Yes jan, I won't play it for the next year, doesn't stop me from loving the art style, variety and generally loving bf2 mods. And I have already played your game way more than you did, those stats don't include SP gameplay and also the campaign I attended, 12 battles with each being 10 hours(Training+battle), plus time for sp scouting and such.
Those points were for countering the other "realisticness" points. To sum up my points, the ones immediately were torso 2hk's with bolt action/semi-auto rifles, more frontal and side armor, less HE damage with more radius, and infantry tools being less effective against troop carriers and tanks. Like it or not right now the TTK is more similar to BF4's then BF2's.
I hate the idea that attackers lose a map on push just because they don't have a large quantity of germans and fraggers to clean up the zone before getting picked off one by one. And the immediate effect is that the attackers getting stuck even at the first flag, which translates into a complete waste of time. Prolonged gunfights help combat this, like it or not being stuck in one of the later flags is %1000 more enjoyable than getting stuck at the very first one.
Why don't you bring a screenshot of the game from 9 or 10 pm GMT when there were 80 people on the server?
Oh how wrong I was to put a screenshot from 12 pm GMT !!!! You don't see much to it, the fact that server is nearly barren by 12 pm means there is no flow in the playerbase. No one to enter by 11 pm to compensate those who exit, means that with a simple guesswork the active playerbase is something close to 100 people. Your playerbase will not suffer to find an 80p server for the next two years, but has already lost a ton of people by making them go 5-24 in the first 5-10 rounds they had. I stayed because I wanted to see everything there was to it and I also surpressed my feelings about the gunplay for a long while, and it took me about 2 years and a campaign to realise the gameplay will never be what I and most possibly what those people would prefer.
One of them is that it just kicks ass and tells you when you suck. You can't live with that and allways need a second chance?
You don't emphatise with the things I push myself through to play this game somewhat "proper", with "proper" teamwork and "proper" decisions, the things I was supposed to love this game for? I already suffer jaggy motion, heavy and unpredictable delay with bullets. I don't have any reason to push myself farther back in line just to get a positive K/D. I don't need who don't suffer the same problems tell me I suck, because the answer is a biig slap across the face.