Author Topic: [Maps] - Writing on fence looks weird  (Read 596 times)

Offline justasug

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[Maps] - Writing on fence looks weird
« on: 29-06-2017, 11:06:27 »
On the Seelow map, the writing on the wooden fence (and other places too) is standing-off from the actual surface.



Is this intended due to a limitation in the game or is it a bug?

Offline Matthew_Baker

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Re: [Maps] - Writing on fence looks weird
« Reply #1 on: 29-06-2017, 15:06:01 »
It's kind of an engine limitation. If you put it too close to the wall, it will 'flicker' at a distance and you can't put it on the texture sheet to save memory.

I don't know of a better way to handle the 'graffiti.' It's like that on Fall of Tobruk too afaik.

Offline FHMax3

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Re: [Maps] - Writing on fence looks weird
« Reply #2 on: 29-06-2017, 16:06:56 »
It's kind of an engine limitation. If you put it too close to the wall, it will 'flicker' at a distance and you can't put it on the texture sheet to save memory.

I don't know of a better way to handle the 'graffiti.' It's like that on Fall of Tobruk too afaik.
Create a new static with the writing?
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Offline Matthew_Baker

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Re: [Maps] - Writing on fence looks weird
« Reply #3 on: 29-06-2017, 20:06:30 »
Yea that causes it's own problems. Cause the fence texture is probably used in other parts of the map but you don't want you have the same graffiti everywhere.

And if you create a specific texture for that one piece of fence it adds to unnecessary memory. So it's better to just have another 'static' (so to speak) that is the graffiti placed next to the fence.

Tbh I only think this is how it works, I don't know for sure.