Author Topic: The road to Prokhorovka New Update  (Read 58777 times)

Offline Ts4EVER

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Re: The road to Prokhorovka Part 3
« Reply #195 on: 10-07-2014, 22:07:14 »
If you send an application with some examples of previous work you can be admitted as an applicant and work on any map you want...

Offline Godall

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Re: The road to Prokhorovka Part 3
« Reply #196 on: 11-07-2014, 00:07:37 »
http://fhpubforum.warumdarum.de/index.php?topic=14551.0

I made ​​this map. But I lost it after unforeseen formatting. I just did Pavlov's House map, but it also lost.
« Last Edit: 11-07-2014, 00:07:19 by Godall »

  Приказ № 227 Ни шагу назад! (С)

Offline Ts4EVER

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Re: The road to Prokhorovka Part 3
« Reply #197 on: 11-07-2014, 02:07:14 »
Any maps that were actually finished?

Offline Ivancic1941

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Re: The road to Prokhorovka Part 3
« Reply #198 on: 22-09-2014, 22:09:35 »
Is prohorovka finished??
Floppy Wardisc or Floppy Wierdbear

Offline Ts4EVER

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Re: The road to Prokhorovka Part 3
« Reply #199 on: 22-09-2014, 22:09:52 »
No, knoffhoff is inactive due to personal reasons.

Offline Ts4EVER

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Re: The road to Prokhorovka Part 3
« Reply #200 on: 02-07-2015, 17:07:00 »
Hi!
I know most of you are probably looking forward to the Russian front quite a bit, making the long wait a lot harder. Some of you might even ask yourself: What is taking them so long? Well, to tell you the truth, the Eastern Front is the biggest content update since Normandy was added in Forgotten Hope 2.2 all those years ago. A patch like this involves new maps, new vehicles that need to be modded and coded, new hand weapons that need to be animated, new sounds that need to be created and all of this stuff needs to be tested. All this needs to be achieved with a team that is quite a bit smaller than in the past.

And no matter how hard you work, sometimes real life simply kicks you in the balls and you have to take a leave of absence. As you can see from this thread, Knoffhoff was very enthusiastic about this map, but he had to stop working on it.

Luckily, sometimes when God closes a window, he opens a can of beer (or however that saying goes). Fuchswiesel recently came back after a long pause and now that Sammatus is finished, he is working hard to bring this iconic map into FH2 after all. I mean we can't very well leave it out, if you think about it.
So I thought I would lift all your spirits by showing some (still heavily WIP and subject to change) screenshots from the latest beta version of Prokhorovka, including some new equipment you might not have seen ingame yet.

Enjoy!







So now all that is left is praying to the God of Real Life for mercy I guess...  ;)

Offline Ivancic1941

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Re: The road to Prokhorovka New Update
« Reply #201 on: 02-07-2015, 17:07:30 »
I knew it!!! Thank you Ts4ever and Fuchwiesel!! I saw him on forum and I asked myself:Is he new? Or back!
Edit:That Pnz3 has awsome new skin!

Ts,I saw you edited first post right? What did you change?
« Last Edit: 02-07-2015, 18:07:27 by Ivancic1941 »
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Offline LuckyOne

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Re: The road to Prokhorovka New Update
« Reply #202 on: 02-07-2015, 18:07:29 »
It's aliveeeeee!!!

Seriously, good job guys! It wouldn't be Eastern front without Prokhorovka!

(Why do I have a feeling the German tanks will get slaughtered by the hundreds on this map - at least if they have no skilled pilots :P)
This sentence is intentionally left unfinished...

Offline Ivancic1941

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Re: The road to Prokhorovka New Update
« Reply #203 on: 02-07-2015, 18:07:39 »
In real they got slaughered preety much,if not they would win in real life.
Edit:whats happining? Ts put something like THIS and nobody answering?
« Last Edit: 02-07-2015, 19:07:23 by Ivancic1941 »
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Offline Roughbeak

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Re: The road to Prokhorovka New Update
« Reply #204 on: 02-07-2015, 21:07:56 »
Continuing the dev blog...

The last photo Ts posted is, indeed, a new custom static mesh made by me (the wooden barn in the middle); unfortunately it cannot be shown with its full glory as a closed variant. ;D


Offline pizzzaman

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Re: The road to Prokhorovka New Update
« Reply #205 on: 02-07-2015, 21:07:58 »
You can never have enough panzer iii's  :P. Brilliant work by Fuchswiesel, thank you devs.
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline Eat Uranium

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Re: The road to Prokhorovka New Update
« Reply #206 on: 02-07-2015, 22:07:09 »
Edit:That Pnz3 has awsome new skin!
Actually, that's just the old FH1 skins.

Offline Jimi Hendrix

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Re: The road to Prokhorovka New Update
« Reply #207 on: 02-07-2015, 22:07:30 »
 Thanks for this Ts4ever....

 Listen, we all are eager for new content & yes, we are ALL a lot impatient......

 but regardless of what others may say, the EF & hopefully FH2 Standalone done right & together would resurrect this mod to height not seen since 2010.

 I salute you sir and your whole team & patiently await orders to deploy to the east.


Sincerely,

$talkker




P.S..... I had forgotten about Sammatus. It has a very different woodland feel to it compared to Hurtgen.
 ;)
« Last Edit: 02-07-2015, 22:07:45 by Jimi Hendrix »



Offline Ivancic1941

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Re: The road to Prokhorovka New Update
« Reply #208 on: 02-07-2015, 22:07:59 »
Edit:That Pnz3 has awsome new skin!
Actually, that's just the old FH1 skins.
Well,I havent ever played FH1 :-[
Floppy Wardisc or Floppy Wierdbear

Offline Mudzin

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Re: The road to Prokhorovka New Update
« Reply #209 on: 02-07-2015, 22:07:15 »
Is this map a port of FH1 map?