Hey, thanks for the feedback. You would definitely be better posting this in the 762 forums. Not sure why you're having trouble registering
but I'm one of the admins on the server so can try to clarify some stuff;
1/ ATTACKING RED CROSSED FLAGS
762 used to have a rule against attacking crossed flags. The idea was that it was detrimental to gameplay like the scenario that you described. However, it turned out to be more of a pain to enforce the rule than it was worth.
There are some flags on some maps that are almost impossible to avoid when they're crossed out. Think of the Bridge flag on Ramelle as an example. Shooting into that flag used to be forbidden once it was capped by the Germans. This lead to endless complaints and kicking/ warning people became a real hassle. Not to mention all of the people making false reports or reports on people who were 'borderline' in a crossed flag. The admins would spend more time reading reports than playing the game. It lead to a lot of frustration for
all players. So the rule was removed.
I was actually against the rule being removed, but in hindsight I think it was a good decision overall. It lessened the headache for the majority of players and admins and now more people are having fun.
That's not to say those situations don't happen. I sometimes get frustrated by people who run into uncap flags also. But it's good to remember that they're doing nothing to help their team by sitting back there and camping. Now their team has one less person to attack the flags that matter.
2/ BEHAVIOUR OF SOME ADMINS
Yes, I was actually in that squad along with Capro (also an admin)
That situation on PdH was a tough one. We were down to one last gun and had about 50 tickets left to do it. We had tried hitting the final gun head on multiple times but our attacks were beaten back. Stor (our SLer) had the bright idea of going through the Homestead flag all the way to the North end of the map to outflank the German defenses.
It worked, we made it closer to the guns than any other squad. Unfortunately, there was a German spawnpoint in between us and our last objective. You gotta realize, we don't
know where the spawnpoints are, so we started assaulting the gun in a desperate last attempt to win the map and on the way we noticed people spawning in front of (and in some cases behind) us.
In that situation we all did what any casual players would do and killed our way through the spawn point to win the game.
If the round wasn't about to end and we weren't about to lose the map, I'd have backed off the spawn. As a matter of fact, I tried running past the spawn a few times without killing anybody, only to be shot in the back by the people spawning
So in that situation it's really kill or be killed, and we just happened to have the advantage. Imo it's not a good spawn point and something that should be changed on the map (but tbh I can't think of a better place to put it
) it's not good to have a single spawn point for an entire team that isn't behind hard cover or an ABC line. I'm sure the mapper never thought the attackers would come from that direction, but no methods were put in place to
make sure nobody could rape the spawn. I partly blame the mapper and partly the situation that we were all placed in being
surprised to see the whole German team spawn in front of us.
Also, spawn raping isn't
strictly against the rules. Which is why your report went unanswered. The idea is that if a spawn is getting raped, you should pick a different spawn point. And we don't kick or punish people who happened-upon a spawn point without knowing it. In hindsight, Capro and I didn't realize that it was the
last spawn point on that map for the Germans. We were all engrossed in a game that was coming down to the wire so we really didn't think anything of it.
I can suggest some things internally to try and reconcile that spawn. but tbh that's the first time I've ever seen that situation so it doesn't happen often. I also can't say that I would kick anyone if I saw them doing it again. It's a tough situation,
the US are allowed to go there. And as long as they're playing the objective and not camping the spawn point for kills, I can't blame them for doing all they can to win the map.
Odium or the head admins might see it differently tho.
Sorry you had a bad time on that round. I've definitely experienced my share of frustration being spawn raped while defending the last guns (only usually it's by commander artillery
).
Hopefully the majority of rounds that you play on the server are fun and can make up for it