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #27 on: 29-03-2014, 22:03:04 »
Looking good!
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Offline Roughbeak

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #28 on: 30-03-2014, 00:03:51 »
Great work again!

Offline Slayer

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Re: Bloody Omaha - A Forgotten Hope 2 Update
« Reply #29 on: 30-03-2014, 00:03:01 »
Sector Push: First 3 flags - 2 flags - 1 flag

Ok, I hope the gamplay will be much better than on such push maps like PHL and PHD where half of the map isn't played mostly...
As long as the half which is played, is the beach half I'm OK :)