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« on: 15-09-2009, 05:09:07 »
If I had more details I would post in Bug Reporting but then again I am not sure if it is strictly an FH2 problem or not... Sometimes (perhaps on certain maps), it seems that all deaths are heard as being relatively close by when they are not (constant stream of grunts and ughs). Most recently an entire round of The Battle For Sfakia suffered this and I recall it being the same before. Plain BF2 has never been like this but since the 1.50 patch, I have heard the same on one or two of the "new" maps (previously expansions) at certain times. The audio hardware is an X-Fi DSP with the latest drivers including OpenAL (replacing default wrapper). Settings are Ultra High and of course Game mode and CMSS-3D with filters on Auto.
So, is anyone else experiencing this, what is the cause, and is there a solution?