Recent Posts

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Off-Topic / Re: Picture of the Day
« Last post by nysä on 19-05-2024, 11:05:25 »
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Off-Topic / Re: Which kind of music are you listening to?
« Last post by nysä on 19-05-2024, 11:05:07 »
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Off-Topic / Re: Picture of the Day
« Last post by Seth_Soldier on 18-05-2024, 19:05:03 »
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 17-05-2024, 19:05:42 »


18. Panzerjäger Kompanie, Panzerfüsilier-Regiment "GD" at Cornești, Jassy, early April 1944.
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Off-Topic / Re: Which kind of music are you listening to?
« Last post by nysä on 17-05-2024, 19:05:48 »
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 16-05-2024, 15:05:41 »


Sd.Kfz.250/5 Ausf. A of s.Pz.Jg.Rgt 656 being towed by Sd.Kfz. 9/1 from s.Pz.Jg.Abt. 653.
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Off-Topic / Re: Which kind of music are you listening to?
« Last post by nysä on 16-05-2024, 15:05:37 »
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Off-Topic / Re: Picture of the Day
« Last post by nysä on 13-05-2024, 12:05:02 »


3./StuG.Brig. 303, the summer of 1944.
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FRIDAY , May 17th, 18hUTC , the map LA HARDT will be played in the Forgotten Hope 2 Campaign The Last Winter

History

"In September 1944 the campaign for the liberation of Alsace began. The 1st French and the VIIth US Army encountered stiff resistance in the Vosges Mountains against an enemy determined to defend a land that was attached to the Reich in 1940. In November, the French finally broke through the Belfort Gap, rolling down the plain from the south towards Colmar and liberating Mulhouse on the 21st.
With the Germans managing to reorganize an effective line of defense north of the city, flanking operations were launched in the La Hardt forest in order to take the Chalampé bridge on the Rhine. This would threaten the supply lines of the 19th German Army encircled in the Colmar pocket. From November 28 to December 3, bloody fighting raged in the woods to repel the French forces behind the Huningue canal, until the Jagdpanthers of the Schwere Panzerjäger-Abteilung 654 gathered for the final assault..."






Map edited by GeoPat
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FH2 Help / Support / Re: Instructions for setting up an FH2 server
« Last post by jrivett on 08-05-2024, 20:05:27 »
Yesterday, I posted the following on the FH2 Discord server in #tech-support, just as you've suggested. No response so far.

After having given up on it a couple of years ago, I'm once again looking at getting a Linux server running. I started with a new Debian 12 VM (not Debian 8 as I originally said) instead of messing around with my production server. And it works! Except for one thing: I can only make it work if I avoid coop mode. If the first line of maplist.con is a gpm_cq map, start-fh2.sh works beautifully. If the first line is a gpm_coop map, I get a segfault. If I try to switch the running server to a gpm_coop map, I get a segfault. I think this might help to explain why some people run the server without any issues and others (like me) not so much.

When the server crashes on running a coop map, these entries appear in the fh2-errors log:
ERROR:root:code for hash md5 was not found.
Traceback (most recent call last):
  File "pylib2.7.12.zip/hashlib.py", line 147, in <module>
    globals()[__func_name] = __get_hash(__func_name)
  File "pylib2.7.12.zip/hashlib.py", line 97, in __get_builtin_constructor
    raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type md5

Which then repeats for several more hashes (sha1; sha224; sha256; sha384; sha512).

Then:
ImportError: No module named modmanager

I'm starting to think that I'm the only person left who's trying to run a co-op FH2 Linux server.
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