With BF2, I have always overridden with 16xAF since horrible quality in-game, and since AMD Adaptive AA was introduced have applied that as well. Since FH2.4, I have applied MSAA rather than in-game, but only 2x due to relatively high resolution of 1920x1080. I have always used shadows at low due to poor results even at high. But I recall coming across some blurb about possible changes to shadows so wonder if there has been any improvement, particularly for AMD. Also, kudos for the aspect-ratio correction of the HUD with 2.45 that EA couldn't be arsed with.