Author Topic: Loading  (Read 706 times)

Offline SkyHammer

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Loading
« on: 16-07-2015, 17:07:43 »
Can anything be done to imporve spead of map loading ?

Offline Stubbfan

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Re: Loading
« Reply #1 on: 16-07-2015, 17:07:20 »
Yes, buy a Ssd  :)

Offline SkyHammer

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Re: Loading
« Reply #2 on: 16-07-2015, 17:07:22 »
Yes, buy a Ssd  :)

So my loading time is like 5mints how much will it take with ssd

Offline Stubbfan

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Re: Loading
« Reply #3 on: 17-07-2015, 09:07:04 »
What is the specifications on the rest of your computer? Maps for me certainly loads in less that a minute.

Offline Laboraffe

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Re: Loading
« Reply #4 on: 18-07-2015, 19:07:37 »
SSD would not reduce time significantly because the decompression by CPU and load into memory remain limiting factors. Also, while sequential read speed is several times faster, their main benefit is random read being exponentially faster -which does not really apply in this case.

So, what can be done to minimize peformance loss is defragment and preferably locate the game data near the beginning of the drive (of course SSD do not require such maintenance). Having the game on almost any drive seperate from the OS is better too. In fact, even with a two drive system where the OS is on SSD and the game on HDD, there is no benefit to moving the game to the SSD.

Maybe with all the latest high performance gear it could be improved somewhat but it is a matter of diminishing returns over normal times. Again, 5 minutes seems more a matter of maintenance and/or fixing problems.

Offline Laboraffe

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Re: Loading
« Reply #5 on: 21-07-2015, 05:07:27 »
I timed a map load at less than 40 seconds from a "slow" 5400 RPM laptop drive, where the OS is on what was a mainstream SSD several years ago. The CPU is a "fast" 3.7 GHz though. That said, I have played BF2/FH2 since the beginning and don't recall map loads ever being more than a couple minutes even on old mainstream gear. The only time it takes longer is when creating a new cache after a GPU driver update.

Offline Alubat

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Re: Loading
« Reply #6 on: 22-07-2015, 00:07:42 »
you can load the whole bf2 & fh2 into a ramdisk with software like dimmdrive on steam.
« Last Edit: 22-07-2015, 00:07:35 by Alubat »

Offline Laboraffe

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Re: Loading
« Reply #7 on: 23-07-2015, 00:07:56 »
Requiring about 12GB extra RAM? How much do load times benefit since still dependent upon CPU?

Offline Alubat

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Re: Loading
« Reply #8 on: 23-07-2015, 16:07:43 »
Requiring about 12GB extra RAM? How much do load times benefit since still dependent upon CPU?

Ups. you only need FH2 8,7 or less ram + custom maps extra to play from a ramdisk/dimmdrive
If you know which maps is going to be played, you dont have to upload other not needed maps

the difference in load times going from ssd to ramdisk is like switching from 5400rpm to ssd or better depending on ram mhz/latency timings + cpu mhz and cpu cores

the amount of MB/GB loads are important, but also the response time which is super fast on ram compared with an old school HDD

you will not benefit a lot using a ramdisk if you have slow ram or cpu. unless you are running a server
you need to load fh2 into ram every time you boot up pc and want to play

uploading fh2 8.7 GB into ram from ssd on my pc i7-4820k 4.7GHZ 4x4gb 2133MHZ quad mode takes 26 seconds.

FH2 will in general not benefit a lot when running from a ramdisk because the game is not loading while playing maps. The game runs a little smoother/less micro stutter. Dunno if game pings hdd while gaming.
Before when using ssd the first 10 seconds after spawn I had some lag & high ping which is now gone

 

Offline Laboraffe

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Re: Loading
« Reply #9 on: 25-07-2015, 01:07:11 »
So game load into RAM at about 343 MB/s. But how long is map load time after that?

Offline Alubat

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Re: Loading
« Reply #10 on: 25-07-2015, 12:07:19 »
St. Vith takes about 27 sec from load screen till join button appears
« Last Edit: 25-07-2015, 12:07:56 by Alubat »

Offline Laboraffe

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Re: Loading
« Reply #11 on: 26-07-2015, 02:07:00 »
Timed St. Vith at 48 sec to create multiplayer game and so supposed it must be a more demanding map load than the "less than 40" one before. But then wondered if single player load was different and timed that at 32. But then wondered if it was reduced so much for being loaded previously and retimed multiplayer at 30.