You like to show half done Models without Texture?
great job. I was first looking on the nml forum for dicussion about this update whitout knowing it was going on here.great work. do you guy's used the FH2 springfield sniper model or did you made a new model?how many maps are you planning te make actualie before version 1.0?keep up the good work
This is horribly off-topic, but why isn't NML going to be integrated into FH2? I worry about the community getting fragmented.
Quote from: hankypanky on 07-01-2011, 06:01:20This is horribly off-topic, but why isn't NML going to be integrated into FH2? I worry about the community getting fragmented. Another one sharing my thoughts
Quote from: Revoluzer on 07-01-2011, 09:01:53Quote from: hankypanky on 07-01-2011, 06:01:20This is horribly off-topic, but why isn't NML going to be integrated into FH2? I worry about the community getting fragmented. Another one sharing my thoughtsYou need FH2 to play NML. We still load half of our materials from FH2 folders but the servers will only be shown in NML. There is tho 1 sad point in that, always when FH2 releases an update we need to fix allot of bugs what comes to NML from that. So we need to release an update just to get the files clean from the files FH2 has changed and its hard to integrate it to the FH2 folders because we are working on the mod a bit too large scale and changing basicly everything. So that would mean we would have to rename all our work what we have done to the FH2 files. It's just allot easier to work with separate folders than both in the same.
Too bad. I´d love to see NML included into FH2, like the different "Factions" in PR, where independent teams develop different armies, maps etc. and when they´re dne they´ll be included into the mod, so both sides profit from it.
Well that what said Roni isnt final, so we could have it like you say