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Messages - SadCamelion

Pages: 1 ... 3 4 [5] 6
61
El Alamein / Re: El Alamein 64
« on: 22-02-2016, 19:02:13 »
I would like this map has more tickets. Rounds are so short and ppl like big variety and amount of vehlichles
yeah, for me it lacks italian tanks mainly

62
FH2 Help / Support / Re: Audio Issue
« on: 21-02-2016, 21:02:15 »
ok, then I just thought so ;)

63
General Discussion / Re: Version 3.1.735 features?
« on: 21-02-2016, 15:02:06 »
just a few new vehicles aren't in the game yet.
the EF maps are not in single player yet, cause no AI support.

64
Off-Topic / Re: Picture of the Day
« on: 21-02-2016, 15:02:26 »


Tiger ‘231’ of Leutnant Zabel from schwere Panzer-Abteilung 503 was hit 252 times by fire from all calibres during combat near Ssemernikovo. The tank was able to be driven a further 60km to the rear area and returned to the unit.
252 times??? fire from all calibres and nothing destroyed it? wow!
That's german quality!

65
FH2 Help / Support / Re: Audio Issue
« on: 21-02-2016, 15:02:35 »
Your character never yells, you are probably hearing people spamming the voice commands.
In singleplayer the bots yell around the charge command in the beginning of the round.
But my character also makes the charge commands automatically in SP if I'm not wrong ???

66
FH2 Help / Support / Re: Audio Issue
« on: 20-02-2016, 20:02:14 »
your charakter automatically yells them in the beginning, that is not a bug.
if it is just the charge sound that comes and no others, then it's normal.
but I find it too much also.

67
Announcements / Re: The Road to Forgotten Hope 2.51
« on: 18-02-2016, 14:02:39 »
Will maps like Dukla pass, Seelow Heights be in SP too or only MP?  ;D
will be in the future, but devs need a bit of time to make botsupport on the new maps.

68
Windmill tactics ?

wait how can you play against bots on Arad yet?

Damn ! Caught me  ;). Don't tell the Ruskies OK ? Anyway, its all a bit hush hush tootle pip ... ongoing testing for SP/Coop which is so far not official or released anywhere. Can't say anything else ATM.

told them already, said it won't go unpunished...
no I would like to play against them now :(

69
Windmill tactics ?

wait how can you play against bots on Arad yet?

70
FH2 Help / Support / Re: Ban
« on: 14-02-2016, 23:02:28 »
You have to talk to the server admins, not to the mod developers

71
sadly no finns...
but I have to say it's not bad!

72
General Discussion / Re: FH 2.5 First Impressions
« on: 13-02-2016, 15:02:04 »
So why didn't FH2 go standalone after all? PR has been doing it for a few years now and it did wonders for the accessibility of the mod. I'm trying to get people into FH2 but when they see it requires BF2 they get completely turned off. I can't believe this wasn't made a priority.

I seriously don't know why people make such a drama about the standalone thing. Ofcourse it would be nice, but there are several good reasons why we have not done it. We are well aware of pros and cons.

So the only thing someone has to do to play FH2 is:

1.) Get BF2 from *somewhere allready mentioned* (most up to date version, no patching required) and install it
2.) Get the FH2 launcher, install it and the launcher does the rest for you. No patching no nothing.

I simply don't see a reason why your friends can't do those two steps, when they have a minimum of knowledge of how to use a PC. Over 200 other people had no problem and are enjoying the mod. :)

So that's what this is to you, huh, some drama? Please tell me these several good reasons why it has not been done, other than shortage of time and manpower or some potential conflict with EA that has never arisen and never will.

There are no cons to going standalone. None. It's either standalone, or die. Removing that extra step is what makes the difference between two hundred players and twelve hundred players, as PR found out soon after going standalone. It's not a case of whether someone has the technical knowledge to do both steps, it's a case of why two steps are needed.

It baffles me why going standalone wasn't made a priority when Project Reality has had so much success with it. It's like the devs don't want any new players.

"either Standalone or die"

yeah. of course. removing one step makes the difference between 2000 and 12.000 players. that is surely not the only thing that makes such a difference.
like hitm4k3r said, it's no drama downloading Battlefield 2 and then Forgotten Hope 2. I don't get it.
Okay, the only good reason I see behind going standalone is, that it would require less download time.

73
Sammatus / Re: Sammatus 64
« on: 12-02-2016, 23:02:36 »
am I the only one to find the houses a bit... too bright? they seem to glow in contrast to the rest of the map.


74
Suggestions / Re: Optics
« on: 10-02-2016, 20:02:16 »

It would be nice if certain German tank destroyers (Ferdinand, Jagdpanzer IV) would feature a gun port (for MG/MP), but it's probably quite difficult to code (?)

that would be possible, because they have them already in universal carriers (if i'm right) where you can shoot out with any weapon.

75
Suggestions / Re: Give Italy LMG two mode choice
« on: 09-02-2016, 20:02:26 »
so it actually is the worst LMG ingame, with all the cons and none of the pros the ZB26 or MG42 have ;D

I use it for sniping in single fire mode.
it is precise, has a cool sound...
only bad thing being the magazine size, I find it pretty cool  8)
and I would ever prefer it over the ZB26 all the way, but that's a thing about opinion.

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